Vampire Night: Difference between revisions

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|genre            = Rail Shooter
|genre            = Rail Shooter
|gameinfo          = A struggle between light and dark, from 300 years back, is about to ensue. The parties involved are Michel and Albert, the two vampire hunters representing light, and the vampires representing dark. The story takes place in an alternate version of the year 2006 in France, when progress looks stuck in the late 19th century.
|gameinfo          = A struggle between light and dark, from 300 years back, is about to ensue. The parties involved are Michel and Albert, the two vampire hunters representing light, and the vampires representing dark. The story takes place in an alternate version of the year 2006 in France, when progress looks stuck in the late 19th century.
|wikipedia        = [http://en.wikipedia.org/wiki/Vampire_Night Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Vampire_Night Link]
|reviewlinks      = [http://www.ign.com/games/vampire-night/ps2-16040 IGN]
|reviewlinks      = [http://www.ign.com/games/vampire-night/ps2-16040 IGN]
|reviewscore      = 7.3/10
|reviewscore      = 7.3/10
|progressive      = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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==Trivia==
* TV Type (Standard Scan/Progressive Scan) is determined only with the Guncon2. If the Guncon2 controllers are connected to both USB connectors, the TV type will be determined by Player 1. If Player 1 is using a Guncon and Player 2 is using a Guncon2, the TV type will be determined by Player 2.




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