Valkyrie Profile 2: Silmeria: Difference between revisions
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|Graphics=GSdx OpenGL @ 6x Native (4K) | |Graphics=GSdx OpenGL @ 6x Native (4K) | ||
|Sound=SPU2-X 2.0.0 | |Sound=SPU2-X 2.0.0 | ||
|Comments=Renderer: OpenGL, Interlace Mode: Bob Tff, Texture Filtering=Bilinear (Forced excluding Sprites) [https://i.imgur.com/TtGhXYd.png Manual hacks]: Skipdraw=15 to disable low-res depth of field (use alongside this [https://mega.nz/file/SXBX1SyY#NV-QEYK0SwN-6VMvZ9fF9TmqqlUb6pBh6HpQ_ukAQHA | |Comments=Renderer: OpenGL, Interlace Mode: Bob Tff, Texture Filtering=Bilinear (Forced excluding Sprites) [https://i.imgur.com/TtGhXYd.png Manual hacks]: Skipdraw=15 to disable low-res depth of field in cutscenes (use alongside this [https://mega.nz/file/SXBX1SyY#NV-QEYK0SwN-6VMvZ9fF9TmqqlUb6pBh6HpQ_ukAQHA Lost Forest Fix cheat file]), enable Align Sprite, set Half-Pixel Offset to Normal, Lost Forest fix=[https://mega.nz/file/SXBX1SyY#NV-QEYK0SwN-6VMvZ9fF9TmqqlUb6pBh6HpQ_ukAQHA this cheat file]. | ||
|Tester=PyreLight}} | |Tester=PyreLight}} | ||
{{TestingEntry | {{TestingEntry | ||
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{{Issue | {{Issue | ||
|IssueName=Vertical lines during FMVs. | |IssueName=Vertical lines during FMVs. | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Some FMVs will have vertical lines on them, some will be barely noticeable while others are visible on the entire screen. It doesn't affect the game much itself as everything is still visible. | |Description=Some FMVs will have vertical lines on them, some will be barely noticeable while others are visible on the entire screen. It doesn't affect the game much itself as everything is still visible. | ||
| | |Fix=Set Texture Filtering to Bilinear(Forced excluding sprites) and in Hacks: Half-Pixel Offset to "Normal (Vertex)" and enable "Align Sprite" and "Merge Sprite".}} | ||
}} | |||
{{Issue | {{Issue |