Valkyrie Profile 2: Silmeria
Developer(s): Tri-Ace
Publisher(s): Square Enix
Genre: RPG
Wikipedia: Link
Game review links: Metacritic: 84/100
Game description: Hundreds of years before Lenneth's tale, another saga lies concealed by the gods. The valkyrie Silmeria once served Odin loyally, but after an incident ignited a conflict between them, Odin forcefully reincarnated her as a human. The human soul that would carry her spirit was that of Alicia, Princess of Dipan. Ordinarily, Silmeria-s consciousness would have been sealed, her spirit dormant until she was next summoned... However, the forced transmigration causes Silmeria's spirit to awaken within Alicia, leaving two souls to inhabit a single body. The spirit that should have been sealed has awakened-a situation Odin will not ignore for long. This installment introduces the new Photon Action System to the classic side-scrolling action format found in the original. Projecting photons grants players more freedom to explore and expands the action, resulting in challenging puzzles with clever solutions. Add to that "sealstones" that affect the laws of nature in dungeons, launching strategy to new heights. The unique battle system of the previous game has evolved into the Advanced Tactical Combination Battle System.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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pre 0.9.7 Beta (r1888) | GSdx 2660 |
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HACKS: VU-Add Hack (Tri-Ace games boot fix), Set the Interlace Mode to Bob Tff (use Blend if shaking) to make the game look smooth. Needs a fast CPU and GPU. It will need at least a Core 2 Duo @ 3.4 GHz and a 9600GT or equivalent to maintain full speed throughout the game. However, the game has some bugs and will drop FPS to around the 20-50 range. It only happens in some areas of the game. | Master DX |
NTSC-U | Windows 7 |
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1.4.0 | GSdx SSE2 |
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Speedhacks: 3 - Balanced. Is playable (60 ~ 70% speed) until i reach "Lost Forest" because red black box, i tried to play in software/opengl mode but speed drops to 20 ~ 30%, making game unplayable. | Charl9576 |
NTSC-U | Windows 7 |
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v1.5.0 (dev-1189 gc1f45da) | GSdx 1.1.0 |
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Runs Full speed OpenGL Mode 4x, Blending Unit Accuracy:Basic, CRC Level:Full, TF:Forced, MTVU:On ( I have this on by default) | Tsunami2311 |
PAL (UK) | Windows 10 |
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v1.5.0 (dev-3359 geb2ca00e8) | GSdx 1.1.0 (20200126161643) |
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Runs much better than NTSC Version, as long as Maori-Jigglypuff's Overhaul pnach is applied. Pnach fixes various graphical bugs including the "Lost Forest Bug", disables anti-cheating mechanism, and improves speed overall, so setting of PCSX2's GSDX Plugin (OpenGL) can be at default and yet runs smoothly at 50 FPS 95% of the time, and now you can cheat with no crashes onwards. For "Vanilla" gameplay, comment out the obvious cheats in OTH, Items, Ravine timer and disabled enemy AI on his pnach. | jaceleon |
NTSC-U | Windows 10 |
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1.6.0 | GSdx 1.2.0 AVX2, Direct3D11 (Hardware) |
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Runs very well but is quite blurry out of the box, to fix this hold 'x' and 'triangle' while starting the game, the game will show a screen to enable progressive scan, press square. Then in the video plugin settings, increase the internal resolution, tick 'enable HW Hacks', press the 'Advanced Settings and Hack' button, tick 'Frame Buffer Conversion' and set 'Half-pixel Offset' to 'Special (Texture)'. | Eideren |
PAL / NTSC | Windows 10 Pro \ Ubuntu 20.04 |
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1.7.0 (dev-1190) | GSdx 1.2.0 AVX2 |
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Runs good 3x resolution (only in Forest is slow and color bug in HW, SW is ok), Updated review 2021 Use settings advised below | FelixThecat1970 |
NTSC-U | Windows 10 |
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1.7.2465 | GSdx OpenGL @ 6x Native (4K) | SPU2-X 2.0.0 | Works very well with most issues fixed with the following settings: Renderer: OpenGL, Interlace Mode: Bob Tff, Texture Filtering=Bilinear (Forced excluding Sprites), Manual hacks: Skipdraw=15 to disable low-res depth of field in cutscenes (use alongside "Lost Forest Fix cheat file" (see Additional patches)), enable Align Sprite, set Half-Pixel Offset to Normal. | PyreLight |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on Linux. You can help by playing and submitting your test results here. |
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Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on macOS. You can help by playing and submitting your test results here. |
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Trivia
- Original names: ヴァルキリープロファイル2 -シルメリア- (SLPM-66419) & (SE-W0003) & (SLPM-66782), 발키리 프로파일2 -실메리아- (SCKA-20079)
- Holding the triangle and X buttons while the game boots up allows the selection of Progressive Scan mode. Alternatively you can use autoboot code for SLPM_664.19;1 or SLUS_214.52, PAL releases do not have progressive mode but "interlacing" can be disabled with this cheat or more advanced Sharp framebuffer codes here.
