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Future '''''Linux Guide'''''
<br />http://forums.pcsx2.net/Thread-PCSX2-Wiki-collaboration-thread


----
----


In this guide we will try to explain how to download, install and properly configure '''PCSX2 1.2.1''' on a Windows environment, and also give some tips for running games. The latest version of the guide is to be found on [http://forums.pcsx2.net/Forum-English-Guide the official forum.]
This guide is adapted from [[Setting up Windows version]]. In this guide we will try to explain how to download, install and properly configure '''PCSX2 1.2.1''' on a Linux environment, and also give some tips for running games. The latest version of the guide can be found on [http://forums.pcsx2.net/Forum-English-Guide the official forum.]


You can also watch the video configuracion guide [https://www.youtube.com/embed/plo8rMytBNg?wmode=transparent&rel=0&autoplay=1&fs=1&start=0 here]. Part of this guide has been translated to many languages, you can find those translations [http://pcsx2.net/config-guide/guide-translations.html here]. The user [http://forums.pcsx2.net/User-avih avih] made a shorter version of the official guide [http://forums.pcsx2.net/Thread-Quick-Start-PCSX2-Configuration-Guide-v1-0-0 here]
You can also watch the video configuracion guide (for Windows) [https://www.youtube.com/embed/plo8rMytBNg?wmode=transparent&rel=0&autoplay=1&fs=1&start=0 here]. Part of this guide has been translated to many languages, you can find those translations [http://pcsx2.net/config-guide/guide-translations.html here]. The user [http://forums.pcsx2.net/User-avih avih] made a shorter version of the official Windows guide [http://forums.pcsx2.net/Thread-Quick-Start-PCSX2-Configuration-Guide-v1-0-0 here]


There is also a [http://wiki.pcsx2.net/index.php/Setting_up_Linux_version Linux] and a [http://wiki.pcsx2.net/index.php/Setting_up_Mac_version Mac] version of this guide.
There is also a [[Setting up Mac version]] version of this guide (but it is possibly not as detailed as this one).


=Overview=
=Overview=
PCSX2 is a [http://en.wikipedia.org/wiki/PlayStation_2 Playstation 2] emulator capable of running commercial games. It's an open source proyect and runs on Windos, Mac and Linux. Like its predecessor project PCSX (a PlayStation emulator), is based on a PSEmu Pro spec plug-in architecture, separating several functions from the core emulator. PCSX2 requires a copy of the PS2 BIOS, which is not available for download from the developers, due to the copyright concerns and legal issues associated with it.
PCSX2 is a [http://en.wikipedia.org/wiki/PlayStation_2 Playstation 2] emulator capable of running commercial games. It's an open source project and it runs on Windows, Mac and Linux. Like its predecessor project PCSX (a PlayStation emulator), it is based on a PSEmu Pro spec plug-in architecture, separating several functions from the core emulator. PCSX2 requires a copy of the PS2 BIOS, which is not available for download from the developers, due to the copyright concerns and legal issues associated with it.


=Prerequisites=
=Prerequisites=
===Bios===
===BIOS===
You will need the BIOS file from your Playstation 2 console. This is not included with PCSX2 since it is a Sony copyright so you have to get it from your console.  
You will need the BIOS file from your Playstation 2 console. It is not included with PCSX2 since it is copyrighted by Sony so you have to get it from your console.  
Visit the [http://pcsx2.net/download/releases/tools/viewcategory/14-tools.html tools section] on the PCSX2 site to find out how to do this.
Visit the [http://pcsx2.net/download/releases/tools/viewcategory/14-tools.html tools section] on the PCSX2 site to find out how to do this.
===Minimum requirements===
===Minimum requirements===
These are the minimum system requirements to run PCSX2, bear in mind most games will be unplayable slow:
These are the minimum system requirements to run PCSX2, bear in mind that most games will be unplayable or slow:
*CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
*CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
*GPU: Any that supports Pixel Shader model 2.0, except Nvidia FX series (broken SM2.0, too slow anyway)
*GPU: Any that supports Pixel Shader model 2.0, except Nvidia FX series (broken SM2.0, too slow anyway)
*512MB RAM (note Vista needs at least 2GB to run reliably)
*512MB RAM (note Vista needs at least 2GB to run reliably)
===Recomended requirements===
===Recommended requirements===
These are the recommended system requirements to run PCSX2:
These are the recommended system requirements to run PCSX2:
*Windows Vista / Windows 7 (32bit or 64bit) with the latest DirectX
*Windows Vista / Windows 7 (32bit or 64bit) with the latest DirectX
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{{Warning|Because of the nature of emulation, even if you meet the recommended requirements there will be games that will ''''NOT'''' run at full speed, due to emulation bugs or other limitations.}}
{{Warning|Because of the nature of emulation, even if you meet the recommended requirements there will be games that will ''''NOT'''' run at full speed, due to emulation bugs or other limitations.}}
=Getting PCSX2=
=Getting PCSX2=
You can get PCSX2 for Windows [http://pcsx2.net/download/releases/windows/viewcategory/6-windows.html here]. There are 3 versions available for download: standalone installer, web-installer and Windows binaries.
You can get PCSX2 for Linux [http://pcsx2.net/download/releases/linux.html here]. You need the following installed: ''libasound2-dev, libbz2-dev, libgl1-mesa-dev, libglew1.5-dev, libglu1-mesa-dev, libgtk2.0-dev, libjpeg-dev, libsdl1.2-dev, libsoundtouch1-dev, libsparsehash-dev, libwxbase2.8-dev, libwxgtk2.8-dev, libx11-dev, nvidia-cg-toolkit, portaudio19-dev'' and ''zlib1g-dev''.
===Standalone Installer===
==PCSX2 compressed package==
This will download the installer for the latest stable version of PCSX2. After opening it, you will be able to select the installation options.
This will download the compressed package for the latest stable version of PCSX2, unpackage it with <code>tar -xzf pcsx2-1.2.1.tar.gz</code>. This will create a pcsx2-1.2.1 directory with the following folders:  
 
*''bios'': This is where you should place the BIOS file of your PS2, PCSX2 will look for it here by default.
[[image:PCSX2 Installer 1.png|400px|thumb|left|Click to enlarge]]
*''cheats'': Cheats will be stored and read from here. Cheats are the files with .pnach extension.
 
*''inis'': This folder is responsible to hold the configuration files for the emulator. You can make PSCX2 load different configurations for each game creating a shortcut to pcsx2.exe with different [[Commandline support|command line arguments]].
On the next step, you will be asked to provide the location for PCSX2 to install, the image illustrates the default installation path:
 
[[image:PCSX2 Installer 2.png|400px|thumb|left|Click to enlarge]]
 
After clicking the ''Install'' button, the emulator is going to be installed to the chosen location. The installer is also going to create the following folders under the user's My Documents folder (those folders can be set to a different location anytime you want, find out how [http://wiki.pcsx2.net/index.php?title=User:DoctorMuerte/test1&action=submit#Folders_tab here]):
*''bios'': This is where you should store the bios file of your PS2, PCSX2 will look for it here by default.
*''cheats'': Cheats will be stored and read from here. These are .pnach files.
*''inis'': This folder is responsible to hold the configuration files for the emulator. You can make PSCX2 load different configurations for each game creating a shortcut to pcsx2.exe and using [http://forums.pcsx2.net/Thread-blog-The-return-of-the-Commandline?pid=118520#pid118520 command line arguments].
*''logs'': Emulator logs are going to be stored here.
*''logs'': Emulator logs are going to be stored here.
*''snaps'': Screenshots taken with the F8 key are stored into this folder.
*''snaps'': Screenshots taken with the F8 key are stored into this folder.
*''sstates'': [http://wiki.pcsx2.net/index.php/Savestate Savestates] are stored here.
*''sstates'': [[Savestate]]s are stored here.
<br />
{{Tip|Remember that savestates made with a certain version of PSCX2 won't be compatible with other versions of the emulator.
{{Tip|Remember that savestates made with a certain version of PSCX2 won't be compatible with other versions of the emulator.
'''Save your game's progress on your memory card before updating PCSX2!'''.}}
'''Save your game's progress on your memory card before updating PCSX2!'''.}}
===Web installer===
The web installer follows the same procedure than the standalone installer, but it downloads the installation files after the user presses the ''Install'' button.
===Windows binaries===
This option download the folder containing the Windows binaries. Just unpack it at the desired location and run '''pscx2.exe'''. This option will not create Start menu entries or a desktop shortcut.
<br />
<br />
This is ideal if you want to keep the application portable. You will need [http://www.7-zip.org/ 7-Zip] to decompress the file and the Visual Studio 2013 redistributable for this version to work. Download it [http://download.microsoft.com/download/2/E/6/2E61CFA4-993B-4DD4-91DA-3737CD5CD6E3/vcredist_x86.exe here].
Those folders can be changed to a different location anytime you want. Find out how to do this in the [[Setting_up_Linux_Version#Folders|'''Folders''']] section of this guide.
<br />
To launch PCSX2, run <code>launch_pcsx2_linux.sh</code>
The emulator is going to create the folders mentioned on ''Standalone Installer'' at the first run.
 
