User talk:FlatOut: Difference between revisions

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Here's some screenshots:
Here's some screenshots:
Pause screen on 6x native: http://i.imgur.com/Z33fEnZ.png
Pause screen on 6x native: http://i.imgur.com/Z33fEnZ.png
Pause screen on native: http://i.imgur.com/kRduELb.png
Pause screen on native: http://i.imgur.com/kRduELb.png


6x native: http://i.imgur.com/RvYPIWh.png
6x native: http://i.imgur.com/RvYPIWh.png
pause 6x: http://i.imgur.com/dj82V9J.png
pause 6x: http://i.imgur.com/dj82V9J.png


6x native: http://i.imgur.com/TutogIE.png
6x native: http://i.imgur.com/TutogIE.png
pause 6x: http://i.imgur.com/yIL57PV.png
pause 6x: http://i.imgur.com/yIL57PV.png


[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 22:55, 21 August 2016 (BST)
[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 22:55, 21 August 2016 (BST)

Revision as of 21:55, 21 August 2016

FFX issue

The issue NickSP44 is talking about is real, it's just not limited to Final Fantasy X. If you pause basically any Square Enix game (and maybe others), you will notice that the game becomes super pixelated, almost like the downsampling filter was turned off and you're running a really shitty-looking version of native resolution. Karasuhebi (talk) 22:29, 21 August 2016 (BST)

Here's some screenshots:

Pause screen on 6x native: http://i.imgur.com/Z33fEnZ.png

Pause screen on native: http://i.imgur.com/kRduELb.png

6x native: http://i.imgur.com/RvYPIWh.png

pause 6x: http://i.imgur.com/dj82V9J.png

6x native: http://i.imgur.com/TutogIE.png

pause 6x: http://i.imgur.com/yIL57PV.png

Karasuhebi (talk) 22:55, 21 August 2016 (BST)