- There is a widescreen patch for the game, but the NTSC-U version was removed from the archive in the git build 1.5.0-dev-1090 due to the fact that it causes various freezes in the game. Most notable was if you try to enter 'Sound Settings' while the patch is enabled, it will instantly freeze PCSX2 entirely. The same happens when trying to enter the Change Attack screen, or even fighting the final boss. This is most likely caused by the built-in anticheat system of VP2.
Additional Patches |
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gametitle= Valkyrie profile 2 Silmeria SLUS_214.52;1) Game CRC = 0xCC96CE93 comment=nop interleacing, progressive, sharp framebuffer Enhacement by Felixthecat1970 - v2021/04/10 //Ignore GameGuard by Ryudo (Pcsx2 forums) - enable if game freeze through gameplay //patch=1,EE,FE129B51,extended,800813BF //patch=1,EE,000FFFFE,extended,0000022D //patch=1,EE,000FFFFF,extended,0000022D //patch=1,EE,9013A550,extended,0C04E8FC //patch=1,EE,E0033B40,extended,0035EC8C //patch=1,EE,104234AA,extended,00001000 //patch=1,EE,10423662,extended,00001000 //patch=1,EE,1042382A,extended,00001000 //patch=1,EE,E0027EC0,extended,0049550C //patch=1,EE,2049BCB0,extended,03E00008 //patch=1,EE,2049BCB4,extended,00000000 //patch=1,EE,E007E140,extended,0036D90C //patch=1,EE,203683D4,extended,00000000 //patch=1,EE,103AD16A,extended,00001000 //patch=1,EE,103AD61E,extended,00001000 //patch=1,EE,10430B76,extended,00001000 //patch=1,EE,10430BE2,extended,00001000 //patch=1,EE,10431A66,extended,00001000 //patch=1,EE,10431C1E,extended,00001000 //patch=1,EE,D0397CAC,extended,0000102A //patch=1,EE,20397CB0,extended,00000000 //Auto 480p native mode patch=1,EE,001D5984,byte,01 // 00000000 or use official combo button triangle + cross in boot //Custom code start //Sharp Framebuffer Battles patch=0,EE,200FFF5C,extended,341B9475 patch=0,EE,200FFF60,extended,145B000C patch=0,EE,200FFF68,extended,341BF47F patch=0,EE,200FFF6C,extended,001BD83C patch=0,EE,200FFF70,extended,377B3134 patch=0,EE,200FFF74,extended,001B1825 patch=0,EE,200FFF78,extended,341B0019 patch=0,EE,200FFF7C,extended,001BDC3C patch=0,EE,200FFF80,extended,007B1825 patch=0,EE,200FFF84,extended,341B0083 patch=0,EE,200FFF88,extended,001BDC38 patch=0,EE,200FFF8C,extended,007B1825 patch=0,EE,200FFF90,extended,34029301 patch=0,EE,200FFF94,extended,FCC20000 //Sharp Framebuffer Game Menu + movies + intro patch=0,EE,200FFF9C,extended,341B948C patch=0,EE,200FFFA0,extended,145B0002 patch=0,EE,200FFFA8,extended,34029518 patch=0,EE,200FFFAC,extended,FCC20000 //Sharp Framebuffer Cutscenes + towns + Dungeons patch=0,EE,200FFFB4,extended,341B9480 patch=0,EE,200FFFB8,extended,145B000C patch=0,EE,200FFFC0,extended,341BF3FF patch=0,EE,200FFFC4,extended,001BD83C patch=0,EE,200FFFC8,extended,377B3134 patch=0,EE,200FFFCC,extended,001B1825 patch=0,EE,200FFFD0,extended,341B001F patch=0,EE,200FFFD4,extended,001BDC3C patch=0,EE,200FFFD8,extended,007B1825 patch=0,EE,200FFFDC,extended,341B0083 patch=0,EE,200FFFE0,extended,001BDC38 patch=0,EE,200FFFE4,extended,007B1825 