==Repositories==
The folowing links will provide information on adding the repositories to download and update PSCX2 on your distro:
*If you use Debian/Ubuntu, check out [[http://forums.pcsx2.net/Thread-PCSX2-for-Debian-Ubuntu here]]
*If you use Archlinux, check out [[http://forums.pcsx2.net/Thread-PCSX2-for-Archlinux here]]
*If you use Gentoo, check out [[http://forums.pcsx2.net/Thread-PCSX2-for-Gentoo here]]
*If you use Fedora, check out [[http://forums.pcsx2.net/Thread-PCSX2-for-Fedora here]]


=Running PCSX2 for the first time=
=Running PCSX2 for the first time=
PCSX2 has a first time configuration wizard to help you configure it easier so we'll first go through that. PCSX2 will automatically store all settings, memcards and new files generated in general in your Documents folder if you used the installers, or in the same folder ''pcsx2.exe'' is located at if you used the binary version.
PCSX2 has the first run configuration wizard to help you with configuration. The emulator will automatically store all settings, memcards and any new configuration related files in the same folder where ''launch_pcsx2_linux.sh'' is located.


[[image:PCSX2_Wizard_1.png|400px|thumb||left|Click to enlarge]]
[[image:PCSX2 First Time Configuration 01 - Linux.png|400px|thumb|left|Click to enlarge]]
In the first dropdown, simply select the language you want the program to be in.
{{Clear new paragraph}}In the first drop-down list, simply select the language you want the program to be translated to.
<div style="clear: both">
{{Clear new paragraph}}[[image:PCSX2 First Time Configuration 02 - Linux.png|400px|thumb|left|Click to enlarge]]
[[image:PCSX2_Wizard_2.png|400px|thumb||left|Click to enlarge]]
{{Clear new paragraph}}In the second screen you will choose which plugins do you want to use. The default plugins are the ones with the higher compatibility and will usually perform better, so before changing them make sure you know what you're doing.
In the second screen you will be able to choose which plugins you want to use. The default plugins are the ones with the higher compatibility and usually fastest too, so before changing them make sure you know what you're doing.
Here you can also specify a different folder for your plugins if you want, by unchecking the ''use default setting'' checkbox and selecting a folder of your choice.
Here you can also specify a different folder for your plugins if you want, by unchecking the use default setting checkbox and selecting a folder of your choice by clicking Browse. Open In Explorer simply opens a file explorer window in the folder you have specified.
{{Clear new paragraph}}[[image:PCSX2 First Time Configuration 03 - Linux.png|400px|thumb|left|Click to enlarge]]
</div>
{{Clear new paragraph}}In the third screen, you will be prompted to select one of your BIOS images from the list. If you can't see anything in this list, you need to either copy your BIOS files in the folder shown below, or change that folder to point to a location where BIOS images are saved. For more information about the BIOS, check the [[#BIOS|BIOS configuration section]] of this guide. Note that you will not be able to use PCSX2 without a proper BIOS image.  
<div style="clear: both">
[[image:PCSX2_Wizard_3.png|400px|thumb||left|Click to enlarge]]
In the third screen, you will be prompted to select your BIOS image from the list. If you can't see anything on this list, you need to either copy your BIOS files in the folder seen below, or change that folder to point to where you have your BIOS image saved. For more information about the BIOS, check the BIOS configuration section of this guide. If you can't make a selection, you will not be able to use PCSX2. Click Finish to end the First Time Configuration Wizard.
</div>
<div style="clear: both">
This is the main GUI (Graphical User Interface) of PCSX2:
</div>


[[File:NewGUI.png]]
To finish the configuration process press ''Finish'' button. You will be taken to the main GUI (Graphical User Interface) of PCSX2:


[[File:Main GUI - Linux.png]]


From Config => Plugin/BIOS, you can change the settings or plugins used by PCSX2 as you see fit.


=The Component Selector=
From Config => Plugin/BIOS, you can review and change the mentioned above settings or plugins used by PCSX2 at any time. Also refer to the following section for the BIOS or plugin configuration.
 
=The Component Selector (Plugins, BIOS and folders configuration)=
[[image:Component_Selector_Banner.png]]
[[image:Component_Selector_Banner.png]]
<br />When you open '''Config => Plugins/Bios'', the The Component Selector will open. There are 3 tabs, Plugins, BIOS and Folders.
<br />''The Component Selector'' is the plugin and BIOS configuration window that will open when you select '''Config => Plugins/Bios''. It has 3 tabs -- Plugins, BIOS and Folders.
<br />We will start with configuring our plugins then we will move onto Core settings configuration.
<br />We will start with configuring plugins then move onto Core settings configuration and Folders configuration.
 
=Plugin configuration=
[[File:ConfigMenu.png|400px|thumb|left|Click to enlarge.]]


PCSX2 is a plugin oriented program. Your ''pcsx2.exe'' is the main processor that can emulate the real PS2 on the PC but it does not work alone. It needs a graphics plugin to display the game graphics and a sound plugin to play game sounds and music, and it also needs a pad plugin to allow you to play using your keyboard, mouse or gamepad. Moreover there may be more than one plugin of each type so you may choose which is better suited for a particular game. All plugins are stored (by default) in the plugins folder of your main PCSX2 folder. Some plugins like ''GSDX'' for example can be updated quite often so you may want to renew only this plugin (out of all plugins). In order to do it you'll need to download the updated version and extract it by using the archiver into your plugins folder. The changing of some settings (choosing your new plugin) may also be required.
==Plugins configuration==
[[File:Components Selector - Plugins - Linux.png|400px|thumb|left|Click to enlarge.]]


Go to Config => Plugin/BIOS selector, select to select and configure the plugins PCSX2 will use.
PCSX2 is a plugin oriented program. Your ''launch_pcsx2_linux.sh'' is the main processor that can emulate the real PS2 on the PC but it does not work alone. It needs a graphics plugin to display the game graphics and a sound plugin to play game sounds and music, and it also needs a pad plugin to allow you to play using your keyboard, mouse or gamepad. Moreover there may be more than one plugin of each type so you may choose which is better suited for a particular game. All plugins are stored (by default) in the plugins folder of your main PCSX2 folder. Some plugins like ''GSDX'' for example can be updated quite often so you may want to renew only this plugin (out of all plugins). In order to do it you'll need to download the updated version and extract it by using the archiver into your plugins folder. Selecting your new plugin and changing its configuration may also be required.


You'll see a screen like this.
'''If you select a different plugin from the drop-down list you will not be able to configure it until you press ''apply'' button!'''
The plugin configuration page will look like this (see the picture on the left).


<div style="clear: both;">
{{Clear new paragraph}}
==Graphics==
===Graphics (GS) plugins===
</div>
You'll have 2 GS plugins installed by default with PCSX2 1.2.1:
First, you will want to check what version of pixel shaders and DirectX (on Windows) your graphic card supports. You can do that [http://www.gpureview.com/videocards.php here].
<br />
For the time being you will be able to use 3 GS plugins:
<br />
<br />
*GSdx v0.1.16
*ZZ Ogl PG  0.4.0
*ZeroGS v0.97.1
*GSdx 0.1.16  
*GSnull driver v0.1.0
GSdx v0.1.16 is a DirectX 9 and DirectX 10/11 plugin by '''Gabest''' which recently got greatly improved in both speed and image quality. It requires pixel shaders 2 and SSE2 to work and Vista/Windows 7/8 with a DirectX 10 compliant graphics card for the DirectX10/11 mode. ZeroGS is a very old plugin which has not been developed in years. A very small number of games works better with this plugin than with GSdx, you can try it as a '''last resort'''. GSnull is, as the name suggests, a null graphics plugin which will not output any kind of video. It is used for debugging purposes.
===GSdx===
[[image:GSDx2.png|thumb|GSdx]]
Select ''GSdx v0.1.16'' and press the Configure button.
First of all, GSdx comes in 5 versions: SSE2, SSSE3, SSE4.1, AVX and AVX2.
<br />'''Only IF''' your processor supports these instruction sets, use highest version you can, since it will be faster for you in this order from slowest to fastest:
#SSE2
#SSSE3
#SSE4.1
#AVX
#AVX2


