User talk:Ngng: Difference between revisions

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: It's not that easy to update the current template correctly as you can see [http://wiki.pcsx2.net/index.php?title=Template:Infobox_game&action=edit here] it's rather a complex thing. If you're serious about changing it you should make a working test page beforehand (you can use your own user page for that or even create a new test page). Finally I can find some time and help you turn your test page into the new template (if you want my help). And only when we will have the new beautiful working page we can update every game page in existence (and this would also be a hard work because there are so many pages to update).
: It's not that easy to update the current template correctly as you can see [http://wiki.pcsx2.net/index.php?title=Template:Infobox_game&action=edit here] it's rather a complex thing. If you're serious about changing it you should make a working test page beforehand (you can use your own user page for that or even create a new test page). Finally I can find some time and help you turn your test page into the new template (if you want my help). And only when we will have the new beautiful working page we can update every game page in existence (and this would also be a hard work because there are so many pages to update).
: By the way do you really think that "the table of all tested configurations" template will improve the data collection on the wiki? It will be more readable no doubt about it but I haven't witnessed that many cases of updating or replacing the outdated info. There were some but not so many. And many of those just updated the version to the latest available. The useful thing about this table template is when there is a regression in development leads to broken games you would be able to see it and choose not to use that "bad" version to play the game. But other than that the older entries in this table are for historical or sentimental reasons, IMO. What's your take on this? --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 07:38, 21 July 2014 (BST)
: By the way do you really think that "the table of all tested configurations" template will improve the data collection on the wiki? It will be more readable no doubt about it but I haven't witnessed that many cases of updating or replacing the outdated info. There were some but not so many. And many of those just updated the version to the latest available. The useful thing about this table template is when there is a regression in development leads to broken games you would be able to see it and choose not to use that "bad" version to play the game. But other than that the older entries in this table are for historical or sentimental reasons, IMO. What's your take on this? --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 07:38, 21 July 2014 (BST)
:: I could see that was the problem early on, and unfortunately, the single-test case format just creates a mentality of hesitation for newer testers. I used to be one, wondering whether or not I should overwrite the test result of another user when I didn't reproduce the same issue(s) on a different hardware configuration, different OS and different plugins. You know, it's not just replacing outdated testing results (in which case, 1 test case would be enough indeed), but providing various results on varying testing environments as well. I do think rearranging the template to allow multiple test cases will not only improve data collection, but encourage contribution as well.
:: I have looked into how the Dolphin guys made the testing table for their wiki, which seems adaptable if there's no quirk in either wiki. You can see [https://wiki.dolphin-emu.org/index.php?title=Blank_Game_Page here] that they actually used a combination of 3 separate templates to build the table:
<pre>{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/end}}</pre>
::[https://wiki.dolphin-emu.org/index.php?title=Template:Testing/start The documentation] can explain itself well enough. It's actually a very ad-hoc method considering their testing/end template simply contains a markup wrap. Their [https://wiki.dolphin-emu.org/index.php?title=Template:Testing/entry&action=edit testing/entry template] is the glue (and the most intimidating part) of this format, but I'm sure we can adapt this eventually. [[User:Tonygiang|Tonygiang]] ([[User talk:Tonygiang|talk]]) 13:02, 21 July 2014 (BST)
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