User talk:Ngng: Difference between revisions

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:::It's actually the game that requests the filtering/not filtering of textures, so if the PS2 is not filtering sprites (no need to say "2D sprites", as sprites are only in 2D) it is because the game told it to turn off filtering for those textures. But yeah, I'll fix the entry. I just thought I'd share it here because I figured you would find it interesting. -[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 16:47, 14 July 2015 (BST)
:::It's actually the game that requests the filtering/not filtering of textures, so if the PS2 is not filtering sprites (no need to say "2D sprites", as sprites are only in 2D) it is because the game told it to turn off filtering for those textures. But yeah, I'll fix the entry. I just thought I'd share it here because I figured you would find it interesting. -[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 16:47, 14 July 2015 (BST)
::I still think there's more to it than a game's free will. But you should change the article of course (and look for it in windows guide also, it may contain some similar info). --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 16:52, 14 July 2015 (BST)


== Please delete these ==
== Please delete these ==
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