The new AVX and AVX2 instructions give a minor speed up '''only with the software renderers of GSdx and not the hardware ones.'''
====ZZOgl PG====
Note: AMD users do '''NOT''' mistake SSE3 with SSSE3 (1 extra S) and SSE4A with SSE4.1, they are totally different and are '''NOT''' supported. In this case use the SSE2 flavor.
[[image:ZZOgl Config - Linux.png|400px|thumb|left|ZZogl PG]] ZZogl is the most recently developed OpenGL-based graphics plug-in, made by '''[http://forums.pcsx2.net/User-Zeydlitz Zeydlitz]''' and based on the ZeroGS OpenGL plugin, made by '''ZeroFrog'''. It is commonly used by Linux users, since DirectX is exclusive to Windows. By nature, it is noticeably slower than GSdx, since it doesn’t efficiently offload enough tasks to the video card.
{{Tip|
*'''SSE2''' supporting CPUs: [http://en.wikipedia.org/wiki/SSE2#CPUs_supporting_SSE2 Check here]
*'''SSSE3''' supporting CPUs: [http://en.wikipedia.org/wiki/SSSE3#CPUs_with_SSSE3 Check here]
*'''SSE4.1''' supporting CPUs: Intel Core 2 Duo Penryn series (E7xxx,E8xxx and Q9xxx models), Intel Corei3, Intel Corei5, Intel Corei7, AMD Bulldozer/Bobcat
*'''AVX''' supporting CPUs: [http://en.wikipedia.org/wiki/Advanced_Vector_Extensions#CPUs_with_AVX Check here]
*'''AVX2''' supporting CPUs: [http://en.wikipedia.org/wiki/Advanced_Vector_Extensions#CPUs_with_AVX2 Check here]


You can also use [http://www.cpuid.com/softwares/cpu-z.html CPU-Z] to find out your processor's supported
{{Clear new paragraph}}
instruction set.}}
'''ZZOgl PG Advanced settings'''
[[image:ZZOgl Advanced Config - Linux.png|200px|thumb|left|Click to enlarge]]
Beside each checkbox there is a description about what that setting does.


To use the DirectX10/11 mode, you will have to be running '''Windows Vista''' or '''Windows 7/8 with a DirectX10/11''' compliant graphics card [http://www.gpureview.com/videocards.php (check previous link)]. DirectX10 and DirectX11 modes of GSdx for the time being are '''exactly the same''' in both terms of speed and compatibility. The only difference is that you will only see the first if your graphics card supports up to DirectX10 and only the second if your graphics card supports up to DirectX11.
{{Clear new paragraph}}


'''Adapter'''
====GSdx====
<br />Here you can select which graphics adapter GSdx will use.
[[image:GSdx_Config_-_Linux.png|thumb|GSdx]]
Very useful for computers which have a dedicated graphics card and an onboard graphics chip, so the user can select the much faster dedicated graphics card explicitly.
To configure GSdx plugin press ''configure'' button.


'''Renderer'''  
'''Renderer'''  
<br />Here you can choose how the graphics will be rendered.
<br />Here you can choose the way the graphics will be rendered.
 
*By selecting ''"Direct3D9 (Hardware)"'', GSdx will use the Direct3D capabilities of your graphics card, boosting the emulation speed significantly.
 
*By selecting ''"Direct3D10/11 (Hardware)"'' '''(only selectable in Vista/Windows 7 with DX10/11 graphics card)''', GSdx will use its Direct3D10/11 mode which is usually the fastest mode and sometimes even more compatible as well. '''Highly recommended''' if your system supports it.
 
*By selecting ''"Direct3D9/10/11 (Software)"'', GSdx will use its built-in software renderer, which will not use your graphics card at all, but your processor instead. This way the emulation speed is greatly reduced but you get maximum compatibility. Recommended if you encounter graphics bugs with the Direct3D (Hardware) renderer.
 
*By selecting ''"OpenGL (hardware)"'', GSdx will use the OpenGL backend, which at this time is a slower equivalent of the DirectX renderers, with the same or worse compatibility. It's the best option for Linux users.
 
* By selecting ''"OpenGL (software)"'', GSdx will use the OpenGL backend in software mode, with the same characteristics as described above.


*By selecting ''"Direct3D9 (null)"'', Direct3D10/11 (null)", "Null (software)" or "Null (null)" the plugin will simply not render anything, thus not giving any output on screen. Use it only if you want to e.g. Hear some music since with this mode you get a dramatic speed increase.
*By selecting ''"OpenGL (hardware)"'', GSdx will use the OpenGL backend.
*By selecting ''"OpenGL (software)"'', GSdx will use the OpenGL backend in software mode.
*By selecting ''"Null"'', GSdx will not output anything. This mode is udes for debugging propuses.


'''Interlacing'''
'''Interlacing'''
<br />Here you are able to choose between None, Auto and 6 other interlacing techniques, which are used to remove the "shaking" of the display. '''We recommend leaving this to Auto for most games.'''
<br />Here you are able to choose between None, Auto and 6 other interlacing techniques, which are used to remove the screen "shaking" or [http://en.wikipedia.org/wiki/Interlaced_video interlacing effects]. '''We recommend leaving this on Auto for all but some picky games.'''
In parentheses, you can see what kind of effect and maybe disadvantage (e.g. like the half FPS note in blend) each one of these modes have.
In parentheses, you can see what kind of effect and maybe disadvantage (e.g. like the incorrect FPS readings in blend) each one of these modes have.
{{Tip|You can cycle through the interlacing modes when running a game by pressing the F5 key.}}
{{Tip|You can cycle through the interlacing modes when running a game by pressing the F5 key.}}
'''Scaling Subsection'''
Only available if a Hardware Renderer has been selected above. Here you can tweak various settings to improve the visual quality of your games by increasing the resolution the textures are rendered at or applying filtering. Do keep in mind that changing the native resolution of games can cause various glitches (from the usual very minor glitches to more serious ones in rare cases).


*''D3D internal resolution'': Here you can specify the exact resolution you want resources to be rendered at!This way, if your PC is powerful enough (mainly your graphics card), you can play your favorite ps2 games in much higher resolutions making the graphics crisp and more detailed.Note that the higher the resolution, the more resources the plugin will have to use, thus making emulation much slower.
=====Global Settings=====
'''OpenGL internal resolution'''
Here you can improve the visual quality of your games by increasing the resolution at which the textures are rendered. Do keep in mind that changing the native resolution of games can cause various glitches (from the usual very minor glitches to more serious ones in rare cases). On the other hand for many games (especially for 3D ones) increasing internal resolution will improve the graphics dramatically.  


*''Original PS2 Resolution - Native'': If you check this box, the plugin will render in the native resolution of the ps2 (that is why Custom Resolution and Scaling get grayed out)
*''Original PS2 Resolution - Native'': If you check this box, the plugin will render in the original resolution of the game you are emulating (that is why Custom Resolution and Scaling get grayed out).


*''Scaling'': Set it to Custom to use whatever you set in the setting below (Custom Resolution). Setting it to 2x-6x will multiply the game's internal resolution by that value and render it. So if a game's native resolution is 640x320, setting this to 3x will render it at 1920x960 (triple of the native resolution). This way some upscaling bugs are prevented which would be present if you set a Custom Resolution in the boxes below.At this time most games and graphic cards can do x2 or x3 scaling fine but get a sharp speed drop at higher settings.
*''Scaling'': This option will simply make it possible to choose an arbitrary resolution ('''Custom Resolution'''). Or you can set it to 2x-6x so that the game's internal resolution will be multiplied by that value. For instance setting this option to ''3x'' for a game with native resolution of 640x320 will render all scenes at 1920x960 (triple of the native resolution). Using simple multiplier instead of custom resolution may prevent some upscaling bugs from manifesting. As of 2014 most of graphics cards can easily render at x2 or x3 scaling but may get a sharp speed drop at higher settings.


*''Custom Resolution'': When Scaling is set to custom, you can input here whatever resolution you want the game to be rendered at.
*''Custom resolution'': Here you can specify the exact resolution you want textures to be rendered at. This way, if your PC is powerful enough (mainly your graphics card), you can play your favorite ps2 games in much higher resolutions making the graphics crisp and more detailed. Note that the higher resolution means more work for your video card, thus slowing down rendering process.


'''Shaders subsection'''
'''Custom shader settings'''


[[image:GSdx_Shade_Boost_Settings.png|thumb|left|Shade boost]]
*''Shade Boost'': This option will help you to adjust saturation, brightness and contrast of any game to your liking. Default settings are 50 on all of them.
*''Enable Shade Boost'': By checking this a new set of options will become available to you via the settings button at the right. Click settings to adjust saturation, brightness and contrast to your liking for the video output of GSdx. You can click the reset button on the lower left to set the sliders to their initial positions.


