User talk:Ngng

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Welcome!

Hi Ngng -- we're excited to have PCSX2 Wiki as part of the Wikia community!

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-- Catherine Munro <staff />

Hi, How do you add images to the bottom of the game's page ?

I have put up Scooby-Doo! Night of a 100 Frights, but it's not showing up in the "Playable" list. Just wondering if, where it shows "Status" when editing a page, I put Playable instead of a number, which I see you used a number when I viewed your Drakan page.

Cheers, DKTronics 11:55, September 20, 2009 (UTC)

Yep! Put '2' there to make it playable (maybe I should mention it somewhere?). To put (screenshot?) pictures to the bottom you'll have to add this codes:
<gallery>
Image:<Put you image name here>|<any comment (may be ommited)>
</gallery>

Try it out! :) --Ngng 12:05, September 20, 2009 (UTC)

Cheers, I think you should put up a list of what each number means. Are they on a sort of sliding scale ? 1-3/4/5 ?

Cheers for the image links, I'll give that a try, hopefully not breaking anything ;)

DKTronics 12:47, September 20, 2009 (UTC)

Ha! Noone can break wiki, it's just impossible :). The numbers are: 0 -- broken, 1 -- in game, 2 -- playable. --Ngng 12:52, September 20, 2009 (UTC)

Hi, Cheers for the reply on adding a new game.

I already tried, earlier on, to add a page from a game already up. I simply highlighted everything and done the usual ctrl+c ctrl+v, clicked preview but instead of showing a similar page to the ones up, it simply showed a page of the text I'd pasted in, although I never committed the saved page.

I'll give another try, cheers.

PS, I know this is easy stuff for you, but remember I've never done anything like this before, ever. I'm more into building hardware, keeping up a Youtube page, video work with avisynth, heck I can write my own complex scripts for avisynth, and playing games across many platforms. But I learn quickly, and pick up on stuff I enjoy doing.

Well I've learned this all myself in last 2 month + the wiki markup in last four days. You're not alone here :)

Ah, I see that wikimedia is a bit over it's head with the new 'rich' editor... You'll need to switch to the ordinary (not reach version) in your preferences. It's on the page editing. Check out the box 'Enable rich text editing'. I'll not alter this new page you've created so you'll have a place to try... --Ngng 18:06, September 21, 2009 (UTC)


hi, have a look at Final_Fantasy_X_zero29 for my attempt at a game page design, it uses two infobox templates Template:Infobox_game_zero29 and Template:Infobox_region_zero29. i am aware of the fact that it still needs quite some fine-tuning, but it's enough to get a general idea about its final look. I tried to avoid those big infoboxes with all the info in them, because i think that my (or better the original wikipedia) attempt is way more flexible. i know that it requires the editor to have a bit more wiki knowledge than in your approach, but everything i used is explained in the little infobox "Editing Tips" on the left of the screen when editing, so it should be ok, i think. It's mostly simple formatting stuff, after all ;) zero29 19:38, September 21, 2009 (UTC)

Yep I've already seen your page and I'd say it looks most beautiful! As you've mentioned this way the users must know what they're doing and... Well, lets talk about it just after I'll finish my fighting with that categories adding stuff (it's geting out of hand). I'll tell you what I think and what would I propose to change. We'll to come to the consensus. Just give me a minute, ok? --Ngng 19:50, September 21, 2009 (UTC)

New Game pages design...

Ok, I'm done with these categories. Sometimes wikimedia frustrates me so much I wanna scream. And it still has a looong way ahead of it to become a comfortable tool. Lets now talk about your new design.
I like your page to say at least. It's a good work and invested time. These are my thoughts however:

  • Now users have to edit two templates instead of one. It maybe a bit confusing.
    • It can be addressed if we use one template but add variables like status1, status2, etc... Though it's not the best idea either.
  • Sadly only few games may receive this kind of attention so most of the time we will look at much less described pages
  • The main issue with this I think as it is not templated text. It is an article like articles in Wikipedia, but in Wikipedia mostly every article is different in contents and purpose and we're dealing here with many-many-many typical articles. The contents of this article can be copied and then modified by users but in this case it will defy all the benefits come with templates. It's structure cannot be changed quickly on every page, we cannot add some features in it, we cannot change designs everywhere at once, we cannot say add some logo pictures or cannot color this text. This approach is more than welcome with articles about Lilypad, GSDX, Jake Stine, the timeline of PCSX2 (granted they will be created) but with mostly identical games it is too expensive to edit!
  • The untemplated text is a chaos when it comes to the look of it. Not given the significant supervising most of the pages will eventually look different. Some will have deformed placement, some will differ only in punctuation, but they'll be different and thus will look like a chaos.


I propose that we template your currently untemplated page. It does not matter that it would (or would not) increase the number of mini-templates. And it's not necessarily will look different. After all the plain article of yours is that same 'candy' structure of mine WITH the difference that you have actually added some good and useful comments to it. Dont like my candyfloss, it's ok with me, I dont really care how these pages will look if only they will have that good info on them.
What do you think? --Ngng 21:07, September 21, 2009 (UTC)

I have to say I'm going to sleep now and will see your answer only tomorrow.