User:DoctorMuerte/test2: Difference between revisions

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===Graphics (GS) plugins===
===Graphics (GS) plugins===
First, you will want to check what version of pixel shaders your graphic card supports. You can do that [http://www.gpureview.com/videocards.php here].
<br />
You'll have 2 GS plugins installed by default with PCSX2 1.2.1:
You'll have 2 GS plugins installed by default with PCSX2 1.2.1:
<br />
<br />
*ZZ Ogl PG  0.4.0
*ZZ Ogl PG  0.4.0
*GSdx 0.1.16  
*GSdx 0.1.16  
GSdx is an OpenGL plugin made by '''Gabest''' which recently got greatly improved in both speed and image quality. It requires at least pixel shaders 2 and SSE2 to work. ZZ Ogl is a very old plugin which has not been updated in years. Still a very small number of games works better with this plugin than with GSdx, you can try it as a '''last resort'''.


====ZZ Ogl PG====
====ZZOgl PG====
To be done...
[[image:ZZOgl Config - Linux.png|400px|thumb|left|ZZogl PG]] ZZogl is the most recently developed OpenGL-based graphics plug-in, made by '''[http://forums.pcsx2.net/User-Zeydlitz Zeydlitz]''' and based on the ZeroGS OpenGL plugin, made by '''ZeroFrog'''. It is commonly used by Linux users, since DirectX is exclusive to Windows. By nature, it is noticeably slower than GSdx, since it doesn’t efficiently offload enough tasks to the video card.
<br />
 
[[image:ZZOgl Config - Linux.png]]
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<br />
'''ZZOgl PG Advanced settings'''
[[image:ZZOgl Advanced Config - Linux.png]]
[[image:ZZOgl Advanced Config - Linux.png|200px|thumb|left|Click to enlarge]]
Beside each checkbox there is a description about what that setting does.
 
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====GSdx====
====GSdx====
[[image:GSdx - Linux.png|thumb|GSdx]]
[[image:GSdx_Config_-_Linux.png|thumb|GSdx]]
<span style="color: red"> Temporary note: Don't look for the GSdx image, I forgot to upload it and I'm gonna do it tonight </span>
To configure GSdx plugin press ''configure'' button.
To configure GSdx plugin press ''configure'' button.
'''Adapter'''
<br />Here you can select which graphics adapter GSdx will use. This option is especially useful for computers which have a dedicated graphics card and an onboard graphics chip, so that user can specify the dedicated graphics card explicitly.


'''Renderer'''  
'''Renderer'''  
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In parentheses, you can see what kind of effect and maybe disadvantage (e.g. like the incorrect FPS readings in blend) each one of these modes have.
In parentheses, you can see what kind of effect and maybe disadvantage (e.g. like the incorrect FPS readings in blend) each one of these modes have.
{{Tip|You can cycle through the interlacing modes when running a game by pressing the F5 key.}}
{{Tip|You can cycle through the interlacing modes when running a game by pressing the F5 key.}}
=====Global Settings=====
'''OpenGL internal resolution'''
'''OpenGL internal resolution'''
Here you can improve the visual quality of your games by increasing the resolution at which the textures are rendered. Do keep in mind that changing the native resolution of games can cause various glitches (from the usual very minor glitches to more serious ones in rare cases). On the other hand for many games (especially for 3D ones) increasing internal resolution will improve the graphics dramatically.  
Here you can improve the visual quality of your games by increasing the resolution at which the textures are rendered. Do keep in mind that changing the native resolution of games can cause various glitches (from the usual very minor glitches to more serious ones in rare cases). On the other hand for many games (especially for 3D ones) increasing internal resolution will improve the graphics dramatically.  
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'''Custom shader settings'''
'''Custom shader settings'''


*''Enable Shade Boost'': This option will help you to adjust saturation, brightness and contrast of any game to your liking. You can click the reset button on the lower left to set the sliders to their initial positions.
*''Shade Boost'': This option will help you to adjust saturation, brightness and contrast of any game to your liking. Default settings are 50 on all of them.