<div style="clear: both;">
*''Enable FXAA'': GSdx will apply the FXAA anti-aliasing algorithm to improve the visual quality of your games with a (usually) minor speed hit. You can also toggle FXAA on and off ''in-game'' by pressing the PageUp key.
*''Enable FXAA'': By enabling this GSdx will apply the FXAA anti-aliasing algorithm to improve the visual quality of your games with a usually minor speed hit. You can toggle FXAA on and off by pressing the PageUp key.</div>


*''Enable FX Shader'': Since version 1.2.0, PCSX2 is able to use [[external shader]] programs to add various effects and visual improvements. By default, PCSX2 comes with 4 simple scanline shaders (which you can cycle through while running a game by pressing F7). For a huge set of shader effects which include UHQ FXAA, Bilinear FS Filtering, Bicubic FS Filtering, Gaussian FS Filtering, High Quality Blended Bloom, Per-Channel Gamma Correction, Scene Tone Mapping, RGB Colour Correction, S-Curve Contrast Enhancement, Texture, Sharpening, Pixel Vibrance, Post-Complement Colour Grading, Cel Shading, Scanline Emulation, Vignette and Subpixel Dithering you can download Asmodean's shader file from our forum [http://forums.pcsx2.net/Thread-Custom-Shaders-for-GSdx?pid=334766#pid334766 HERE]. Open the zip file and extract the PCSX2Fx_Settings.txt and shader.fx files in the same directory with ''pcsx2.exe''. You can change the settings of the shader by opening the PCSX2Fx_Settings.txt and following the included instructions and finally saving the file with your changes. Use with caution as setting huge values here can have an enormous impact on speed. Note that '''you can use external shaders even with a GSdx (software) renderer,''' which is the best way to get higher visual quality with this rendering mode.
{{Tip|You can toggle the use of external shaders on and off by pressing the '''Home''' button while running a game.
}}
'''Hardware mode Subsection'''
'''Hardware mode Subsection'''
Only available if a Hardware Renderer has been selected above. Here you can change some settings for extra performance or video quality.
Only available if a Hardware Renderer has been selected above. Here you can change some settings for extra performance or video quality.


*''Texture filtering'': This tickbox has 3 states. Checked, grayed and unchecked.
*''Texture filtering'': This setting has 3 options.
**When checked, everything on screen both 2D and 3D will be bilinearly filtered.
**''Force'', everything on screen both 2D and 3D will be bilinearly filtered.
**When grayed, filtering will be done as on a PS2. This is the preferred setting.
**''Normal'', filtering will be done as on a PS2. This is the preferred setting.
**When off, bilinear filtering is disabled completely. Lowers video quality but may help some slower graphic cards.
**''Off'', bilinear filtering is disabled completely. Lowers video quality but may help some slower graphic cards.
 
*''Logarithmic Z'': This setting may help when some of the games graphics are "see through". Can be toggled only with graphics cards that do NOT support a 32bit Z-buffer.


*''Allow 8-bit textures'': Uses more efficient "palletized textures" for all rendering which reduces the graphic card RAM requirements. On the other hand it increases the processing load and can cause visual bugs. Recommended to try both and see which gives you the most performance.
*''Allow 8-bit textures'': Uses more efficient "palletized textures" for all rendering which reduces the graphic card RAM requirements. On the other hand it increases the processing load and can cause visual bugs. Recommended to try both and see which gives you the most performance.


*''Alpha Correction (FBA)'': (DX9 mode only) Keep this enabled as it fixes some blending problems that the DX9 mode has. Can also cause some issues.
*''Alpha Correction (FBA)'': (DX9 mode only) Keep this enabled as it fixes some blending problems that the DX9 mode has. Can also cause some issues.
'''Hacks Subsection'''
[[image:GSdx2 Hacks Configuration.png|thumb|left|GSdx HW Hacks]]
{{Warning|The following settings are ONLY for advanced users that know what they are doing.<br />These settings can and WILL cause serious glitches if used in games that don't need them! (only affect hardware modes).}}
Check Enable HW hacks to enable the options described below. Click configure to select which you want to enable.
*''MSAA'': Adds Anti-Aliasing of the selected level to every surface rendered. This is highly video card memory demanding and might crash PCSX2 if there's not enough RAM. For more information, read the description at the right panel of the box.
*''Skipdraw'': Skips drawing some surfaces altogether, based on how likely they are to cause issues. Specify how many surfaces should get skipped after the first problematic one is found. Try lower values first like 1-3 then use higher ones (the highest the number the higher the chance of broken/missing graphics and effects). This hack may cause random speedups as well!
*''Alpha'': Try this if your game has issues with fog like effects or shadows. In general, try it if you get graphics glitches in case it fixes them.
*''Half-pixel Offset'': This hack adds an offset to all surfaces so that some common upscaling issues get reduced. Use this when blur or halo effects seem to appear shifted up-left of where they should be.
*''Sprite'': Read the description at the right panel of the box for more information.
*''WildArmsOffset'': Known to help with lots of games. Read the description at the right panel of the box for more information.
*''Aggressive-CRC'': Read the description at the right panel of the box for more information.
*''Alpha Stencil'': Read the description at the right panel of the box for more information.
*''Nvidia Hack'': Try this hack if you own an Nvidia graphics card and experience strange stretching on and off when using scaling.
*''Disable CRCs'': Will disable all the GSdx hacks for specific games. You will usually get more bugs than without having this on, but for certain games like Shadow of the Colossus, you might prefer the output with this on.
*''TC Offset X/Y'': As the description explains, these settings can help fix some misaligment issues when using scaling. You can see some example values which are known to help Persona 3, Haunting Ground and Xenosaga. You can try using the same values for your game in case it fixes it, or try your own.


'''Software mode Subsection'''
'''Software mode Subsection'''
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*''Edge anti-aliasing (AA1)'': This box is only usable when having selected a software rendering method. When checked, the plugin will try to apply a form of anti-aliasing on the game improving the visuals. Use with caution, pretty much experimental at this time.
*''Edge anti-aliasing (AA1)'': This box is only usable when having selected a software rendering method. When checked, the plugin will try to apply a form of anti-aliasing on the game improving the visuals. Use with caution, pretty much experimental at this time.
=====Advanced Settings=====
[[image:GSdx Config - Advanced - Linux.png|thumb|left|GSdx Advanced settings]]
{{Warning|The following settings are ONLY for advanced users that know what they are doing.<br />These settings can and WILL cause serious glitches if used in games that don't need them! (only affect hardware modes).}}
'''Hacks Subsection'''
Check Enable HW hacks to enable the options described below. Click configure to select which you want to enable.
*''Alpha hack'': Try this if your game has issues with fog like effects or shadows. In general, try it if you get graphics glitches in case it fixes them.
*''Sprite hack'': Read the description at the right panel of the box for more information.
*''Log depth hack'':
*''Offset hack'': This hack adds an offset to all surfaces so that some common upscaling issues get reduced. Use this when blur or halo effects seem to appear shifted up-left of where they should be.
*''Wild Arms hack'': Known to help with lots of games. Read the description at the right panel of the box for more information.
*''Date hack'':
*''Skipdraw'': Skips drawing some surfaces altogether, based on how likely they are to cause issues. Specify how many surfaces should get skipped after the first problematic one is found. Try lower values first like 1-3 then use higher ones (the highest the number the higher the chance of broken/missing graphics and effects). This hack may cause random speedups as well!
*''Texture offset'':


'''Movie Capture'''
'''Movie Capture'''
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Press F12 twice at any time to stop the capturing. The video produced will be automatically sped up to 100% for your viewing pleasure Smile If using SPU2-X, the audio file will be saved as recording.wav in the same folder pcsx2.exe is in.
Press F12 twice at any time to stop the capturing. The video produced will be automatically sped up to 100% for your viewing pleasure Smile If using SPU2-X, the audio file will be saved as recording.wav in the same folder pcsx2.exe is in.
Hit Ok to save your changes or cancel to go back to the main Configuration window
Hit Ok to save your changes or cancel to go back to the main Configuration window
===ZeroGS===
[[image:ZeroGS_Settings.png|thumb|ZeroGS]]
ZeroGS is a DirectX 9 plugin developed by '''ZeroFrog''' and is aimed for graphics cards which support pixel shaders 2.0 or higher. As noted before if your card does not meet that requirement you will get an "Error opening gs plugin" message and PCSX2 will terminate.


*''Interlace Enable'': When this is checked some interlacing issues will be resolved (screen "shaking") although some games look better with this disabled. You can toggle it while running a game by using the "F5" key.
====GSnull Plugin====
 
*''Bilinear Filtering'': When this is checked the plugin will filter the display, smoothing out edges. This will generally drop your FPS dramatically except if you own a very powerful graphics card. You can toggle it while running a game by pressing and holding "shift" then press "F5". There are 2 types of bilinear filtering modes: '''normal bf''' and '''forced bf'''. Sometimes games will tell the GS to render textures with point sampling, not linear sampling. In normal bf mode, ZeroGS will listen to the games. In forced bf mode, it will render all textures with bilinear filtering. Forced bf can introduce unwanted artifacts at the edges of textures in some games, so be careful. However, it most cases, forced bf produces smoother looking scenes.
 
