Virtua Fighter 4: Evolution: Difference between revisions

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{{Issue
{{Issue
|IssueName=Half Backgrounds
|IssueName=Half Backgrounds
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Some of the stage's backgrounds have what seems like half a wall of fog.
|Description=Some of the stage's backgrounds have what seems like half a wall of fog.
|Workaround=Works fine with software mode (F9)in GSdx.<br/>
|Workaround=Works fine with software mode (F9)in GSdx.<br/>
OpenGL Hardware mode for GSdx corrects this issue, is not quite as slow as the solution above, but introduces lines in the text and menus.
OpenGL Hardware mode for GSdx corrects this issue, is not quite as slow as the solution above, but introduces lines in the text and menus.<br />
Should be fixed since 1.2.1 (see [[Virtua Fighter 4]]), if not, please reopen the issue.
}}
}}



Revision as of 18:54, 16 July 2015

Virtua Fighter 4: Evolution

Region NTSC-U:
Serial numbers: SLUS-20616
Release date: 08/13/03
CRCs: C9DEF513
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51616
Release date: 06/30/03
CRCs: A55AA992
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65270
Release date: 03/13/03
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Sega AM2
Publisher(s): Sega
Genre: Fighting
Wikipedia: Link
Game review links: IGN
Game review score: 9.5/10
Game description: Evolution was an updated version of Virtua Fighter 4. The game introduced two new characters and adjusted every other character as well.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U/PAL ?
  • Intel Pentium Dual-Core E5400 (3.6GHz)
  • Geforce 9600GT
0.9.8 RC r4520 GSDX r4510
  • SPU2-X r4510
  • Lilypad r4510
BIOS: USA v2.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack, EE Cycle rate (3)., 50-60/60 FPS without hacks. 58-60/60 FPS with recommended hacks and EE cyclerate (3) which doesn't seem to cause trouble. Machina




Known Issues

Half Backgrounds

  • Status: Fixed
  • Type: Serious
  • Description: Some of the stage's backgrounds have what seems like half a wall of fog.
  • Workaround: Works fine with software mode (F9)in GSdx.

OpenGL Hardware mode for GSdx corrects this issue, is not quite as slow as the solution above, but introduces lines in the text and menus.
Should be fixed since 1.2.1 (see Virtua Fighter 4), if not, please reopen the issue.

The gallery

Public compatibility forum links