User talk:FlatOut

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FFX issue

The issue NickSP44 is talking about is real, it's just not limited to Final Fantasy X. If you pause basically any Square Enix game (and maybe others), you will notice that the game becomes super pixelated, almost like the downsampling filter was turned off and you're running a really shitty-looking version of native resolution. Karasuhebi (talk) 22:29, 21 August 2016 (BST)

Here's some screenshots:

Pause screen on 6x native: http://i.imgur.com/Z33fEnZ.png

Pause screen on native: http://i.imgur.com/kRduELb.png

6x native: http://i.imgur.com/RvYPIWh.png

pause 6x: http://i.imgur.com/dj82V9J.png

6x native: http://i.imgur.com/TutogIE.png

pause 6x: http://i.imgur.com/yIL57PV.png

Karasuhebi (talk) 22:55, 21 August 2016 (BST)


NickSP44 mentioned visual garbage on the pause screen, which definintely isn't there. What actually happens isn't a real issue or bug, the game just takes a snapshot of the current (3D) scene and displays that on the pause screen. Now obviously this snapshot is taken at the original PS2 resolution, as it was never meant to be upscaled to HD. And as PS2 level texture filtering "Bilinear (PS2)" doesn't filter it, it looks more pixelated than normal on higher than native resolutions. Enabling "Bilinear (Forced)" improves it. - FlatOut

Interesting. I wonder why that happens. Bilinear (PS2) seems to be filtering the pause screen when you're playing at native resolution so I wonder why it doesn't do it when you're downsampling from higher resolutions. Karasuhebi (talk) 03:58, 22 August 2016 (BST)

ICO change

Thanks for contributing worthwhile things to the wiki, it's much appreciated. :) -Karasuhebi (talk) 13:49, 26 September 2016 (BST)

You're welcome. :) It is much needed work, with a lot of information here missing or being several years out of date.--FlatOut (talk) 16:31, 26 September 2016 (BST)

Gantz change

Hello, i have a bad english so thanks for the change of my issues. The textureless levels and invisble platform are the same bug. I have write the two issue but in the past(when i have write "invisible" issue) only the first level of chibi was suffer for this(i admit i don't have explain the fully issue in the past because textureless was only chocking for me when i have see the platform invisible). Now(whit the pcsx2 1.5.0-1520 download this morning and older 1.5.0) all level ootdoors can suffer for this issue.

For the "armory gantz", i don't complain about the remove of this issue bad writed by me, but i thinks this is really a issue since i can play in native or x2 and the FPS are the same when i have this menu of "gantz".

Monster Trux Extreme: Offroad Edition

Oh, hi! The wrong publisher is GameFAQs' fault (they have very sketchy info on the regions other than US or JP), I could probably update all publishers/developers from IGN but it's not high on my list. What I wanted to address though is that SLES-53006 is already present on the wiki (for Hamster Heroes). If you own physical discs for the game I'll check Hamster Heroes then but that'd be a wonder for a budget title to be issued on two discs. --Ngng (talk) 14:57, 5 November 2016 (UTC)