*''Anti-aliasing'': Here you can choose the level of anti-aliasing you want the plugin to use, to make edges smoother. You can toggle this while running a game by using the "F6" key. Note that this might reduce speed.
**None: Will not use any level of anti-aliasing
**''2x'': Will use 2X anti-aliasing
**''8x'': Will use 8X anti-aliasing
**''16x'': Will use 16X anti-aliasing
 
*''Wireframe rendering'': When checked the plugin will only render in wireframe, so you'll just see some polygon lines here and there.
You can toggle it while running a game by pressing "F7".
 
*''Capture avi'': You can capture a video of your gameplay just like the GSdx plugin. Press "F12" and a window will appear for codec selection. For the time being you will only be able to use XviD encoding since the rest of the codecs will crash the plugin. After you select it, you can configure the codec by pressing the configure button. Press OK and the recording process will start. Press "F12" again to stop it. The video will be saved in the PCSX2 root directory as "zerogs.avi".
 
*''Save snapshots as BMPs(default is JPG)'': What it says, with this enabled snapshots you take with "F8" will be saved as BMP files and not as JPGs files which is the default. The snapshots you take with "F8" are located in the /snaps folder of your pcsx2 directory.
 
*''Fullscreen'': Pretty simple, if you have this checked the plugin will show the output full screen instead of windowed. If you have it disabled and already running a game you can press and hold "alt" then press "enter" to go full screen.
 
*''Widescreen'': Some games support wide screen mode. By checking this, ZeroGS will automatically scale the window to 16:9.
 
*''Default Window Size'': You can check the window size ZeroGS will have when you run it by default. Options are various screen resolutions that your window will be resized to. Choose what you like best and note it will not affect speed.
{{Tip|You can press and hold the "shift" key and then press the "F7" key to toggle on and off the Frames Per Second display in ZeroGS's window.}}   
'''ZeroGS Advanced Options'''
*ZeroGS exposes a couple of extra options to tweak its various settings. Sometimes games use the Graphics Synthesizer in many unexpected ways, and sometimes it is impossible for ZeroGS to predict how exactly it should emulate the GS. Some options can convert a game from a garbage screen going at 2 frames per second to exactly what the game would look like on the ps2 going at 60 frames a second.
*If a particular set of options works very well for a particular game, then these options can saved in the game's patch file so that they are always applied every time the game is loaded. This is useful when you want these options to be enabled only for that particular game and not to affect other games.
*Each set of options in ZeroGS has a unique id. To query this id, go into the ZeroGS configuration dialog box, set the particular options, and click on the Compute OR of IDS button. Take the number generated and open the game's corresponding pnach file (usually the game's CRC.pnach). Then add in a new line zerogs=xxxxxxxx where the x's are the id.
===GSnull Plugin===
As explained at the start of this section this is a Null plugin thus it will not render anything on screen. Press Configure to get a menu with a checkbox where you can check/uncheck "Enable Logging" which will enable/disable GS logging. It should be used for debugging and developers.
As explained at the start of this section this is a Null plugin thus it will not render anything on screen. Press Configure to get a menu with a checkbox where you can check/uncheck "Enable Logging" which will enable/disable GS logging. It should be used for debugging and developers.


==Sound==
===Sound===
===SPU2-X===
====SPU2-X====
[[image:SPU2-X_Settings.png|thumb|SPU2-X]]
[[image:Spu2-X Config - Linux.png|200px|thumb|left|SPU2-X]]
The latest and best sound plugin at the time of writing this. It was first based on '''Gigaherz's''' SPU2 and later modified by '''Jake Stine (Air)''' of the PCSX2 team.
The latest and best sound plugin at the time of writing this. It was first based on '''Gigaherz's''' SPU2 and later modified by '''Jake Stine (Air)''' of the PCSX2 team.
This is the only SPU2 plugin that supports effects processing (like reverb) and Dolby Pro Logic (II) (if your sound card is able to decode it).
This is the only SPU2 plugin that supports effects processing (like reverb) and Dolby Pro Logic (II) (if your sound card is able to decode it).
It's also the most advanced in emulating the chip correctly. Many games only work with SPU2-X!
It's also the most advanced in emulating the chip correctly. Many games only work with SPU2-X!
{{Clear new paragraph}}
'''Mixing Settings'''
*''Interpolation'': Here you can select 1 out of 5 options:
*''Interpolation'': Here you can select 1 out of 5 options:
#''Nearest'': As the description says, no interpolation is done in this mode and is the fastest one.
#''Nearest'': As the description says, no interpolation is done in this mode and is the fastest one.
Line 269: Line 198:


*''Enable debug options'': Checking this will make the Configure Debug Options button available. When clicked it will present you with various logging options which can be enabled for debugging purposes. Should only be used by developers.
*''Enable debug options'': Checking this will make the Configure Debug Options button available. When clicked it will present you with various logging options which can be enabled for debugging purposes. Should only be used by developers.
'''Output settings'''


*''Module'': Here you can select 1 out of 5 settings, which are different ways of outputting sound in your system:
*''Module'': Here you can select 1 out of 5 settings, which are different ways of outputting sound in your system:
#''No sound'': Will not produce any sound (mute) resulting in best speed.
#''No sound'': Will not produce any sound (mute) resulting in best speed.
#''X Audio 2'': Works better under Vista so XP users might want to try the third option. If you have problems with Portaudio, use this method.
#''DirectSound'': Should be slightly worse than X Audio 2,use it if it works better for you.
#''Wave out'': Not recommended, option 2 or 3 should always work better.
#''Portaudio'': This is the recommended method. Uses a crossplatform library called Portaudio. This is the only option aside from no sound in Linux.
#''Portaudio'': This is the recommended method. Uses a crossplatform library called Portaudio. This is the only option aside from no sound in Linux.
#''SDL Audio'': Recommended for pulseaudio users.


*''Host API'': This is the API Portaudio will use to produce sound, if Windows WASAPI has issues, try setting this to Windows DirectSound
'''Synchronizing mode'''
 
*''Device name'': Here you can select the specific audio device you want to output sound on. If you get no sound while this is at ''Default Device'', choose your device from the dropdown menu.
 
*''WASAPI Exclusive mode'': Check this if you want SPU2-X to work in exclusive mode, blocking all other applications from using your output device.
 
*''Output Latency'': The lower the latency value the smaller audio delay you will have. You can leave this to ''Use smallest possible'' to let the plugin decide what's best for you, or set a custom value below. '''Note''' that setting latency too low WILL cause cracks and pops in sound, so change the values until you find the lowest one that works with your game without causing cracks.
   
[[image:SPU2-X_Advanced_Settings.png|100px|thumb|left|SPU2-X Advanced settings]]'''Synchronizing mode'''
#''TimeStretch'': The default and recommended setting. This keeps audio and video in sync, and also helps eliminate cracks and other sound problems. Note that if your speed is low, your sound will also be as slow as your video with this setting.
#''TimeStretch'': The default and recommended setting. This keeps audio and video in sync, and also helps eliminate cracks and other sound problems. Note that if your speed is low, your sound will also be as slow as your video with this setting.
#''Async Mix'': Makes the audio out of sync with the video, so you will get normal sound speed even if your frame rate is not optimal. '''Can cause games to hang or crash so use with caution!'''
#''Async Mix'': Makes the audio out of sync with the video, so you will get normal sound speed even if your frame rate is not optimal. '''Can cause games to hang or crash so use with caution!'''
#''None'': Audio will skip if you set this mode and you don't get max speed with the game you're running. Small FPS boost.
#''None'': Audio will skip if you set this mode and you don't get max speed with the game you're running. Small FPS boost.
#*''Advanced'': Here you can fine tune how your selected time stretcher will work. As described in the GUI, larger values are better if you are not getting good speeds while the opposite is true if you're running your game above full speed. Pressing ''Reset to Defaults'' will set all values here back in their initial setting.
<div style="clear: both">
'''Audio Expansion mode''': Here you can choose if you want the audio produced from the plugin to be expanded to your whole speaker configuration and not just in 2 channels (stereo). Only usable with the XAudio2 module.
#''Stereo'': Default setting, no audio expansion when this is selected.
#''Quadrafonic'': Will expand audio to 4 speakers
#''Surround 5.1'': Will expand audio to 5.1 surround speakers
#''Surround 7.1'': Will expand audio to 7.1 surround speakers
#*''Use a Winamp DSP plugin'': If you don't know what this is, leave it be. (Not available in Linux at the moment.)
</div>


===ZeroSPU2===
*''Latency'': The lower the latency value the smaller audio delay you will have. You can leave this to ''Use smallest possible'' to let the plugin decide what's best for you, or set a custom value below. '''Note''' that setting latency too low WILL cause cracks and pops in sound, so change the values until you find the lowest one that works with your game without causing cracks.
[[image:ZeroSPU_Settings.png|100px|thumb|left|ZeroSPU2]]
<br />
This is an SPU2 plugin developed by '''zerofrog'''.
[[image:Spu2X Advanced - Linux.png|100px|thumb|left|SPU2-X Advanced settings]]
ZeroSPU2 has the following features:
'''Advanced''': Here you can fine tune how your selected time stretcher will work. As described in the GUI, larger values are better if you are not getting good speeds while the opposite is true if you're running your game above full speed. Pressing ''Reset to Defaults'' will set all values here back in their initial setting.
{{Clear new paragraph}}


*ZeroSPU2 has a ''time-scaling feature'' just like SPU2-X. To enable this option, go into the ZeroSPU2 configuration dialog and check the correct box. The time-scaling feature works best under Windows, but is also implemented in Linux.
===Pad===
*''Real time mode'': Is a tighter time stretching mode for games that need additional accuracy and lower latency.
On the default installation of the Linux version, only ''OnePAD 0-Dev'' is available.
*''Audio/video recording'': Check the Recording box to record sound during each of your gameplays in a file called zerospu2.wav.
*''Mute'': Will mute sound, giving a bit of extra speed.


