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{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
|Region=PAL | |Region=NTSC-U | ||
|OS=Windows 10 | |||
|CPU=AMD Ryzen 7 2700X | |||
|GPU=NVIDIA 1080ti | |||
|Revision=1.6.0 | |||
|Graphics=GSdx 1.2.0 AVX2, Direct3D11 (Hardware) | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
|Comments=Runs very well but is quite blurry out of the box, to fix this hold 'x' and 'triangle' while starting the game, the game will show a screen to enable progressive scan, press square. Then in the video plugin settings, increase the internal resolution, tick 'enable HW Hacks', press the 'Advanced Settings and Hack' button, tick 'Frame Buffer Conversion' and set 'Half-pixel Offset' to 'Special (Texture)'. | |||
|Tester=Eideren | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL / NTSC | |||
|OS=Windows 10 Pro \ Ubuntu 20.04 | |OS=Windows 10 Pro \ Ubuntu 20.04 | ||
|CPU=Ryzen 5 3400G | |CPU=Ryzen 5 3400G | ||
|GPU=Integrated GPU vega 11 | |GPU=Integrated GPU vega 11 | ||
|Revision=1.7.0 (dev- | |Revision=1.7.0 (dev-1190) | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* half-pixel offset to normal vertex | |||
* half-pixel offset to | |||
</spoiler> | </spoiler> | ||
|Graphics=GSdx 1.2.0 AVX2 | |Graphics=GSdx 1.2.0 AVX2 | ||
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|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
|Comments= Runs good 3x resolution (only in Forest is slow and color bug in HW, SW is ok), Updated review 2021 Use settings advised below | |||
|Comments= Runs good 3x resolution (only in Forest is slow and color bug in HW, SW is ok), | |||
|Tester=FelixThecat1970 | |Tester=FelixThecat1970 | ||
}} | }} | ||
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== Trivia == | == Trivia == | ||
* Original names: '''ヴァルキリープロファイル2 -シルメリア-''' (SLPM-66419) & (SE-W0003) & (SLPM-66782), '''발키리 프로파일2 -실메리아-''' (SCKA-20079) | * Original names: '''ヴァルキリープロファイル2 -シルメリア-''' (SLPM-66419) & (SE-W0003) & (SLPM-66782), '''발키리 프로파일2 -실메리아-''' (SCKA-20079) | ||
* Holding the triangle and X buttons while the game boots up allows the selection of Progressive Scan mode. | * Holding the triangle and X buttons while the game boots up allows the selection of Progressive Scan mode. Alternatively you can use autoboot code for [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=618991&highlight=SLPM_664.19#pid618991 SLPM_664.19;1] or [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=618766#pid618766 SLUS_214.52], PAL releases do not have progressive mode but "interlacing" can be disabled with [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=609103#pid609103 this cheat] or more advanced Sharp framebuffer codes [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=618924#pid618924 here]. | ||
* There is a widescreen patch for the game, but the NTSC-U version was removed from the archive in the git build 1.5.0-dev-1090 due to the fact that it causes various freezes in the game. Most notable was if you try to enter 'Sound Settings' while the patch is enabled, it will instantly freeze PCSX2 entirely. The same happens when trying to enter the Change Attack screen, or even fighting the final boss. This is most likely caused by the built-in anticheat system of VP2. | * There is a widescreen patch for the game, but the NTSC-U version was removed from the archive in the git build 1.5.0-dev-1090 due to the fact that it causes various freezes in the game. Most notable was if you try to enter 'Sound Settings' while the patch is enabled, it will instantly freeze PCSX2 entirely. The same happens when trying to enter the Change Attack screen, or even fighting the final boss. This is most likely caused by the built-in anticheat system of VP2. | ||
<spoiler show="Additional Patches" hide="Hide"> | |||
<pre> | |||
gametitle= Valkyrie profile 2 Silmeria SLUS_214.52;1) Game CRC = 0xCC96CE93 | |||
comment=nop interleacing, progressive, sharp framebuffer Enhacement by Felixthecat1970 - v2021/04/10 | |||
//Ignore GameGuard by Ryudo (Pcsx2 forums) - enable if game freeze through gameplay | |||
//patch=1,EE,FE129B51,extended,800813BF | |||