*''Enable FXAA'': GSdx will apply the FXAA anti-aliasing algorithm to improve the visual quality of your games with a (usually) minor speed hit. You can also toggle FXAA on and off ''in-game'' by pressing the PageUp key.
*''Enable FXAA'': GSdx will apply the FXAA anti-aliasing algorithm to improve the visual quality of your games with a (usually) minor speed hit. You can also toggle FXAA on and off ''in-game'' by pressing the PageUp key.
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*''Texture filtering'': This setting has 3 options.
*''Texture filtering'': This setting has 3 options.
**''Force'', everything on screen both 2D and 3D will be bilinearly filtered.
**''Force'', everything on screen both 2D and 3D will be bilinearly filtered.
**''Normal'' filtering will be done as on a PS2. This is the preferred setting.
**''Normal'', filtering will be done as on a PS2. This is the preferred setting.
**''Off'', bilinear filtering is disabled completely. Lowers video quality but may help some slower graphic cards.
**''Off'', bilinear filtering is disabled completely. Lowers video quality but may help some slower graphic cards.


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*''Edge anti-aliasing (AA1)'': This box is only usable when having selected a software rendering method. When checked, the plugin will try to apply a form of anti-aliasing on the game improving the visuals. Use with caution, pretty much experimental at this time.
*''Edge anti-aliasing (AA1)'': This box is only usable when having selected a software rendering method. When checked, the plugin will try to apply a form of anti-aliasing on the game improving the visuals. Use with caution, pretty much experimental at this time.


'''Advanced Settings'''
=====Advanced Settings=====
[[image:GSdx Config - Advanced - Linux.png|thumb|left|GSdx Advanced settings]]
[[image:GSdx Config - Advanced - Linux.png|thumb|left|GSdx Advanced settings]]
{{Warning|The following settings are ONLY for advanced users that know what they are doing.<br />These settings can and WILL cause serious glitches if used in games that don't need them! (only affect hardware modes).}}
{{Warning|The following settings are ONLY for advanced users that know what they are doing.<br />These settings can and WILL cause serious glitches if used in games that don't need them! (only affect hardware modes).}}
'''Hacks Subsection'''
'''Hacks Subsection'''
Check Enable HW hacks to enable the options described below. Click configure to select which you want to enable.
Check Enable HW hacks to enable the options described below. Click configure to select which you want to enable.
*''Skipdraw'': Skips drawing some surfaces altogether, based on how likely they are to cause issues. Specify how many surfaces should get skipped after the first problematic one is found. Try lower values first like 1-3 then use higher ones (the highest the number the higher the chance of broken/missing graphics and effects). This hack may cause random speedups as well!
*''Alpha hack'': Try this if your game has issues with fog like effects or shadows. In general, try it if you get graphics glitches in case it fixes them.
*''Alpha hack'': Try this if your game has issues with fog like effects or shadows. In general, try it if you get graphics glitches in case it fixes them.
*''Sprite hack'': Read the description at the right panel of the box for more information.
*''Log depth hack'':
*''Offset hack'': This hack adds an offset to all surfaces so that some common upscaling issues get reduced. Use this when blur or halo effects seem to appear shifted up-left of where they should be.
*''Offset hack'': This hack adds an offset to all surfaces so that some common upscaling issues get reduced. Use this when blur or halo effects seem to appear shifted up-left of where they should be.
*''Sprite hack'': Read the description at the right panel of the box for more information.
*''Wild Arms hack'': Known to help with lots of games. Read the description at the right panel of the box for more information.
*''Wild Arms hack'': Known to help with lots of games. Read the description at the right panel of the box for more information.
*''Date hack'':
*''Skipdraw'': Skips drawing some surfaces altogether, based on how likely they are to cause issues. Specify how many surfaces should get skipped after the first problematic one is found. Try lower values first like 1-3 then use higher ones (the highest the number the higher the chance of broken/missing graphics and effects). This hack may cause random speedups as well!
*''Texture offset'':


