User talk:Ngng

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Revision as of 15:38, 22 September 2009 by Ngng (talk | contribs) (→‎New Game pages design...)
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Welcome!

Hi Ngng -- we're excited to have PCSX2 Wiki as part of the Wikia community!

Now you've got a whole website to fill up with information, pictures and videos about your favorite topic. But right now, it's just blank pages staring at you... Scary, right? Here are some ways to get started.

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-- Catherine Munro <staff />

Hi, How do you add images to the bottom of the game's page ?

I have put up Scooby-Doo! Night of a 100 Frights, but it's not showing up in the "Playable" list. Just wondering if, where it shows "Status" when editing a page, I put Playable instead of a number, which I see you used a number when I viewed your Drakan page.

Cheers, DKTronics 11:55, September 20, 2009 (UTC)

Yep! Put '2' there to make it playable (maybe I should mention it somewhere?). To put (screenshot?) pictures to the bottom you'll have to add this codes:
<gallery>
Image:<Put you image name here>|<any comment (may be ommited)>
</gallery>

Try it out! :) --Ngng 12:05, September 20, 2009 (UTC)

Cheers, I think you should put up a list of what each number means. Are they on a sort of sliding scale ? 1-3/4/5 ?

Cheers for the image links, I'll give that a try, hopefully not breaking anything ;)

DKTronics 12:47, September 20, 2009 (UTC)

Ha! Noone can break wiki, it's just impossible :). The numbers are: 0 -- broken, 1 -- in game, 2 -- playable. --Ngng 12:52, September 20, 2009 (UTC)

Hi, Cheers for the reply on adding a new game.

I already tried, earlier on, to add a page from a game already up. I simply highlighted everything and done the usual ctrl+c ctrl+v, clicked preview but instead of showing a similar page to the ones up, it simply showed a page of the text I'd pasted in, although I never committed the saved page.

I'll give another try, cheers.

PS, I know this is easy stuff for you, but remember I've never done anything like this before, ever. I'm more into building hardware, keeping up a Youtube page, video work with avisynth, heck I can write my own complex scripts for avisynth, and playing games across many platforms. But I learn quickly, and pick up on stuff I enjoy doing.

Well I've learned this all myself in last 2 month + the wiki markup in last four days. You're not alone here :)

Ah, I see that wikimedia is a bit over it's head with the new 'rich' editor... You'll need to switch to the ordinary (not reach version) in your preferences. It's on the page editing. Check out the box 'Enable rich text editing'. I'll not alter this new page you've created so you'll have a place to try... --Ngng 18:06, September 21, 2009 (UTC)


hi, have a look at Final_Fantasy_X_zero29 for my attempt at a game page design, it uses two infobox templates Template:Infobox_game_zero29 and Template:Infobox_region_zero29. i am aware of the fact that it still needs quite some fine-tuning, but it's enough to get a general idea about its final look. I tried to avoid those big infoboxes with all the info in them, because i think that my (or better the original wikipedia) attempt is way more flexible. i know that it requires the editor to have a bit more wiki knowledge than in your approach, but everything i used is explained in the little infobox "Editing Tips" on the left of the screen when editing, so it should be ok, i think. It's mostly simple formatting stuff, after all ;) zero29 19:38, September 21, 2009 (UTC)

Yep I've already seen your page and I'd say it looks most beautiful! As you've mentioned this way the users must know what they're doing and... Well, lets talk about it just after I'll finish my fighting with that categories adding stuff (it's geting out of hand). I'll tell you what I think and what would I propose to change. We'll to come to the consensus. Just give me a minute, ok? --Ngng 19:50, September 21, 2009 (UTC)

New Game pages design...

Ok, I'm done with these categories. Sometimes wikimedia frustrates me so much I wanna scream. And it still has a looong way ahead of it to become a comfortable tool. Lets now talk about your new design.
I like your page to say at least. It's a good work and invested time. These are my thoughts however:

  • Now users have to edit two templates instead of one. It maybe a bit confusing.
    • It can be addressed if we use one template but add variables like status1, status2, etc... Though it's not the best idea either.
  • Sadly only few games may receive this kind of attention so most of the time we will look at much less described pages
  • The main issue with this I think as it is not templated text. It is an article like articles in Wikipedia, but in Wikipedia mostly every article is different in contents and purpose and we're dealing here with many-many-many typical articles. The contents of this article can be copied and then modified by users but in this case it will defy all the benefits come with templates. It's structure cannot be changed quickly on every page, we cannot add some features in it, we cannot change designs everywhere at once, we cannot say add some logo pictures or cannot color this text. This approach is more than welcome with articles about Lilypad, GSDX, Jake Stine, the timeline of PCSX2 (granted they will be created) but with mostly identical games it is too expensive to edit!
  • The untemplated text is a chaos when it comes to the look of it. Not given the significant supervising most of the pages will eventually look different. Some will have deformed placement, some will differ only in punctuation, but they'll be different and thus will look like a chaos.


