Virtua Fighter 4: Evolution: Difference between revisions

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{{info-stub}}
{{infobox
|image            = Virtua_Fighter_4_Evolution.jpg
|developer        = Sega
|publisher        = [[Sega]]
|genre            = Action, Fighting
|wikipedia        = [https://en.wikipedia.org/wiki/Virtua_Fighter_4 Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/563568-virtua-fighter-4-evolution Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/563568-virtua-fighter-4-evolution/index.html GameRankings]|92/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/virtua-fighter-4-evolution Metacritic]|93/100}}
|gameinfo          = Kick your adrenaline into high gear as you defeat opponents with your brutal judo and kickboxing mastery. Sega's 3D fighting series evolves into a freight train of hardcore martial arts maneuvers featuring 15 competitors--some of whom can switch up their fighting style mid-fight. The new characters vying for a shot at winning the Worldwide Martial Arts Championship II Tournament are Goh, a trained assassin, and Brad, an Italian Muay Thai champion kickboxer. Once you make a name for yourself through a series of simulated arcade tournaments amid snow, rain, and sand, you'll qualify for the biggest fight of your career and show the world what you're really made of.<br />
Evolution is an updated version of Virtua Fighter 4. The game introduces two new characters and adjusts every other character as well.
<!-- General props -->
|numberofplayers  = 2
|widescreenpatch  = 1
|eu_rating        = 12+
|ko_rating        = 12
|na_rating        = T
|na_rating_text    = Suggestive Themes, Violence
<!-- Language props -->
|korean            = SLKA-25043 & SLKA-25188
|italian          = SLES-51616
|spanish          = SLES-51616
|french            = SLES-51616
|german            = SLES-51616
|japanese          = SLPM-65270
|english          = SLES-51616 & SLUS-20616 & SLUS-20616GH
|simplified chinese = SCCS-40012
<!-- NTSC-U props -->
|NTSCU            = 1
|serialsNTSCU      = SLUS-20616GH <small>(Greatest Hits)</small><br />SLUS-20616
|CRCsNTSCU        = C9DEF513
|releasedateNTSCU  = August 13, 2003 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|macstatusNTSCU    =
<!-- PAL props -->
|PAL              = 1
|serialsPAL        = SLES-51616
|CRCsPAL          = A55AA992
|releasedatePAL    = June 30, 2003<br />February 22, 2012 <small>(PS2 Classics)</small>
|statusPAL        = 2
|linuxstatusPAL    =
|macstatusPAL      =
<!-- NTSC-J props -->
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65270<br />SLKA-25188<br />SLAJ-25006<br />SLKA-25043<br />SCCS-40012
|CRCsNTSCJ        =
|releasedateNTSCJ  = March 13, 2003<br />2003 <small>(Korea)</small>
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
}}
 
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL
|OS=?
|CPU=Intel Pentium E5400 @ 3.60 GHz
|GPU=NVIDIA GeForce 9600GT
|Revision=0.9.8 RC (r4520)
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** INTC Spin: ✓
** Wait Loop: ✓
** mVU Flag: ✓
** EE Cyclerate: 3
</spoiler>
|Graphics=GSdx (r4510)
|Sound=
* SPU2-X (r4510)
* LilyPad (r4510)
|Comments=BIOS: USA v2.00, 50-60/60 FPS without hacks. 58-60/60 FPS with recommended hacks and '''EE cyclerate''' (3) which doesn't seem to cause trouble.
|Tester=Machina
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i5-6600 @ 3.80 GHz
|GPU=NVIDIA GeForce GTX 970 @ 4 GB
|Revision=1.5.0 (dev-1968 gbcc0160)
|Graphics=GSdx SSE4 1.1.0 (2017-03-31)
|Sound=
* SPU2-X 2.0.0 (2017-03-31)
* LilyPad 0.12.1 (2017-03-31)
|Comments=Defaults/Preset 2, except MTVU (Multi-Threaded microVU1) enabled. Runs at full speed. There's a minor issue when running in Direct3D Hardware mode with upscaling. You can easily avoid this by running in OpenGL Hardware instead, or in any of the Software modes.
|Tester={{ForumUser|maxen1416}}
}}
{{TestingFooter}}


{{infobox game
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|cputype          =  
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}}
}}
{{TestingFooter}}
-->
== Trivia ==
* Original names: '''バーチャファイター4 エボリューション''' (SLPM-65270), '''格斗擂台4 进化版''' (SCCS-40012), '''버추어파이터 4 에볼루션''' (SLKA-25043) & (SLKA-25188)
==Known Issues==
{{Issue
|IssueName=Half Backgrounds
|IsFixed=1
|IssueLevel=1
|Description=Some of the stages have a wall of fog blocking half of the background.
|Workaround=Has been fixed as of at least PCSX2 v1.2.1. For older versions temporarily switch to the Software renderer at these stages by pressing the F9 key.
}}
==The gallery==
<gallery>
File:Virtua_Fighter_4_Evolution_Forum_1.jpg|Virtua Fighter 4: Evolution (SLUS 20616)
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Virtua-Fighter-4-Evolution-SLUS-20616-U--29346 Virtua Fighter 4 - Evolution (SLUS 20616) (U)]
*[http://forums.pcsx2.net/Thread-Virtua-Fighter-4-Evolution-SLES-51616-E--29717 Virtua Fighter 4 - Evolution (SLES 51616) (E)]}}
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