patch=0,EE,200FFFE8,extended,3402910C patch=0,EE,200FFFEC,extended,FCC20000 patch=0,EE,200FFFF0,extended,03E00008 //Custom code block End //Sharp Framebuffer mips code assembly patch=0,EE,201221F8,word,0C03FFD7 // FCC20000 sd v0,0x0(a2) gametitle=Valkyrie Profile 2: Silmeria [SLUS-21452] comment=Patches/Codes Hacked By Maori-Jigglypuff [Savas Guercebe]. A NTSC port by Agrippa. // Disable Game Protection and enable to save with Cheat Codes // [Condition to initiate Countdown Game-Kill Timer Deceiver: 00423378 3C1E0010 // If Condition 00423378 3C1E0010 is true assign Zero-Value to Timer: 00423964 AC600000 // If Condition 00423378 3C1E0010 is true assign Value 24160000 to Address 00423344 // If Condition 00423378 3C1E0010 is true assign Value 24160000 to Address 004234f8 // If Condition 00423378 3C1E0010 is true assign Value 24160000 to Address 004236b0 // Condition to disable the Save File Corruptor: 0049bcf0 3C120010 // If Condition 0049bcf0 3C120010 is true assign Zero-Value to Address 0049a2cc // Condition to disable AFTER-"Battle Mode" Instruction Scanner and Game-Kill Timer: 0036d42c 0c10c2b4 // If Condition 0036d42c 0c10c2b4 is true assign Zero-Value to Addresses 00430b94 and 00430bfc // If Condition 0036d42c 0c10c2b4 is true assign Zero-Value to Timer: 00431c54 ac400000 // If Condition 0036d42c 0c10c2b4 is true assign Zero-Value to Address 00397cb0 // If Condition 0036d42c 0c10c2b4 is true assign Value 10000017 to Address 003abf60 // If Condition 0036d42c 0c10c2b4 is true assign Zero-Value to Address 003af20c // If Condition 0036d42c 0c10c2b4 is true assign Zero-Value to Address 003af3a4 // If Condition 0036d42c 0c10c2b4 is true assign Zero-Value to Address 003af464 // If Condition 0036d42c 0c10c2b4 is true assign Zero-Value to Address 003c5a14 // If Condition 0036d42c 0c10c2b4 is true assign Zero-Value to Address 003d000c // If Condition 0036d42c 0c10c2b4 is true assign Value 10000020 to Address 003d27fc // If Condition 0036d42c 0c10c2b4 is true assign Zero-Value to Address 003d4ae4 // If Condition 0036d42c 0c10c2b4 is true assign Value 1000002E to Address 003ad0a4 // If Condition 0036d42c 0c10c2b4 is true assign Value 1000002E to Address 003ad554 // If Condition 0036d42c 0c10c2b4 is true assign Value 10000050 to Address 003ad18c // If Condition 0036d42c 0c10c2b4 is true assign Value 10000050 to Address 003ad32c // If Condition 0036d42c 0c10c2b4 is true assign Value 64030000 to Address 003ad62c // If Condition 0036d42c 0c10c2b4 is true assign Value 64030000 to Address 00431ca4 // Countdown-Timer Address spotted at 0058c160 patch=1,EE,00205ad8,word,087fac70 patch=1,EE,00205adc,word,00000000 patch=1,EE,01feb1c0,word,90830099 patch=1,EE,01feb1c4,word,a023d998 patch=1,EE,01feb1c8,word,3c020042 patch=1,EE,01feb1cc,word,8c433378 patch=1,EE,01feb1d0,word,3c063c1e patch=1,EE,01feb1d4,word,34c60010 patch=1,EE,01feb1d8,word,1466000b patch=1,EE,01feb1dc,word,0000102d patch=1,EE,01feb1e0,word,3c020042 patch=1,EE,01feb1e4,word,3c07ac60 patch=1,EE,01feb1e8,word,34e70000 