//patch=1,EE,000FFFFE,extended,0000022D | |||
//patch=1,EE,000FFFFF,extended,0000022D | |||
//patch=1,EE,9013A550,extended,0C04E8FC | |||
//patch=1,EE,E0033B40,extended,0035EC8C | |||
//patch=1,EE,104234AA,extended,00001000 | |||
//patch=1,EE,10423662,extended,00001000 | |||
//patch=1,EE,1042382A,extended,00001000 | |||
//patch=1,EE,E0027EC0,extended,0049550C | |||
//patch=1,EE,2049BCB0,extended,03E00008 | |||
//patch=1,EE,2049BCB4,extended,00000000 | |||
//patch=1,EE,E007E140,extended,0036D90C | |||
//patch=1,EE,203683D4,extended,00000000 | |||
//patch=1,EE,103AD16A,extended,00001000 | |||
//patch=1,EE,103AD61E,extended,00001000 | |||
//patch=1,EE,10430B76,extended,00001000 | |||
//patch=1,EE,10430BE2,extended,00001000 | |||
//patch=1,EE,10431A66,extended,00001000 | |||
//patch=1,EE,10431C1E,extended,00001000 | |||
//patch=1,EE,D0397CAC,extended,0000102A | |||
//patch=1,EE,20397CB0,extended,00000000 | |||
//Auto 480p native mode | |||
patch=1,EE,001D5984,byte,01 // 00000000 or use official combo button triangle + cross in boot | |||
//Custom code start | |||
//Sharp Framebuffer Battles | |||
patch=0,EE,200FFF5C,extended,341B9475 | |||
patch=0,EE,200FFF60,extended,145B000C | |||
patch=0,EE,200FFF68,extended,341BF47F | |||
patch=0,EE,200FFF6C,extended,001BD83C | |||
patch=0,EE,200FFF70,extended,377B3134 | |||
patch=0,EE,200FFF74,extended,001B1825 | |||
patch=0,EE,200FFF78,extended,341B0019 | |||
patch=0,EE,200FFF7C,extended,001BDC3C | |||
patch=0,EE,200FFF80,extended,007B1825 | |||
patch=0,EE,200FFF84,extended,341B0083 | |||
patch=0,EE,200FFF88,extended,001BDC38 | |||
patch=0,EE,200FFF8C,extended,007B1825 | |||
patch=0,EE,200FFF90,extended,34029301 | |||
patch=0,EE,200FFF94,extended,FCC20000 | |||
//Sharp Framebuffer Game Menu + movies + intro | |||
patch=0,EE,200FFF9C,extended,341B948C | |||
patch=0,EE,200FFFA0,extended,145B0002 | |||
patch=0,EE,200FFFA8,extended,34029518 | |||
patch=0,EE,200FFFAC,extended,FCC20000 | |||
//Sharp Framebuffer Cutscenes + towns + Dungeons | |||
patch=0,EE,200FFFB4,extended,341B9480 | |||
patch=0,EE,200FFFB8,extended,145B000C | |||
patch=0,EE,200FFFC0,extended,341BF3FF | |||
patch=0,EE,200FFFC4,extended,001BD83C | |||
patch=0,EE,200FFFC8,extended,377B3134 | |||
patch=0,EE,200FFFCC,extended,001B1825 | |||
patch=0,EE,200FFFD0,extended,341B001F | |||
patch=0,EE,200FFFD4,extended,001BDC3C | |||
patch=0,EE,200FFFD8,extended,007B1825 | |||
patch=0,EE,200FFFDC,extended,341B0083 | |||
patch=0,EE,200FFFE0,extended,001BDC38 | |||
patch=0,EE,200FFFE4,extended,007B1825 | |||
patch=0,EE,200FFFE8,extended,3402910C | |||
patch=0,EE,200FFFEC,extended,FCC20000 | |||
patch=0,EE,200FFFF0,extended,03E00008 //Custom code block End | |||
//Sharp Framebuffer mips code assembly | |||
patch=0,EE,201221F8,word,0C03FFD7 // FCC20000 sd v0,0x0(a2) | |||
</pre> | |||
</spoiler> | |||
== Known Issues == | == Known Issues == | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Valkyrie Profile 2 suffers from ghosting similar to Tales of the Abyss. This issue only occurs on certain maps. | |Description=Valkyrie Profile 2 suffers from ghosting similar to Tales of the Abyss. This issue only occurs on certain maps. | ||
|Workaround= | |Workaround=Press F9 to switch to Software Mode, or PCSX2 1.7 dev buils 1190 PCSX2 > Config > Video(GS) > plugin settings > "Enable HW Hacks" > upscaling Hacks > Half-pixel Offset = "Normal Vertex" | ||
}} | }} | ||
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Some FMVs will have vertical lines on them, some will be barely noticeable while others are visible on the entire screen. It doesn't affect the game much itself as everything is still visible. | |Description=Some FMVs will have vertical lines on them, some will be barely noticeable while others are visible on the entire screen. It doesn't affect the game much itself as everything is still visible. | ||
|Workaround=Press F9 to switch to Software Mode | |Workaround=Press F9 to switch to Software Mode, or Use PCSX2 1.7 dev buils 1190 PCSX2 > Config > Video(GS) > plugin settings > "Enable HW Hacks" > upscaling Hacks > Half-pixel Offset = "Normal Vertex" | ||
}} | }} | ||