User talk:Ngng: Difference between revisions
→New game properties icons
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:Actually, it seems that 60x60 is not possible because one line could only contain 3 icons this way (with only 2 pixels of additional space for each icon). I reduced the width to 55px, sorry. --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 21:40, 12 May 2015 (BST) | :Actually, it seems that 60x60 is not possible because one line could only contain 3 icons this way (with only 2 pixels of additional space for each icon). I reduced the width to 55px, sorry. --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 21:40, 12 May 2015 (BST) | ||
:I also uploaded simplified 55x55 CPU icon for you to check (would it be better to have simple and big icons without text or smaller icons with border and captions?). --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 22:31, 12 May 2015 (BST) | :I also uploaded simplified 55x55 CPU icon for you to check (would it be better to have simple and big icons without text or smaller icons with border and captions?). --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 22:31, 12 May 2015 (BST) | ||
::I'm glad you appreciate the colored icons more, personally I'm not a fan of b&w icons/logos. Do you like the modified Interlaced/Progressive icons? | |||
::Also I modified the CPU icon to include a flame (instead of adding the "intensive" underneath it). After making the CPU icon I realized it looks much better without text; and because of that I think we should settle with simple big icons without text. | |||
::--[[User:SHunter|SHunter]] 5:18, 12 May 2015 (GMT-5) |