User:Zero29/Final Fantasy X zero29

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Zero29/Final Fantasy X zero29

Game properties:
Regions: NTSC-J, NTSC-U, PAL
Developer: Square
Genre: J-RPG Minigames
Wikipedia: http://en.wikipedia.org/wiki/Final_Fantasy_X
Known Versions: • NTSC-U: SLUS_20312 (BB3D833A)
• PAL: SCES_50490 (CRC)
• PAL-G: SCES_59402 (941BB7D9)
• NTSC-J: SLPS_25050 (6A4EFE60)
• NTSC-J "International" Rerelease: SLPS_25088 (CRC)
Compatibility: (NTSC-U)
Windows Status: unknown
Linux Status: unknown
Mac Status: unknown
Compatibility: (PAL)
Windows Status: unknown
Linux Status: unknown
Mac Status: unknown
Compatibility: (NTSC-J)
Windows Status: unknown
Linux Status: unknown
Mac Status: unknown
This article is a test, some info needs verification or might be incorrect

General Info

Final Fantasy X, the tenth installment of the Final Fantasy series, is one of the most compatible games for PCSX2. It's not very picky about the choice of plugins and also doesn't need a high-end pc to run fluently. There are some known issues with it though, but most of them are easy to avoid or very minor.

Recommended Specs

  • CPU: Core2Duo @ 2.0GHz
  • GPU: Nvidia Geforce 8600GT

This game is mainly cpu-limited, but already an Intel Core2Duo at 2.0GHz (probably even lower) or similar is able to emulate this game at playable speeds. Your gpu shouldn't be slower than a Nvidia Geforce 8600GT, though, as this might hurt your fps pretty badly in a few scenes of the game.

PCSX2&Plugins

Performance Tips

As always: try to avoid any combination of EE Sync Hack and VU Cycle Stealing, most often it will lead to false fps readings and slowdowns instead of more speed. MicroVU seems to be neither needed nor faster for this game. Running the game as an ISO image directly from your hdd is also a good idea. If you have either Windows Vista or Windows7 use the "DirectX10/11 (Hardware)" renderer option in GSdx, it's usually faster and more compatible than the DirectX9 one. The VSync option in the settings of GSdx should be deactivated, use the Frame Limiter of PCSX2 to keep your game from running too fast. And last but not least: try the latest Public Beta of PCSX2 for more speed.

BTW, many reaction-based minigames are easier, if you set your Custom FPS Limit to a value of 30 or even lower, as the speed of the gameplay will be slowed down by that. On the other hand you can fast forward long conversations or your level grinding by disabling the FPS Limit completely, if your computer is able to run this game at considerably more than 60 FPS.

Known Issues

Auron Look!

  • Type: Crash
  • Affected Game Versions: Unknown
  • Description: Game crashes during the introduction of the game, right after Auron states "Look!"
  • Solution: No definitive solution known, a fix is being worked on. until then changing the cdvd plugin might help. And try to run the game from its game disc and from your hdd. Some users claimed that aggressive speed hack settings enabled them to pass this scene. Note: This issue may be caused by the fact that your ISO image of the disc is corrupt. Some users have reported that dumping their original disc to ISO format using higher quality tools like Alcohol 120% solved the problem for them.

Djose Temple

  • Type: Crash, GFX Glitches
  • Affected Game Versions: Unknown (PAL-G)
  • Description: With PCSX2 v0.9.6 the game crashes after leaving the Temple in Djose. During the conversation about Yuna's hair the graphics become corrupted and the game might crash.
  • Solution: This issue was fixed. Use the latest Public Beta of PCSX2.

Al Bhed Home

  • Type: Crash, GFX Glitches
  • Affected Game Versions: Unknown (PAL-G)
  • Description: With PCSX2 v0.9.6 the game crashes during the Cutscene at the Al Bhed Home, similar to the Djose Temple crash.
  • Solution: This issue was fixed. Use the latest Public Beta of PCSX2.

Kilika Sending

  • Type: Crash
  • Affected Game Versions: Unknown
  • Description: The game crashes during the cutscene, which shows Yuna's first sending.
  • Solution: Open the Advanced Configuration of PCSX2 and set both clamp modes to "Extra".

Missing Geometry

  • Type: GFX Glitches
  • Affected Game Versions: All
  • Description: Huge amount of missing polygons with ZeroGS/ZZOgl.
  • Solution: Activate the FFX-Hack in the settings of the GS-Plugins (only for older versions of this plugins, newer versions have it activated by default).

GSdx&ATI

  • Type: Slowdown
  • Affected Game Versions: All
  • Description: During scenes like the full Shiva Summoning the FPS drop significantly and the CPU Usage shown in the titlebar of PCSX2 shows 99%.
  • Solution: Try a pre 14xx revision of GSdx, like r1398.

Menu FPS

  • Type: Slowdown
  • Affected Game Versions: All
  • Description: Although the rest of the game runs fine, the menu slows down significantly.
  • Solution: Deactivate the Allow 8-bit Textures option in the settings of GSdx.

"Dirty" Textures

Weird Hair

  • Type: Minor
  • Affected Game Versions: All
  • Description: Some polygons in e.g. Tidus' hair are rendered incorrectly.
  • Solution: There is no fix for this, yet.

Screenshots