User talk:Ngng: Difference between revisions

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--[[User:SHunter|Shunter]] ([[User talk:SHunter|talk]]) 7:27, 2 August 2014 (GMT-5)
--[[User:SHunter|Shunter]] ([[User talk:SHunter|talk]]) 7:27, 2 August 2014 (GMT-5)


IMO I it should be marked as fixed when it's no longer manifesting itself under the given conditions (for example the minor GFX glitch is gone in GDSX HW because devs fixed it). Otherwise most of the issues will be marked as fixed because they have workarounds. And with all that said I'll proceed with the test table (although I'll better do it tomorrow in the morning when there's a certain itch to do things ;-) ). --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 14:11, 2 August 2014 (BST)
IMO I it should be marked as fixed when it's no longer manifesting itself under the given conditions (for example the minor GFX glitch is gone in GDSX HW because devs fixed it). Otherwise most of the issues will be marked as fixed because they have workarounds. And with all that said I'll proceed with the test table (although I'll better do it tomorrow in the morning when there's a certain itch to do things ;-) ). --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 14:11, 2 August 2014 (BST)<br><br>
Update: I've altered issue type so we can add "notes". When the game does not run smoothly without some option activated it's still worth noting somewhere but it's not an issue (if the option is not a hack of course). It least this system is more flexible now.<br>
I can't start working on test tables until I'm finished with updating issues on all game pages. I only hope there aren't so many left... --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 09:58, 3 August 2014 (BST)
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