<div style="clear: both">
'''OnePAD 0-Dev'''
==Pad==
[[File:OnePAD_Config_-_Linux.png|200px|thumb|left|OnePAD 0-Dev]]
</div>
Here you will be able to use 3 plugin:
#Lilypad v0.11.0,
#Pokopom 2.1.0
#SSSPSX Pad v1.7.1.
===Lilypad===
[[image:LilyPad_Settings.png|100px|thumb|left|Lilypad]]
Go to Config =>Plugin/BIOS, select ''Lilypad v0.11.0'' and press the Configure button.


You'll see a window like this (click to enlarge):
Simply assign the inputs by pressing the button's name, and pressing the key you want to assign to it
*Lilypad is a very advanced input plugin supporting keyboards, mouse, game pads and XBOX 360 pads. Also it includes some very handy hacks for use with PCSX2 like the ESC hack or the Disable Screensaver option.
*For a very detailed description about what each setting does and how to properly configure it, visit the official thread of the plugin [http://forums.pcsx2.net/Thread-LilyPad-0-10-0 here].


<div style="clear: both">
{{Clear new paragraph}}
===Pokopom===
</div>
[[image:Pokopom_Settings.jpg|thumb|left|Pokopom]]
Go to Config =>Plugin/BIOS, select ''Pokopom 2.1.0'' and press the Configure button.
<br />You'll see a window like this (click to enlarge):
*Pokopom is a new input plugin developed by '''KrossX''' with some unique features like pressure sensitivity support, rumble with a custom curve and more.


*For a very detailed description about what each setting does and how to properly configure it, visit the official thread of the plugin [http://forums.pcsx2.net/Thread-Pokopom-KrossX-s-Pad-Plugin here] and check the Wiki for it [https://code.google.com/p/magical-tools/wiki/Pokopom here].
===CDVD===
 
<div style="clear: both">
===SSSPSX===
</div>
[[image:SSSPSX_Settings.png|thumb|left|SSSPSX]]
<br />Go to Config =>Plugin/BIOS, select ''SSSPSX Pad v1.7.1'' and press the Configure button.
<br />You'll see a window like this (click to enlarge):
*Here, you simply press on each button's name and input the key you want to assign to it. If you want to clear a key from being assigned somewhere you can click on the respective button and wait until the "Timeout: " timer reaches 0. Then the selected key will be assigned to NONE again.
*Click on the PAD1/PAD2 tabs on the upper left corner to switch from configuring controller 1 to controller 2.
*SSSPSX Pad supports analog controllers. You can assign your analog axis in the "LX,LY,RX,RY" buttons. LX is for Left analog X-Axis,LY is for Left analog Y-Axis,RX is for Right analog X-Axis,RY is for Right analog Y-Axis
*The R3 and L3 buttons are the buttons on the analog stick of the ps2 controller, R for right and L for left as usual.
 
==CDVD==
In most circumstances, you will be able to use the built in ISO loader in PCSX2 by choosing ISO in the CDVD menu, and then, under ISO Selector, either choosing an image from the list or choosing browse to add one.
In most circumstances, you will be able to use the built in ISO loader in PCSX2 by choosing ISO in the CDVD menu, and then, under ISO Selector, either choosing an image from the list or choosing browse to add one.
<br />However, if you want to use a plugin to do things such as playing a game from the actual DVD disc or creating a dump of an ISO file, choose ''Plugin'' in the CDVD menu, and then select a CDVD plugin.
<br />However, if you want to use a plugin to do things such as playing a game from the actual DVD disc or creating a dump of an ISO file, choose ''Plugin'' in the CDVD menu, and then select a CDVD plugin.
<br />By default, PCSX2 includes:
<br />By default, PCSX2 includes:
#Gigaherz's CDVD v0.8.0
#Linuz Iso CDVD
#Linuz Iso CDVD v0.9.0
#CDVDnull
#CDVDnull v0.6.0.
===Gigaherz's CDVD===
[[image:Cdvd_Gigaherz_Settings.png|thumb|Gigaherz's CDVD]]
Select Gigaherz's CDVD v0.8.0 and press configure.
*Pretty simple really, just select the drive letter from which the plugin will read the disc from. It will then directly run your PS2 game from the CD/DVD you have inserted in your drive


{{Tip|This is the only plugin that at least partially supports disc changing. If you have troubles changing a disc that is required by a game try this plugin!}}
====Linuz Iso CDVD====
===Linuz Iso CDVD===
[[image:CDVD Config Dialog - Linux.png|400px|left|thumb|Linuz Iso CDVD]]
[[image:LinuzIso_Config.png|thumb|Linuz Iso CDVD]]
Select Linuz Iso CDVD v0.9.0 and hit configure.
Select Linuz Iso CDVD v0.9.0 and hit configure.
*This plugin has the extra ability of compressing your images to save you disk space apart from running your images for the emulator.
*This plugin has the extra ability of compressing your images to save you disk space apart from running your images for the emulator.
*Click ''Select Iso'' to select the game image you want to run/compress. Once you've selected an image you can either close the config window so you can run it or press "Compress Iso" to compress it. If you selected an already compressed image you can also select "Decompress Iso" to decompress it.
*Click Select Iso to select the game image you want to run/compress. Once you've selected an image you can either close the config window so you can run it or press "Compress Iso" to compress it. If you selected an already compressed image you can also select "Decompress Iso" to decompress it.
*Under ''Compression Method'' you can select either ".Z - compress faster", which will compress your image faster but make it larger or ".BZ - compress better", which will compress your image slowly but make it smaller.
*Under Compression Method you can select either ".Z - compress faster", which will compress your image faster but make it larger or ".BZ - compress better", which will compress your image slowly but make it smaller.
*Under ''Options'' you can check/uncheck ''Enable Block Dump=>ISO name.dump''. When checked, this option will create a "ISO name".dump file in the PCSX2 root folder(where ''pcsx2.exe'' is located) from the game you ran. This file is like a small iso, '''which is mainly used for debugging'''. It will store the sectors read during the execution of the game you ran, so afterwards you will be able to load the file(using "select iso" of Linuz Iso CDVD) and run it without any image/cd/dvd. Note that if the game will try to read any other sectors from the ones not included in the dump file, it will obviously stop responding.
*Under Options you can check/uncheck Enable Block Dump=>ISO name.dump. When checked, this option will create a "ISO name".dump file in the PCSX2 root folder(where pcsx2.exe is located) from the game you ran. This file is like a small iso, which is mainly used for debugging. It will store the sectors read during the execution of the game you ran, so afterwards you will be able to load the file(using "select iso" of Linuz Iso CDVD) and run it without any image/cd/dvd. Note that if the game will try to read any other sectors from the ones not included in the dump file, it will obviously stop responding.  
===CDVD Null===
{{Clear new paragraph}}
 
====CDVD Null====
This is a Null plugin just like GSnull, meaning it simply does nothing.  
This is a Null plugin just like GSnull, meaning it simply does nothing.  
<br />It doesn't have a configuration screen for obvious reasons.
<br />It doesn't have a configuration screen for obvious reasons.


==Dev9==
===Dev9===
Here are the plugins that handle the '''HDD''' (hard disk drive) and '''ethernet''' emulation.
On the default installation of the Linux version, only ''DEV9null Driver'' is available.
<br />There is only ''Dev9null v0.5.0'' included in the 1.0.0 package, yet another Null plugin which is exactly like all the other ones.  
 
