Difference between revisions of "Valkyrie Profile 2: Silmeria"

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(Known Issues)
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|Description= IN DX 11 on Nvidia HW screen will cut scenes and game menus will zoom in and out ( driver bug introduced back around 32x.xx drivers)
 
|Description= IN DX 11 on Nvidia HW screen will cut scenes and game menus will zoom in and out ( driver bug introduced back around 32x.xx drivers)
|Workaround= Enable Nvidia Hack
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|Workaround= Enable Nvidia Hack or Run game in Progressive mode See Trivial info above
 
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Revision as of 19:29, 20 April 2015

Valkyrie Profile 2: Silmeria
Valkyrie Profile 2.jpeg
Valkyrie Profile 2: Silmeria NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-21452
Release date: September 26, 2006
CRCs: CC96CE93
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54644 (PAL-E)

SLES-54645 (PAL-F)

SLES-54647 (PAL-I)
Release date: July 7, 2007
CRCs: 04CCB600 (PAL-E)
C70FC973 (PAL-I)
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-66419
Release date: June 22, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): tri-Ace
Genre: RPG
Wikipedia: Link
Game review links: GameSpot
Game review score: Metacritic: 84/100
Game description: The second installment in the Valkyrie Profile series. The game needs a high-end computer to maintain full speed in pcsx2. Some minor issues will arise throughout the game but, there are some walk-around for it, see Known Issues below


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Core i7 920 @ 3.6GHz
  • EVGA GTX 275 CO-OP PhysX Edition 1280mb
r1888 GSDX 2660
  • SPU2 SPU2-X r2663 1.4.0
  • LilyPad (r1853) 0.10.0
HACKS: VU-Add Hack (Tri-Ace games boot fix), Set the Interlace Mode to Bob Tff (use Blend if shaking) to make the game look smooth. Needs a fast CPU and GPU. It will need at least a Core 2 duo @ 3.4GHz and a 9600GT or equivalent to maintain full speed throughout the game. However, the game has some bugs and will drop FPS to around the 20-50 range. It only happens in some areas of the game. Master DX


Trivia

  • You can hold triangle and X buttons while the game boots up to enable 525p mode in full/widescreen so interlacing can be disabled.

Known Issues

Lost Forest

  • Status: Active
  • Type: Serious
  • Description: Screen will have Black/Purple vertical lines everywhere and sometimes will be unable to see character.
  • Workaround: Old bug Hit F9 and use software mode with like 3 Extra rendering threads should fix low FPS till out of the forest, There is also another Forest in the game that has same problem. You can also try setting Skipdraw in GSdx (see above in Windows Spec Comments) to a value of 4, you will notice some background flickering problems.

Cutscenes Image Distortion

  • Status: Active
  • Type: Serious
  • Description: Some cutscenes will have vertical lines on them, some will be barely noticeable while others will be on the whole screen. Doesn't affect the game much, everything can be seen.
  • Workaround: Software Mode!

Alternatively: Enabling Alpha Hack on GSDX fixed the cutscene lines! (GSDX version 5221) Enable HW Hacks > Configure > Alpha Hack

Cut scene/game Screen Zooming in and out

  • Status: Active
  • Type: Minor
  • Description: IN DX 11 on Nvidia HW screen will cut scenes and game menus will zoom in and out ( driver bug introduced back around 32x.xx drivers)
  • Workaround: Enable Nvidia Hack or Run game in Progressive mode See Trivial info above


Image Ghosting

  • Status: Active
  • Type: Minor
  • Description: On world map you can see images ghosting out and on certain map you can see ghosting on characters and other 3d images more noticeable on some maps less so on others (Battles are unaffected by this)
  • Workaround: Software Mode!

Alternatvely: Enable HW Hacks >TC Offset X = 175 TC Offset Y = 250 Best setting I could find
Alternatvely: Enable HW Hacks >Half Pixal Offset This does seem to fix ghost to extent on character and other stuff, but seem to cause of graphic issues TC Offset works best

Speaker position bug/crash

  • Status: Active
  • Type: Minor
  • Description: Screen will lock up when selection Speaker position Settings>environment and TLB miss will be logged,
  • Workaround: Disable Widescreen Patches before configure speaker position, save and then can re enable widescreen patches safely

Cutscene Freeze

  • Status: Active
  • Type: Serious
  • Description: Cutscene before fighting Queen Wasp Freeze. After opening the locked gate at Turgen Mines and going to the next room, a cutscene will play but will not progress.
  • Workaround: Press "start" to skip the cutscene. The boss battle will resume after skipping it.

Ravine Cavern Rush (Fixed in v0.9.7)

  • Status: Fixed
  • Type: Serious
  • Description: Some areas will be covered in Fog making you unable to see anything at all (GSDX Problem - can't render fog properly yet).
  • Workaround: Not yet resolved! Rush through it using the on-screen map or look up a video/walkthrough guide and do what they tell you to do.

Tower of Lezard Valeth (Fixed in v0.9.7)

  • Status: Fixed
  • Type: Minor
  • Description: The Fog in the first section of the dungeon will be dark, making the whole area a little hard to see, character will be visible so it's nothing too serious.
  • Workaround: Not yet resolved!


Public compatibility forum links