User talk:Ngng: Difference between revisions

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And no other condition has been found to reproduce this glitch
And no other condition has been found to reproduce this glitch
Pcsx2 team didnt close his issue so i thought it was legit.
Pcsx2 team didnt close his issue so i thought it was legit.
:Oh, Hi! Don't be discouraged, we just overreacted a little. Every little piece of help is appreciated and thank you for your contributions. Some of the github issues may not be real, but that's probably a price to pay for having others that are useful. Fake issues will eventually be removed by the people playing respective games. --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 17:55, 23 March 2020 (UTC)
== Question regarding version number ==
Hey,
you recently edited my testing entry of Test Drive by changing the version number from 1.7.0 to 1.6.0. As far as I know, the version number 1.7.0 was indeed correct, though - as you can see here: https://buildbot.orphis.net/pcsx2/
Am I not allowed to use the most recent 1.7.0 builds for testing or what is the issue here? -TomBoss
:Hey yourself! :)
:Sorry I'm just completely out of touch with PCSX2 (and I expected 1.6.0 to follow 1.5.x builds, but apparently this is not the case, my bad). --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 06:30, 10 May 2020 (BST)
== Checking up on Ngng ==
Hey Ngng, how you been? I occasionally still check the wiki and think it's awesome that you're still working on it and maintaining it. Is there anything in particular that you're currently working on or are you mostly just maintaining it nowadays? --[[User:SHunter|SHunter]] ([[User talk:SHunter|talk]]) 11:14, 29 June 2020 (GMT-5)
:Oh, hey! I'm okay, thank you! Haven't seen you in a while, hope you're also doing fine in this big inhospitable world! I'm reduced to a casual guest here, always thinking to myself: soon I'll definitely find the time to update games from redump.org or add this category or do that. The time I never seem to be able to find. I'm doing a personal project for more than a year now (on top of other personal projects), which probably contributes to my laziness. One day, though, I'll rise from the depths of my self deception and do something useful here, too (hopefully)... :) --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 06:11, 30 June 2020 (UTC)
Yeah it's been a while. I remember making icons for the wiki during my senior year in high school then I got really busy in life (in a good way). Now I'm about to graduate from college next semester. I'm also in the same boat, I got lots of personal projects some of which I'm doing so I can land a good job. This wiki is in a pretty good state rn imo. I occasionally find myself running some games in PCSX2 and checking the wiki to fix bugs. PCSX2 has come a long way. In all the games I own there are only minor visual bugs. I really would like to see more progress and I'd like to help on the wiki some too but I guess we're all kinda busy atm. Anyways I got some free time now and thought I would contribute to the wiki and PCSX2 as I play through some games I haven't played in a while. Keep up the good work! --[[User:SHunter|SHunter]] ([[User talk:SHunter|talk]]) 02:03, 30 June 2020 (GMT-5)
:I'm really glad you're doing good! We need more good news! I didn't play a PS2 game in years :-\ (it's always either Doom or newer PC games for me nowadays, guess I was always a doomer). --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 17:53, 1 July 2020 (UTC)
Also I got an idea for another tag/category. With the issues maybe there should be a tag for which stable version of PCSX2 the issue was last verified on. That way it'll be easier to track which issues can be removed or marked as fixed. As many issues can now be removed or archived with the solution being to use the latest stable version of PCSX2. --[[User:SHunter|SHunter]] ([[User talk:SHunter|talk]]) 02:15, 30 June 2020 (GMT-5)
:You mean like "fully playable on 1.6.0 stable"? If you want to do it, go ahead! (but any new tag may require a lot of work to update hundreds of games). --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 17:53, 1 July 2020 (UTC)
That's a good idea for a tag as well. What I meant was another field for issues which says what version of PCSX2 the issue was tested on. On the Spy Hunter page for example most of those issues don't exist on 1.6 stable. I think it's only worth keeping issues which still exist on the latest stable version. The extra field will be useful to bug testers since it'll be easier to keep track of which bugs still exist and are reproducible. I will give it a shot later to update the issues template. It'd be nice if the wiki came with automated tools, I guess I'd have to write a bot to update all the games. --[[User:SHunter|SHunter]] ([[User talk:SHunter|talk]]) 08:27, 02 July 2020 (GMT-5)
:Oh, I got it. Yep, this change is pretty minor and very easy to implement and could be useful as well. I'd give you one of my bots to dissect but as always in such cases they've been written fast and dirty. I guess there must be a source of some universal bot on the net, but I always preferred my own sources. Oh, and "fixed" issues could still be useful, and even are entertaining in a way in my opinion. --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 06:20, 3 July 2020 (UTC)
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