*There is a newer Dev9 plugin in development by '''Luigi__''', the ''MegaDev9'' plugin which is still in early stages but very promising. For the time being, it partially emulates the PS2 HDD. You can get it [http://pcsx2.net/download/viewcategory/9-plugins.html here].
===USB===
*Finally, there is an experimental netplayplugin from '''gigaherz''' and '''drkIIRaziel''' named ''DEV9giga-razi''. Although most of the Sony game servers are down, you can give it a try. It can be downloaded from [http://pcsx2.net/download/viewcategory/9-plugins.html here].
On the default installation of the Linux version, only ''USBnull'' is available.
{{Warning|Make sure you first follow the how to play online guide.}}
==USB==
Here are the plugins that handle '''USB''' (Universal Serial Bus) emulation. The release package includes ''USB Null v0.7.0'' which is yet another Null plugin. Nothing to configure for the above reason.
*There is a new USB plugin that supports USB mice, keyboards and lightguns by [http://forums.pcsx2.net/User-shalma Shalma] called ''Nuvee''. You can get it from our website [http://pcsx2.net/download/viewcategory/9-plugins.html here].
*Additionally, there is a new plugin developed for steering wheels by [http://forums.pcsx2.net/User-jackun jackun], which is a modification of an old USB plugin named ''Qemu''.
<br />Apparently, it fully supports various steering wheels so if you own one be sure to check it out!
<br />For more information visit the plugin's dedicated thread on our forum [http://forums.pcsx2.net/Thread-Qemu-USB-Wheel-Storage-mod here]. You can download it from our website [http://pcsx2.net/download/viewcategory/9-plugins.html here].


==Firewire==
===Firewire===
Here are the plugins that handle the Firewire port of the PS2.
On the default installation of the Linux version, only ''FWnull'' is available.
<br /> Only the ''FWnull v0.7.0'' is included in the release package. There are no other Firewire plugins available or in development.
<br />Nothing to configure for the above reason.


=Bios=
==BIOS==


[[image:Bios_with_Bios.png|thumb|left]]
[[image:Components Selector - Bios - Linux.png|thumb|left]]
On the BIOS tab of the Plugin/BIOS selector window, you'll see an identical screen to the last one of the First Time Configuration wizard, with the same usability, meaning to select a BIOS file from the list and change the folder where PCSX2 tries to find your BIOS images
On the BIOS tab of the Plugin/BIOS selector window, you'll see an identical screen to the last one of the First Time Configuration wizard, with the same usability, meaning to select a BIOS file from the list and change the folder where PCSX2 tries to find your BIOS images
<div style="clear: both">
In this list you will find your bios image, if you have one and have put it in the selected bios folder.  
In this list you will find your bios image, if you have one and have put it in the selected bios folder.  
<br />Note that the only <span style="color:red"> '''LEGAL''' </span>way of obtaining a bios is dumping it from your '''OWN''' Playstation 2 console. '''DO NOT''' ask where to get the bios in the PCSX2 forum, because it's against the [http://forums.pcsx2.net/Announcement-Global-Forum-Rules rules]. That's because the PS2 BIOS is a copyrighted material of Sony and that makes its distribution illegal, meaning we could get in trouble if it was found out that we were supplying people illegally with bios files. If your BIOS image does not even appear on list even after you have selected your right bios directory, it is an invalid image.
<br />Note that the only <span style="color:red"> '''LEGAL''' </span>way of obtaining a bios is dumping it from your '''OWN''' Playstation 2 console. '''DO NOT''' ask where to get the bios in the PCSX2 forum, because it's against the [http://forums.pcsx2.net/Announcement-Global-Forum-Rules rules]. That's because the PS2 BIOS is a copyrighted material of Sony and that makes its distribution illegal, meaning we could get in trouble if it was found out that we were supplying people illegally with bios files. If your BIOS image does not even appear on list even after you have selected your right bios directory, it is an invalid image.
<br />'''Attention''': It is recommended that you have all files for BIOS newer than the ''SCPH-10000.bin''. You will probably be able to run the bios or games without having them but there may be a chance that these affect compatibility somehow. This includes ''rom1.bin'',''rom2.bin'',''erom.bin'' and a ''SCPH-XXXXX.nvm'' file where ''XXXXX'' is the version of your bios(eg ''SCPH-34004.nvm''). This last file can be also created from PCSX2 after you configure your bios (set time zone, language, etc.) but it's better if you have this file directly ripped from your Playstation 2. Once more <span style="color: red">'''DO NOT ASK'''</span> where to get these files, since they are part of the BIOS too.</div>
<br />'''Attention''': It is recommended that you have all files for BIOS newer than the ''SCPH-10000.bin''. You will probably be able to run the bios or games without having them but there may be a chance that these affect compatibility somehow. This includes ''rom1.bin'',''rom2.bin'',''erom.bin'' and a ''SCPH-XXXXX.nvm'' file where ''XXXXX'' is the version of your bios(eg ''SCPH-34004.nvm''). This last file can be also created from PCSX2 after you configure your bios (set time zone, language, etc.) but it's better if you have this file directly ripped from your Playstation 2. Once more <span style="color: red">'''DO NOT ASK'''</span> where to get these files, since they are part of the BIOS too.
<br />
<br />
<br />Here's a quick explanation about what these files do by '''auMatt''':
<br />Here's a quick explanation about what these files do by '''auMatt''':
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So now we are done Configuring all plugins for PCSX2.
So now we are done Configuring all plugins for PCSX2.


=Folders=
==Folders==
[[image:Components Selector - Folders - Linux.png|400px|caption|left]]
Here you can change the folders where some of the files that PCSX2 creates will be stored at. By unchecking ''Use default setting'' you can click the ''Browse'' button to find a folder of your choice where PCSX2 will store: Save states, snapshots and logs/dumps respectively.
Here you can change the folders where some of the files that PCSX2 creates will be stored at. By unchecking ''Use default setting'' you can click the ''Browse'' button to find a folder of your choice where PCSX2 will store: Save states, snapshots and logs/dumps respectively.


 
{{Clear new paragraph}}
[[image:Folder_selector.png]]
 


=Core configuration=
=Core configuration=
Next are the Core PCSX2 settings which can be found under Config => Emulation settings. You'll see a window like this (click to enlarge):
Next are the Core PCSX2 settings which can be found under Config => Emulation settings. You'll see a window like this (click to enlarge):


There are 6 tabs,'' EE/IOP'', ''VUs'', ''GS'', ''GS Window'', ''Speedhacks'' and ''Gamefixes''.  
There are 6 tabs,'' EE/IOP'', ''VUs'', ''GS'', ''GS Window'', ''Speedhacks'' and ''Gamefixes''.  
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==EE/IOP==
==EE/IOP==
EE/IOP stands for ''Emotion Engine / Input Output Processor'' which are the core components of the Playstation 2. Below we'll describe the settings available to us:
EE/IOP stands for ''Emotion Engine / Input Output Processor'' which are the core components of the Playstation 2. Below we'll describe the settings available to us:
 
[[file:Emulation Settings - EE-IOP - Linux.png|300px|thumb|right]]
 
[[file:EE-IOP.png|250px]]
 


*''Emotion Engine'': Select "Recompiler" to enable the recompiler for the Emotion Engine, granting a really big speedup. It's extremely compatible, so you should always use it. By selecting "Interpreter" you will be using the really slow Interpreter mode, which in some cases is more compatible, '''but is mainly there for debugging purposes'''.
*''Emotion Engine'': Select "Recompiler" to enable the recompiler for the Emotion Engine, granting a really big speedup. It's extremely compatible, so you should always use it. By selecting "Interpreter" you will be using the really slow Interpreter mode, which in some cases is more compatible, '''but is mainly there for debugging purposes'''.
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*''Clamping mode'': These settings go from '''faster''' to '''slower''' from top to bottom. So 'None' is the fastest but least compatible and 'Full' is the slowest but most compatible. Default value here is ''Normal'' which works fine for most games without compromising speed much. Automatically changed when ''Automatic Gamefixes'' is checked under System for some games known to need a different value than default.
*''Clamping mode'': These settings go from '''faster''' to '''slower''' from top to bottom. So 'None' is the fastest but least compatible and 'Full' is the slowest but most compatible. Default value here is ''Normal'' which works fine for most games without compromising speed much. Automatically changed when ''Automatic Gamefixes'' is checked under System for some games known to need a different value than default.
*''Restore Defaults'': Click this to restore all settings to their default values (which are seen as Bold in Vista/Windows 7 or colored green in Windows XP).
*''Restore Defaults'': Click this to restore all settings to their default values (which are seen as Bold in Vista/Windows 7 or colored green in Windows XP).
{{Clear new paragraph}}


==VUs==
==VUs==
VUs stands for Vector Units which are the co-processors of the Playstation 2 working in parallel with the EE and IOP. The Playstation 2 has 2 of these co-processors called ''VU0'' and ''VU1''. Below we'll describe the settings available to us:
VUs stands for Vector Units which are the co-processors of the Playstation 2 working in parallel with the EE and IOP. The Playstation 2 has 2 of these co-processors called ''VU0'' and ''VU1''. Below we'll describe the settings available to us:


 
[[image:Emulation Settings - VUs - Linux.png|300px|thumb|right]]
[[image:VUs.png]]




