User talk:Ngng: Difference between revisions

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Take a look at [[User:Ngng/Final Fantasy X (show off)|this page]]. It's not yet perfect but you'll see some benefits of this approach when you look in source code. It's the same old box after all. I've not modified anything and just copied all your text inside suppressing '''Table Of Contents''' which IMO looks ugly there. I'm not discussing here the need of "issue types" (it is not so clear to me) and some additional trivial details.<br>
Take a look at [[User:Ngng/Final Fantasy X (show off)|this page]]. It's not yet perfect but you'll see some benefits of this approach when you look in source code. It's the same old box after all. I've not modified anything and just copied all your text inside suppressing '''Table Of Contents''' which IMO looks ugly there. I'm not discussing here the need of "issue types" (it is not so clear to me) and some additional trivial details.<br>
I can also say it for myself I would not even consider to write this for Drakan. Yes, there are small glitches in GFX: weird texturing, sun through the walls, some trees look awful, in some places the ground shows through the floor. It's not that important for the user. It can be mentioned like say "as of r14xx GSDX shows some minor GFX glitches".
I can also say it for myself I would not even consider to write this for Drakan. Yes, there are small glitches in GFX: weird texturing, sun through the walls, some trees look awful, in some places the ground shows through the floor. It's not that important for the user. It can be mentioned like say "as of r14xx GSDX shows some minor GFX glitches". --[[User:Ngng|Ngng]] 06:55, September 22, 2009 (UTC)
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