patch=1,EE,01feb1ec,word,ac473964 patch=1,EE,01feb1f0,word,3c0a0042 patch=1,EE,01feb1f4,word,3c0b2416 patch=1,EE,01feb1f8,word,356b0000 patch=1,EE,01feb1fc,word,ad4b3344 patch=1,EE,01feb200,word,ad4b34f8 patch=1,EE,01feb204,word,ad4b36b0 patch=1,EE,01feb208,word,0000102d patch=1,EE,01feb20c,word,3c02004a patch=1,EE,01feb210,word,8c43bcf0 patch=1,EE,01feb214,word,3c063c12 patch=1,EE,01feb218,word,34c60010 patch=1,EE,01feb21c,word,14660003 patch=1,EE,01feb220,word,0000102d patch=1,EE,01feb224,word,3c02004a patch=1,EE,01feb228,word,ac40a2cc patch=1,EE,01feb22c,word,0000102d patch=1,EE,01feb230,word,3c020037 patch=1,EE,01feb234,word,8c43d42c patch=1,EE,01feb238,word,3c060c10 patch=1,EE,01feb23c,word,34c6c2b4 patch=1,EE,01feb240,word,14660026 patch=1,EE,01feb244,word,0000102d patch=1,EE,01feb248,word,3c020043 patch=1,EE,01feb24c,word,ac400b94 patch=1,EE,01feb250,word,ac400bfc patch=1,EE,01feb254,word,3c030043 patch=1,EE,01feb258,word,3c07ac40 patch=1,EE,01feb25c,word,34e70000 patch=1,EE,01feb260,word,ac671c54 patch=1,EE,01feb264,word,3c080039 patch=1,EE,01feb268,word,ad007cb0 patch=1,EE,01feb26c,word,3c08003b patch=1,EE,01feb270,word,3c091000 patch=1,EE,01feb274,word,35290017 patch=1,EE,01feb278,word,ad09bf60 patch=1,EE,01feb27c,word,ad00f20c patch=1,EE,01feb280,word,ad00f3a4 patch=1,EE,01feb284,word,ad00f464 patch=1,EE,01feb288,word,3c08003c patch=1,EE,01feb28c,word,ad005a14 patch=1,EE,01feb290,word,3c08003d patch=1,EE,01feb294,word,ad00000c patch=1,EE,01feb298,word,25290009 patch=1,EE,01feb29c,word,ad0927fc patch=1,EE,01feb2a0,word,ad004ae4 patch=1,EE,01feb2a4,word,3c0a003b patch=1,EE,01feb2a8,word,3c0b1000 patch=1,EE,01feb2ac,word,356b002e patch=1,EE,01feb2b0,word,ad4bd0a4 patch=1,EE,01feb2b4,word,ad4bd554 patch=1,EE,01feb2b8,word,256b0022 patch=1,EE,01feb2bc,word,ad4bd18c patch=1,EE,01feb2c0,word,ad4bd32c patch=1,EE,01feb2c4,word,3c08003b patch=1,EE,01feb2c8,word,3c096403 patch=1,EE,01feb2cc,word,35290000 patch=1,EE,01feb2d0,word,ad09d62c patch=1,EE,01feb2d4,word,3c080043 patch=1,EE,01feb2d8,word,ad091ca4 patch=1,EE,01feb2dc,word,080816b8 patch=1,EE,01feb2e0,word,00000000 patch=1,EE,00100A7C,word,1400fffa patch=1,EE,00100BB4,word,1400fffa patch=1,EE,00100C64,word,1400fffa patch=1,EE,00143614,word,1400fffa patch=1,EE,0014533C,word,1400fffa // Disable Alicia's shadows patch=1,EE,002b7c68,word,64010000 // Disable the purple filter in the Lost Forest patch=1,EE,002e0bec,word,64030000 // Disable the black borders patch=1,EE,00106d20,word,087facbc patch=1,EE,00106d24,word,00000000 patch=1,EE,01feb2f0,word,8e4200ac patch=1,EE,01feb2f4,word,24040002 patch=1,EE,01feb2f8,word,3c080037 patch=1,EE,01feb2fc,word,8d09d42c patch=1,EE,01feb300,word,3c0a0c10 patch=1,EE,01feb304,word,354ac2b4 patch=1,EE,01feb308,word,112a0005 patch=1,EE,01feb30c,word,0000582d patch=1,EE,01feb310,word,3c0b0044 patch=1,EE,01feb314,word,3c0c2403 patch=1,EE,01feb318,word,358c0000 patch=1,EE,01feb31c,word,ad6c29b0 patch=1,EE,01feb320,word,08041b4a patch=1,EE,01feb324,word,00000000 |
Known Issues
Audio missing and freeze during cutscene.
