Virtua Fighter 4: Evolution: Difference between revisions
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== Trivia == | == Trivia == | ||
* | * Original names: '''バーチャファイター4 エボリューション''' (SLPM-65270) | ||
Revision as of 16:41, 17 October 2015
Developer(s): Sega AM2
Publisher(s): Sega
Genre: Fighting
Wikipedia: Link
Game review links: IGN
Game review score: 9.5/10
Game description: Evolution was an updated version of Virtua Fighter 4. The game introduced two new characters and adjusted every other character as well.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | ? |
|
0.9.8 RC r4520 | GSDX r4510 |
|
BIOS: USA v2.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack, EE Cycle rate (3)., 50-60/60 FPS without hacks. 58-60/60 FPS with recommended hacks and EE cyclerate (3) which doesn't seem to cause trouble. | Machina |
Trivia
- Original names: バーチャファイター4 エボリューション (SLPM-65270)
Known Issues
Half Backgrounds
- Status: Fixed
- Type: Serious
- Description: Some of the stage's backgrounds have what seems like half a wall of fog.
- Workaround: Works fine with software mode (F9)in GSdx.
OpenGL Hardware mode for GSdx corrects this issue, is not quite as slow as the solution above, but introduces lines in the text and menus.
Should be fixed since 1.2.1 (see Virtua Fighter 4), if not, please reopen the issue.
The gallery
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Virtua Fighter 4: Evolution (SLUS 20616)