Difference between revisions of "Vampire Night"

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(→‎Known Issues: tested alone and whit a second player)
m (Not recommended to turn Automatic Gamefixes off. Especially for people who aren't savy with PCSX2.)
 
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{{infobox
 
{{infobox
 
|image            = Vampire_Night.jpg
 
|image            = Vampire_Night.jpg
 
|caption          =
 
|caption          =
|developer        = Wow Entertainment
+
|developer        = [[Wow Entertainment]]
 
|publisher        = [[Namco]] (US, JP), [[Sony|SCEE]] (EU)
 
|publisher        = [[Namco]] (US, JP), [[Sony|SCEE]] (EU)
 
|genre            = Action, Shooter
 
|genre            = Action, Shooter
 +
|wikipedia        = [https://en.wikipedia.org/wiki/Vampire_Night Link]
 +
|gamefaqslink      = [http://www.gamefaqs.com/ps2/481081-vampire-night Link]
 +
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/vampire-night/ps2-16040 IGN]|7.3/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/vampire-night Metacritic]|65/100}}
 
|gameinfo          = Very few have survived encounters with vampires, but you deal with them all the time. As a vampire hunter, your next target is a creature who has taken a small medieval village under control. Grab a friend and the GunCon2 to experience intense shooting action through hordes of vampires. Precision shooting is the key to survival, as bosses transform into hideous monsters and parasites consume villagers. Vampire Night also includes a special training mode, an adventure mode, and other hidden features.<br />
 
|gameinfo          = Very few have survived encounters with vampires, but you deal with them all the time. As a vampire hunter, your next target is a creature who has taken a small medieval village under control. Grab a friend and the GunCon2 to experience intense shooting action through hordes of vampires. Precision shooting is the key to survival, as bosses transform into hideous monsters and parasites consume villagers. Vampire Night also includes a special training mode, an adventure mode, and other hidden features.<br />
 
A struggle between light and dark, from 300 years back, is about to ensue. The parties involved are Michel and Albert, the two vampire hunters representing light, and the vampires representing dark. The story takes place in an alternate version of the year 2006 in France, when progress looks stuck in the late 19th century.
 
A struggle between light and dark, from 300 years back, is about to ensue. The parties involved are Michel and Albert, the two vampire hunters representing light, and the vampires representing dark. The story takes place in an alternate version of the year 2006 in France, when progress looks stuck in the late 19th century.
|wikipedia        = [http://en.wikipedia.org/wiki/Vampire_Night Link]
+
<!-- General props -->
 
|progressive      = 1
 
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/481081-vampire-night Link]
+
|widescreenpatch  = 1
 +
|lightgun          = 1
 
|numberofplayers  = 2
 
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/vampire-night/ps2-16040 IGN]|7.3/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/vampire-night Metacritic]|65/100}}
+
|na_rating        = T
 
|na_rating_text    = Blood, Violence
 
|na_rating_text    = Blood, Violence
|na_rating        = T
+
<!-- Language props -->
|lightgun          = 1
 
 
|italian          = SCES-50411
 
|italian          = SCES-50411
 
|spanish          = SCES-50411
 
|spanish          = SCES-50411
Line 22: Line 23:
 
|german            = SCES-50411
 
|german            = SCES-50411
 
|english          = SCES-50411 & SLUS-20221
 
|english          = SCES-50411 & SLUS-20221
|japanese          = SLPS-25077 & SLPS-73412
+
|japanese          = SLPS-25077 & SLPS-73412
|widescreenpatch  = 1
 
 
<!-- NTSC-U props -->
 
<!-- NTSC-U props -->
 
|NTSCU            = 1
 
|NTSCU            = 1
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|Region=?
 
|Region=?
 
|OS=?
 
|OS=?
|CPU=Intel Pentium Dual-Core E5400 (3.6GHz)
+
|CPU=Intel Pentium Dual-Core E5400 @ 3.60 GHz
|GPU=Geforce 9600GT
+
|GPU=NVIDIA GeForce 9600GT
 
|Revision=0.9.8
 
|Revision=0.9.8
|Graphics=GSDX r4600
+
|Graphics=GSdx (r4600)
 
|Sound=
 
|Sound=
 
* SPU2-X 1.4
 
* SPU2-X 1.4
* Lilypad 0.10.0
+
* LilyPad 0.10.0
 
|Comments=BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60/60 FPS
 
|Comments=BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60/60 FPS
 
|Tester=Machina
 
|Tester=Machina
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|Region=NTSC-J
 
|Region=NTSC-J
 
|OS=Windows
 
|OS=Windows
|CPU=I5 3330
+
|CPU=Intel Core i5-3330
|GPU=HD radeon 6850
+
|GPU=AMD Radeon HD 6850
|Revision=1.1.svn5818
+
|Revision=1.1.0 (svn r5818)
|Graphics=GSDX
+
|Graphics=GSdx
 
|Sound=
 
|Sound=
*SPU2-X
+
* SPU2-X
*?
+
* ?
 
