Valkyrie Profile 2: Silmeria: Difference between revisions
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==Additional Patches== | |||
<pre> | |||
gametitle= Valkyrie profile 2 Silmeria SLUS_214.52;1) Game CRC = 0xCC96CE93 | |||
comment=nop interleacing, progressive, sharp framebuffer Enhacement by Felixthecat1970 - v2021/04/10 | |||
//Ignore GameGuard by Ryudo (Pcsx2 forums) - enable if game freeze through gameplay | |||
//patch=1,EE,FE129B51,extended,800813BF | |||
//patch=1,EE,000FFFFE,extended,0000022D | |||
//patch=1,EE,000FFFFF,extended,0000022D | |||
//patch=1,EE,9013A550,extended,0C04E8FC | |||
//patch=1,EE,E0033B40,extended,0035EC8C | |||
//patch=1,EE,104234AA,extended,00001000 | |||
//patch=1,EE,10423662,extended,00001000 | |||
//patch=1,EE,1042382A,extended,00001000 | |||
//patch=1,EE,E0027EC0,extended,0049550C | |||
//patch=1,EE,2049BCB0,extended,03E00008 | |||
//patch=1,EE,2049BCB4,extended,00000000 | |||
//patch=1,EE,E007E140,extended,0036D90C | |||
//patch=1,EE,203683D4,extended,00000000 | |||
//patch=1,EE,103AD16A,extended,00001000 | |||
//patch=1,EE,103AD61E,extended,00001000 | |||
//patch=1,EE,10430B76,extended,00001000 | |||
//patch=1,EE,10430BE2,extended,00001000 | |||
//patch=1,EE,10431A66,extended,00001000 | |||
//patch=1,EE,10431C1E,extended,00001000 | |||
//patch=1,EE,D0397CAC,extended,0000102A | |||
//patch=1,EE,20397CB0,extended,00000000 | |||
//Auto 480p native mode | |||
patch=1,EE,001D5984,byte,01 // 00000000 or use official combo button triangle + cross in boot | |||
//Custom code start | |||
//Sharp Framebuffer Battles | |||
patch=0,EE,200FFF5C,extended,341B9475 | |||
patch=0,EE,200FFF60,extended,145B000C | |||
patch=0,EE,200FFF68,extended,341BF47F | |||
patch=0,EE,200FFF6C,extended,001BD83C | |||
patch=0,EE,200FFF70,extended,377B3134 | |||
patch=0,EE,200FFF74,extended,001B1825 | |||
patch=0,EE,200FFF78,extended,341B0019 | |||
patch=0,EE,200FFF7C,extended,001BDC3C | |||
patch=0,EE,200FFF80,extended,007B1825 | |||
patch=0,EE,200FFF84,extended,341B0083 | |||
patch=0,EE,200FFF88,extended,001BDC38 | |||
patch=0,EE,200FFF8C,extended,007B1825 | |||
patch=0,EE,200FFF90,extended,34029301 | |||
patch=0,EE,200FFF94,extended,FCC20000 | |||
//Sharp Framebuffer Game Menu + movies + intro | |||
patch=0,EE,200FFF9C,extended,341B948C | |||
patch=0,EE,200FFFA0,extended,145B0002 | |||
patch=0,EE,200FFFA8,extended,34029518 | |||
patch=0,EE,200FFFAC,extended,FCC20000 | |||
//Sharp Framebuffer Cutscenes + towns + Dungeons | |||
patch=0,EE,200FFFB4,extended,341B9480 | |||
patch=0,EE,200FFFB8,extended,145B000C | |||
patch=0,EE,200FFFC0,extended,341BF3FF | |||
patch=0,EE,200FFFC4,extended,001BD83C | |||
patch=0,EE,200FFFC8,extended,377B3134 | |||
patch=0,EE,200FFFCC,extended,001B1825 | |||
patch=0,EE,200FFFD0,extended,341B001F | |||
patch=0,EE,200FFFD4,extended,001BDC3C | |||
patch=0,EE,200FFFD8,extended,007B1825 | |||
patch=0,EE,200FFFDC,extended,341B0083 | |||
patch=0,EE,200FFFE0,extended,001BDC38 | |||
patch=0,EE,200FFFE4,extended,007B1825 | |||
patch=0,EE,200FFFE8,extended,3402910C | |||
patch=0,EE,200FFFEC,extended,FCC20000 | |||
patch=0,EE,200FFFF0,extended,03E00008 //Custom code block End | |||
//Sharp Framebuffer mips code assembly | |||
patch=0,EE,201221F8,word,0C03FFD7 // FCC20000 sd v0,0x0(a2) | |||
</pre> | |||