'''Movie Capture'''
'''Movie Capture'''
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This is the only SPU2 plugin that supports effects processing (like reverb) and Dolby Pro Logic (II) (if your sound card is able to decode it).
This is the only SPU2 plugin that supports effects processing (like reverb) and Dolby Pro Logic (II) (if your sound card is able to decode it).
It's also the most advanced in emulating the chip correctly. Many games only work with SPU2-X!
It's also the most advanced in emulating the chip correctly. Many games only work with SPU2-X!
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'''Mixing Settings'''
*''Interpolation'': Here you can select 1 out of 5 options:
*''Interpolation'': Here you can select 1 out of 5 options:
#''Nearest'': As the description says, no interpolation is done in this mode and is the fastest one.
#''Nearest'': As the description says, no interpolation is done in this mode and is the fastest one.
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*''Enable debug options'': Checking this will make the Configure Debug Options button available. When clicked it will present you with various logging options which can be enabled for debugging purposes. Should only be used by developers.
*''Enable debug options'': Checking this will make the Configure Debug Options button available. When clicked it will present you with various logging options which can be enabled for debugging purposes. Should only be used by developers.
'''Output settings'''


*''Module'': Here you can select 1 out of 5 settings, which are different ways of outputting sound in your system:
*''Module'': Here you can select 1 out of 5 settings, which are different ways of outputting sound in your system:
#''No sound'': Will not produce any sound (mute) resulting in best speed.
#''No sound'': Will not produce any sound (mute) resulting in best speed.
#''X Audio 2'': Works better under Vista so XP users might want to try the third option. If you have problems with Portaudio, use this method.
#''DirectSound'': Should be slightly worse than X Audio 2,use it if it works better for you.
#''Wave out'': Not recommended, option 2 or 3 should always work better.
#''Portaudio'': This is the recommended method. Uses a crossplatform library called Portaudio. This is the only option aside from no sound in Linux.
#''Portaudio'': This is the recommended method. Uses a crossplatform library called Portaudio. This is the only option aside from no sound in Linux.
#''SDL Audio'': Recommended for pulseaudio users.


*''Host API'': This is the API Portaudio will use to produce sound, if Windows WASAPI has issues, try setting this to Windows DirectSound
'''Synchronizing mode'''
 
*''Device name'': Here you can select the specific audio device you want to output sound on. If you get no sound while this is at ''Default Device'', choose your device from the dropdown menu.
 
*''WASAPI Exclusive mode'': Check this if you want SPU2-X to work in exclusive mode, blocking all other applications from using your output device.
 
*''Output Latency'': The lower the latency value the smaller audio delay you will have. You can leave this to ''Use smallest possible'' to let the plugin decide what's best for you, or set a custom value below. '''Note''' that setting latency too low WILL cause cracks and pops in sound, so change the values until you find the lowest one that works with your game without causing cracks.
   
[[image:Spu2X Advanced -Linux.png|100px|thumb|left|SPU2-X Advanced settings]]'''Synchronizing mode'''
#''TimeStretch'': The default and recommended setting. This keeps audio and video in sync, and also helps eliminate cracks and other sound problems. Note that if your speed is low, your sound will also be as slow as your video with this setting.
#''TimeStretch'': The default and recommended setting. This keeps audio and video in sync, and also helps eliminate cracks and other sound problems. Note that if your speed is low, your sound will also be as slow as your video with this setting.
#''Async Mix'': Makes the audio out of sync with the video, so you will get normal sound speed even if your frame rate is not optimal. '''Can cause games to hang or crash so use with caution!'''
#''Async Mix'': Makes the audio out of sync with the video, so you will get normal sound speed even if your frame rate is not optimal. '''Can cause games to hang or crash so use with caution!'''
#''None'': Audio will skip if you set this mode and you don't get max speed with the game you're running. Small FPS boost.
#''None'': Audio will skip if you set this mode and you don't get max speed with the game you're running. Small FPS boost.
#*''Advanced'': Here you can fine tune how your selected time stretcher will work. As described in the GUI, larger values are better if you are not getting good speeds while the opposite is true if you're running your game above full speed. Pressing ''Reset to Defaults'' will set all values here back in their initial setting.
 