|Comments=USA v02.20(10/02/2006) light game for any cpu/gpu.
 
|Comments=USA v02.20(10/02/2006) light game for any cpu/gpu.
 
|Tester={{ForumUser|DESTRUIDOR}}
 
|Tester={{ForumUser|DESTRUIDOR}}
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==Trivia==
+
== Trivia ==
 
* Original names: '''ヴァンパイアナイト''' (SLPS-25077) & (SLPS-73412)
 
* Original names: '''ヴァンパイアナイト''' (SLPS-25077) & (SLPS-73412)
 
* TV Type (Standard Scan/Progressive Scan) is determined only with the Guncon2. If the Guncon2 controllers are connected to both USB connectors, the TV type will be determined by Player 1. If Player 1 is using a Guncon and Player 2 is using a Guncon2, the TV type will be determined by Player 2.
 
* TV Type (Standard Scan/Progressive Scan) is determined only with the Guncon2. If the Guncon2 controllers are connected to both USB connectors, the TV type will be determined by Player 1. If Player 1 is using a Guncon and Player 2 is using a Guncon2, the TV type will be determined by Player 2.
  
==Known Issues==
 
  
 +
== Known Issues ==
 
{{Issue
 
{{Issue
 
|IssueName=Crash on Intro
 
|IssueName=Crash on Intro
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|IssueLevel=2
 
|IssueLevel=2
 
|Description=Crashes on PCSX2 0.9.9 after the new gif rewrite.
 
|Description=Crashes on PCSX2 0.9.9 after the new gif rewrite.
|Workaround=You can uncheck automatic gamefixes if you play in recent 1.5.0 . Needs '''EE Timing Hack''' gamefix for old version who are already in the automatic gamefixes for this game.
+
|Workaround=This has been fixed in recent revisions of PCSX2. For older versions, go to Config > Emulation Settings > Game Fixes > Enable manual game fixes > Enable 'EE Timing Hack'
 
}}
 
}}
  

Latest revision as of 23:11, 18 August 2017

Vampire Night
Vampire Night.jpg
Game general and emulation properties:
ESRB rating: T (Blood, Violence)
Game supports light gun
Widescreen patch available
Progressive scan supported
Supports up to two local players
Languages supported:
English: SCES-50411 & SLUS-20221
Japanese: SLPS-25077 & SLPS-73412
German: SCES-50411
French: SCES-50411
Spanish: SCES-50411
Italian: SCES-50411
Region NTSC-U:
Serial numbers: SLUS-20221
Release date: November 14, 2001
CRCs: 7FBCDA34
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50411
Release date: June 14, 2002
CRCs: 91510857
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25077
SLPS-73412 (PlayStation2 the Best)
SCPS-55003
Release date: December 6, 2001
February 13, 2003 (PlayStation2 the Best)
CRCs: A4C84DE7
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Wow Entertainment
Publisher(s): Namco (US, JP), SCEE (EU)
Genre: Action, Shooter
Wikipedia: Link
Game review links: IGN7.3/10, Metacritic65/100
Game description: Very few have survived encounters with vampires, but you deal with them all the time. As a vampire hunter, your next target is a creature who has taken a small medieval village under control. Grab a friend and the GunCon2 to experience intense shooting action through hordes of vampires. Precision shooting is the key to survival, as bosses transform into hideous monsters and parasites consume villagers. Vampire Night also includes a special training mode, an adventure mode, and other hidden features.
A struggle between light and dark, from 300 years back, is about to ensue. The parties involved are Michel and Albert, the two vampire hunters representing light, and the vampires representing dark. The story takes place in an alternate version of the year 2006 in France, when progress looks stuck in the late 19th century.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Intel Pentium Dual-Core E5400 @ 3.60 GHz
  • NVIDIA GeForce 9600GT
0.9.8 GSdx (r4600)
  • SPU2-X 1.4
  • LilyPad 0.10.0
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60/60 FPS Machina
NTSC-J Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.1.0 (svn r5818) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006) light game for any cpu/gpu.


Trivia

  • Original names: ヴァンパイアナイト (SLPS-25077) & (SLPS-73412)
  • TV Type (Standard Scan/Progressive Scan) is determined only with the Guncon2. If the Guncon2 controllers are connected to both USB connectors, the TV type will be determined by Player 1. If Player 1 is using a Guncon and Player 2 is using a Guncon2, the TV type will be determined by Player 2.


Known Issues

Crash on Intro

  • Status: Fixed
  • Type: Major
  • Description: Crashes on PCSX2 0.9.9 after the new gif rewrite.
  • Workaround: This has been fixed in recent revisions of PCSX2. For older versions, go to Config > Emulation Settings > Game Fixes > Enable manual game fixes > Enable 'EE Timing Hack'
Public compatibility forum links