I propose that we template your currently untemplated page. It does not matter that it would (or would not) increase the number of mini-templates. And it's not necessarily will look different. After all the plain article of yours is that same 'candy' structure of mine WITH the difference that you have actually added some good and useful comments to it. Dont like my candyfloss, it's ok with me, I dont really care how these pages will look if only they will have that good info on them.
What do you think?
I have to say I'm going to sleep now and will see your answer only tomorrow. --Ngng 21:07, September 21, 2009 (UTC)

sorry, but that's exactly my point. you have no idea how much attention every article receives, that's why an open structure is way better. more popular games like ffx will of course draw more interest than less known games, but your template tries to "hardcode" a minimum page size for those lesser known games by including a huge table with few or rather useless info in it. if noone provided info like recommended specs/plugins/etc. for a game, yet, there's no reason to clutter the page with a template to pretend something different. and don't underestimate your visitors, if the wiki works the info will come, i for myself plan to include a similar amount of info for all the games that i own, and even in my ffx article there are still sections that would need to be more thoroughly explained ;)
just to make this absolutely clear: i am not an enemy of infoboxes, there is clearly a use for them in a wiki, but i tried to include them ONLY for short and static facts like the game ids. plugin recommendations e.g. might change with every revision, and you often need to state a reason for your choice, so you will need quite some commentary space for all the sections.
just try to include all the info on my page into your template and you'll see the limitations of it ;)
well, let's see if we're able to create a "more" templated version of it, but without at least the option to extend it at will it won't be feasible for the topic of your wiki, i fear. The "Performace comments and warnings:" section of your template will start to look overcrowded quite fast and still cover only a tiny fraction of the useful additional info about a game. zero29 22:33, September 21, 2009 (UTC)
It's a bit narrow view when you're saying that the former template will look bad after expanding, I disagree here. Well, actually I will include all your info to the current FFX page to show you that this approach is livable. Yes, we're yet to see the detailed article on any game. And yes, it doesn't mean such the articles aren't coming, but I'm having a hard time to believe there will be so many of them even with the good attention from the public. This information about the games is too statical and too scarce to be expanded into free paper view. This is a table info we're talking about and you propose that we're to write the entire poem again and again for every row of this table.
And please address also my last two agruments.--Ngng 05:12, September 22, 2009 (UTC)


While that FFX page looks good, it resembles Wikipedia too much, and to be honest, if you want to go down that road then you might as well just stick to Wikipedia itself.

I like things simple, too much info and things start to take too much time. I have nearly 50 original games here with me, some are borrowed but most (85%) are mine, and theres no way I'm going to do complex pages like that for that amount of games, I just don't have the time.

If you want to go down that road, then best of luck to you, but I'll not bother as I've got too much going on right now. DKTronics 21:20, September 21, 2009 (UTC)

You don't have to fill up all info about the game. His page is not really that different apart from the look. We're not talking here about forcing anyone to do anything like adding too much info on every game. Every bit of information is appreciated. --Ngng 10:05, September 22, 2009 (UTC)
i made the template especially with the "original" in mind, as it makes it easier for visitors to orient themselves. that does not mean we have to copy wikipedia, but you will need better arguments than "it resembles wikipedia too much" to justify a change. remember, you don't have to fill out all sections of my page layout, if you don't feel like providing any info about specs or plugins or speed hacks, just leave it empty. someone else might take her/his time to add that later. if you only want to add the most basic info about a game, then my template requires exactly the same amount of work as the current one. one copy & paste and filling out the sections. that's it ;) zero29 22:33, September 21, 2009 (UTC)

This is my first time using any wiki, so what I really, really like about Zero29's page is it's direct edit mode. I prefer his version just for this mode alone, but I also find it easier to browse the page and find my info. Not rama 11:20, September 22, 2009 (UTC)

And what do think about housekeeping the pages that have no common structure? Sigh... This is a matter of taste I think. And now I come to think of it, I'd table even those issues down (and I will try to in my version) so the whole page would look like a table because it's a game card and not a free article, one of the 1500 similar game cards (do you really think there will EVER be 1500 articles about games here?). If you're talking about Table Of Contents mentioning browse, I think it's more than useless on such a small page. I even forced it to disappear in my version. Anyways, the sooner we'll come to a decision the better because I'm feeling that I'll be quite busy with something else soon. --Ngng 15:38, September 22, 2009 (UTC)

Fusing a bit ...

Take a look at this page. It's not yet perfect but you'll see some benefits of this approach when you look in source code. It's the same old box after all. I've not modified anything and just copied all your text inside suppressing Table Of Contents which IMO looks ugly there. I'm not discussing here the need of "issue types" (it is not so clear to me) and some additional trivial details.
I can also say it for myself I would not even consider to write this for Drakan. Yes, there are small glitches in GFX: weird texturing, sun through the walls, some trees look awful, in some places the ground shows through the floor. It's not that important for the user. It can be mentioned like say "as of r14xx GSDX shows some minor GFX glitches". --Ngng 06:55, September 22, 2009 (UTC)