FlatOut

Joined 5 February 2016
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Hey so Ref told me he talked you about this and explained that they're renderers, not modes. Why are you reverting my edit? :( I understand it says mode in certain places, but in certain other places it says renderer, and to add to that we know they're supposed to be called renderers. So why not just call them what they are and worry about having them change the wording in PCSX2 as well so it's correct instead of worrying about having the wiki match the incorrect terminology in PCSX2? :) -[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 19:49, 30 January 2017 (UTC)
Hey so Ref told me he talked you about this and explained that they're renderers, not modes. Why are you reverting my edit? :( I understand it says mode in certain places, but in certain other places it says renderer, and to add to that we know they're supposed to be called renderers. So why not just call them what they are and worry about having them change the wording in PCSX2 as well so it's correct instead of worrying about having the wiki match the incorrect terminology in PCSX2? :) -[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 19:49, 30 January 2017 (UTC)
:I know what they are and as I told him and you at the time that is not how it works in PCSX2. The user interface when changing or modifying the renderer options uses Hardware and Software mode. Renderer in that capacity is only used in passing references outside of the GSdx GUI. You can change it here once it has been fixed in a current stable release.
ninja
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