*''Latency'': The lower the latency value the smaller audio delay you will have. You can leave this to ''Use smallest possible'' to let the plugin decide what's best for you, or set a custom value below. '''Note''' that setting latency too low WILL cause cracks and pops in sound, so change the values until you find the lowest one that works with your game without causing cracks.
<br />
[[image:Spu2X Advanced - Linux.png|100px|thumb|left|SPU2-X Advanced settings]]
'''Advanced''': Here you can fine tune how your selected time stretcher will work. As described in the GUI, larger values are better if you are not getting good speeds while the opposite is true if you're running your game above full speed. Pressing ''Reset to Defaults'' will set all values here back in their initial setting.
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'''Audio Expansion mode''': Here you can choose if you want the audio produced from the plugin to be expanded to your whole speaker configuration and not just in 2 channels (stereo). Only usable with the XAudio2 module.
#''Stereo'': Default setting, no audio expansion when this is selected.
#''Quadrafonic'': Will expand audio to 4 speakers
#''Surround 5.1'': Will expand audio to 5.1 surround speakers
#''Surround 7.1'': Will expand audio to 7.1 surround speakers
#*''Use a Winamp DSP plugin'': If you don't know what this is, leave it be. (Not available in Linux at the moment.)


===Pad===
===Pad===
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'''OnePAD 0-Dev'''
'''OnePAD 0-Dev'''
[[File:OnePAD_Config_-_Linux.png|200px|thumb|left|OnePAD 0-Dev]]


Simply assign the inputs by pressing the button's name, and pressing the key you want to assign to it
Simply assign the inputs by pressing the button's name, and pressing the key you want to assign to it
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===CDVD===
===CDVD===
On the default installation of the Linux version, only ''CDVDnull Driver'' is available.
In most circumstances, you will be able to use the built in ISO loader in PCSX2 by choosing ISO in the CDVD menu, and then, under ISO Selector, either choosing an image from the list or choosing browse to add one.
<br />However, if you want to use a plugin to do things such as playing a game from the actual DVD disc or creating a dump of an ISO file, choose ''Plugin'' in the CDVD menu, and then select a CDVD plugin.
<br />By default, PCSX2 includes:
#Linuz Iso CDVD
#CDVDnull
 
====Linuz Iso CDVD====
[[image:CDVD Config Dialog - Linux.png|400px|left|thumb|Linuz Iso CDVD]]
Select Linuz Iso CDVD v0.9.0 and hit configure.
 
*This plugin has the extra ability of compressing your images to save you disk space apart from running your images for the emulator.
*Click Select Iso to select the game image you want to run/compress. Once you've selected an image you can either close the config window so you can run it or press "Compress Iso" to compress it. If you selected an already compressed image you can also select "Decompress Iso" to decompress it.
*Under Compression Method you can select either ".Z - compress faster", which will compress your image faster but make it larger or ".BZ - compress better", which will compress your image slowly but make it smaller.
*Under Options you can check/uncheck Enable Block Dump=>ISO name.dump. When checked, this option will create a "ISO name".dump file in the PCSX2 root folder(where pcsx2.exe is located) from the game you ran. This file is like a small iso, which is mainly used for debugging. It will store the sectors read during the execution of the game you ran, so afterwards you will be able to load the file(using "select iso" of Linuz Iso CDVD) and run it without any image/cd/dvd. Note that if the game will try to read any other sectors from the ones not included in the dump file, it will obviously stop responding.
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====CDVD Null====
This is a Null plugin just like GSnull, meaning it simply does nothing.
<br />It doesn't have a configuration screen for obvious reasons.


===Dev9===
===Dev9===
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<br />Thanks to '''Falcon4ever''' for bugging me with XHTML validation.
<br />Thanks to '''Falcon4ever''' for bugging me with XHTML validation.
<br />Thanks to '''rama''' for helping me with some explanations.
<br />Thanks to '''rama''' for helping me with some explanations.
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