- Status: Needs Retesting
- Type: Major
- Description: Entering the boss room in the Turgen Mines dungeon triggers a short cutscene. Audio is completely missing during the scene. Half-way through the scene the game softlocks. Some animations will continue to play, but the cutscene does not advance and trigger the boss.
- Workaround: No known workaround. Check the PCSX2 Discord for more information.
Screen dims while performing certain actions
- Status: Active
- Type: Minor
- Description: While using a non-software renderer, the screen darkens while dashing during combat, or while photon teleporting.
- Workaround: Use software rendering. Alternatively, enable cheats, create a .pnach file for the game, and use the cheat: "patch=1,EE,002dbe1c,word,64030000". This disables blur and bloom effects, but only fixes dashing.
Fixed Issues
Vertical lines during FMVs.
- Status: Fixed
- Type: Major
- Description: Some FMVs will have vertical lines on them, some will be barely noticeable while others are visible on the entire screen. It doesn't affect the game much itself as everything is still visible.
- Workaround: Update to the latest nightly version of PCSX2.
Bad rendering in certain areas
- Status: Fixed
- Type: Major
- Description: In some areas of the game (in particular the Forest area at the start of the game), there will be a purple effect all over the screen when the Renderer is set to any of the Hardware modes. You can still advance, but it will be very difficult to move around without being able to see where you are exactly.
- Workaround: Update to the latest nightly version of PCSX2.
Missing shadows
- Status: Fixed
- Type: Minor
- Description: Real-time shadows are missing.
- Workaround: Update to the latest nightly version of PCSX2.
Missing post-processing effects (Depth of Field, Bloom, etc.)
- Status: Fixed
- Type: Minor
- Description: When using Direct3D hardware renderers, the game will be missing various kinds of post-processing effects.
- Workaround: Update to the latest nightly version of PCSX2.
Framerate drops, and zooming issues. (Only affects NVIDIA cards)
- Status: Fixed
- Type: Minor
- Description: Using Direct3D11 (Hardware) on an NVIDIA card will cause a drop in frame rates and the game menus will zoom in and out.
- Workaround: Update to the latest nightly version of PCSX2.
Ravine Cavern Rush (Fixed in v0.9.7)
- Status: Fixed
- Type: Major
- Description: Some areas will be covered in fog making it hard to see anything at all (This was an old GSdx problem where fog was not rendered correctly.)
- Workaround: Update to the latest nightly version of PCSX2.
Tower of Lezard Valeth (Fixed in v0.9.7)
- Status: Fixed
- Type: Minor
- Description: The fog in the first section of the dungeon will be dark, making the entire area a bit difficult to see. The character textures however, will still be visible.
- Workaround: Update to the latest nightly version of PCSX2.
Non-Issues
Ghosting on some screens when upscaling
- Type: Not an issue
- Description: Valkyrie Profile 2 suffers from ghosting when upscaling similar to Tales of the Abyss. This issue only occurs on certain maps.
- Workaround: Update to the latest nightly version of PCSX2.
Gallery
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The notorious Forest rendering bug
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