User talk:Ngng: Difference between revisions

Line 466: Line 466:
Update: I've altered issue type so we can add "notes". When the game does not run smoothly without some option activated it's still worth noting somewhere but it's not an issue (if the option is not a hack of course). It least this system is more flexible now.<br>
Update: I've altered issue type so we can add "notes". When the game does not run smoothly without some option activated it's still worth noting somewhere but it's not an issue (if the option is not a hack of course). It least this system is more flexible now.<br>
I can't start working on test tables until I'm finished with updating issues on all game pages. I only hope there aren't so many left... --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 09:58, 3 August 2014 (BST)
I can't start working on test tables until I'm finished with updating issues on all game pages. I only hope there aren't so many left... --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 09:58, 3 August 2014 (BST)
::There was a way to apply a category to the whole game list, wasn't there? You could do that right now and roll out the new stub template so that we can gradually convert the pages later. It gives something to generate new stubs from the forum's compatibility list, too.
::I'm not keen on the whole separate table for each OS thing. Pcsx2 might be ported to other platforms other than Windows and Linux in the future, then we'd have to make another tweak to the stub template for each new platform. One-size-fits-all table is future-proof, but if i'm out-voted in the matter, got to roll along, I guess. --[[User:Tonygiang|Tonygiang]] ([[User talk:Tonygiang|talk]]) 08:59, 5 August 2014 (BST)
196

edits