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*''Clamping mode'': These settings go from '''faster''' to '''slower''' from top to bottom. So ''None'' is the fastest but least compatible and ''Extra+Preserve Sign'' is the slowest but most compatible. Default value here is ''Normal'' which works fine for most games without compromising speed much. Automatically changed when 'Automatic Gamefixes' is checked under System for some games known to need a different value than default.
*''Clamping mode'': These settings go from '''faster''' to '''slower''' from top to bottom. So ''None'' is the fastest but least compatible and ''Extra+Preserve Sign'' is the slowest but most compatible. Default value here is ''Normal'' which works fine for most games without compromising speed much. Automatically changed when 'Automatic Gamefixes' is checked under System for some games known to need a different value than default.
*''Restore Default'': Click this to restore all settings to their default values (which are seen as Bold in Vista/Windows 7 or colored green in Windows XP).
*''Restore Default'': Click this to restore all settings to their default values (which are seen as Bold in Vista/Windows 7 or colored green in Windows XP).
<br/>
<br/>
{{Tip|If you experience spikey polygons or bad geometry, try setting ''Clamping mode'' to '''Extra + Preserve Sign'''.}}
{{Tip|If you experience spikey polygons or bad geometry, try setting ''Clamping mode'' to '''Extra + Preserve Sign'''.}}
{{Clear new paragraph}}


==GS==
==GS==
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<br />Below we'll describe the settings available to us:
<br />Below we'll describe the settings available to us:


 
[[image:Emulation Settings - GS - Linux.png|300px||thumb|right]]
[[image:GS.png]]




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#''NTSC Framerate'': Sets the speed NTSC games will run at. Default (and normal) speed for these games is 59.94 FPS, but you can set this lower or higher to combine it with the above options. Hint: Setting this to lower values than normal can speed up a few games but doing so can break some games. Can only be changed via editing the ''pcsx2_vm.ini'' and changing the value after ''FramerateNTSC=''.
#''NTSC Framerate'': Sets the speed NTSC games will run at. Default (and normal) speed for these games is 59.94 FPS, but you can set this lower or higher to combine it with the above options. Hint: Setting this to lower values than normal can speed up a few games but doing so can break some games. Can only be changed via editing the ''pcsx2_vm.ini'' and changing the value after ''FramerateNTSC=''.
#''PAL Framerate'': Sets the speed PAL games will run at. Default (and normal) speed for these games is 50 FPS, but you can set this lower or higher to combine it with the above options. Hint: Setting this to lower values than normal can speed up a few games but doing so can break some games. Can only be changed via editing the ''pcsx2_vm.ini'' and changing the value after ''FrameratePAL=''.
#''PAL Framerate'': Sets the speed PAL games will run at. Default (and normal) speed for these games is 50 FPS, but you can set this lower or higher to combine it with the above options. Hint: Setting this to lower values than normal can speed up a few games but doing so can break some games. Can only be changed via editing the ''pcsx2_vm.ini'' and changing the value after ''FrameratePAL=''.
<br/>
*''Frame Skipping'': The options in this group can be used to control how frame skipping works, a technique which skips drawing some frames of a game to make it feel like it's running smoother when full speed cannot be achieved. As noted in the GUI, this feature can and will cause stuttering, flashing or other abnormal behavior depending on the game. Toggle it ingame by pressing ''Shift + F4''.
*''Frame Skipping'': The options in this group can be used to control how frame skipping works, a technique which skips drawing some frames of a game to make it feel like it's running smoother when full speed cannot be achieved. As noted in the GUI, this feature can and will cause stuttering, flashing or other abnormal behavior depending on the game. Toggle it ingame by pressing ''Shift + F4''.
#''Disabled'': When selected disables Frame Skipping, recommended if you are getting adequate speed.
#''Disabled'': When selected disables Frame Skipping, recommended if you are getting adequate speed.
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<br />'''Shift + F4''' Enables frame skipping.
<br />'''Shift + F4''' Enables frame skipping.
}}
}}
{{Clear new paragraph}}


==GS Window==
==GS Window==
Here you will be able to control various aspects of the video output of PCSX2. Below we'll describe the settings available to us:
Here you will be able to control various aspects of the video output of PCSX2. Below we'll describe the settings available to us:


 
[[image:Emulation Settings - GS Window - Linux.png|300px|thumb|right]]
[[image:GSWindow.png]]
 


*''Apect Ratio'': Here you can select:
*''Apect Ratio'': Here you can select:
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#''Standard (4:3)'': Will set the aspect ratio of your video to 4:3.
#''Standard (4:3)'': Will set the aspect ratio of your video to 4:3.
#''Widescreen (16:9)'': Does the same but with a 16:9 ratio. Keep in mind that the game's display will be stretched this way, deforming the normal display. For proper wide screen, make sure you check ''Enable Widescreen Patches'' under ''System'', or if there is no patch for your game set it in its menu (if it supports it).
#''Widescreen (16:9)'': Does the same but with a 16:9 ratio. Keep in mind that the game's display will be stretched this way, deforming the normal display. For proper wide screen, make sure you check ''Enable Widescreen Patches'' under ''System'', or if there is no patch for your game set it in its menu (if it supports it).
{{Tip|For more information regarding Widescreen, please check:
Widescreen Game Patches post [http://forums.pcsx2.net/Thread-How-do-you-enable-turbo-mode-in-the-emulator-and-how-to-get-frame-skipping-to-work this here].}}
*''Custom window size'': Set your preferred size for the video window in pixels. This does not effect the game's rendered resolution, image quality or speed in any way, it is equivalent of resizing the output window by dragging its corner with the mouse.
*''Custom window size'': Set your preferred size for the video window in pixels. This does not effect the game's rendered resolution, image quality or speed in any way, it is equivalent of resizing the output window by dragging its corner with the mouse.
*''Zoom'': As the name suggests, you can enter the percentage you want the game to be zoomed in. You can also use it while running a game by:
*''Zoom'': As the name suggests, you can enter the percentage you want the game to be zoomed in. You can also use it while running a game by:
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*''Wait for vsync on refresh'': When checked, PCSX2 will use [http://en.wikipedia.org/wiki/Analog_television#Vertical_synchronization ''vsync''] which can reduce tearing but also greatly reduces actual FPS. Applies to full screen mode and may not work with all GS plugins.
*''Wait for vsync on refresh'': When checked, PCSX2 will use [http://en.wikipedia.org/wiki/Analog_television#Vertical_synchronization ''vsync''] which can reduce tearing but also greatly reduces actual FPS. Applies to full screen mode and may not work with all GS plugins.
*''Dynamically toggle Vsync depending on frame rate'': What this option does is explained in the tooltip, leave your mouse on it until the tooltip shows.
*''Dynamically toggle Vsync depending on frame rate'': What this option does is explained in the tooltip, leave your mouse on it until the tooltip shows.
{{Tip|For more information regarding Widescreen, please check:
Widescreen Game Patches post [http://forums.pcsx2.net/Thread-How-do-you-enable-turbo-mode-in-the-emulator-and-how-to-get-frame-skipping-to-work this here].}}
{{Clear new paragraph}}


==Speed Hacks==
==Speed Hacks==
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<br />Also note that these affect certain games only, so you might not get any speed up depending on the game. Below we'll describe the settings available to us:
<br />Also note that these affect certain games only, so you might not get any speed up depending on the game. Below we'll describe the settings available to us:


 
[[image:Emulation Settings - Speedhacks - Linux.png|300px|thumb|right]]
[[image:Speedhacks.png]]




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***''MTVU (Multi-Threaded microVU1)'': Check this to use a third core for emulating the ''VU1'' unit of the PS2. This speed hack provides a '''large''' speed boost for processors''' with 3 cores or more''', while having extremely high compatibility (causes problems only in a handful of games). Note that some games might not get a good speed increase (depends how much they use the VU1 unit). There are also reports of speed boosts even on dual core processors.
***''MTVU (Multi-Threaded microVU1)'': Check this to use a third core for emulating the ''VU1'' unit of the PS2. This speed hack provides a '''large''' speed boost for processors''' with 3 cores or more''', while having extremely high compatibility (causes problems only in a handful of games). Note that some games might not get a good speed increase (depends how much they use the VU1 unit). There are also reports of speed boosts even on dual core processors.
*''Restore defaults'': Click this to restore all settings to their default values (which actually disables all hacks in this tab).
*''Restore defaults'': Click this to restore all settings to their default values (which actually disables all hacks in this tab).
{{Clear new paragraph}}


==Game fixes==
==Game fixes==
As the name implies, these are special game fixes for some games which for some reason emulating them requires something special. Note that the team has no intention of keeping hacks for specific games, these are there temporarily until a proper fix is found so they can be removed. Many of these are automatically applied when ''Automatic Gamefixes'' is checked under System.
As the name implies, these are special game fixes for some games which for some reason emulating them requires something special. Note that the team has no intention of keeping hacks for specific games, these are there temporarily until a proper fix is found so they can be removed. Many of these are automatically applied when ''Automatic Gamefixes'' is checked under System.


 
[[image:Emulation Settings - Gamefixes - Linux.png|300px|thumb|right]]
[[image:GameFixes.png]]




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*''Ignore Bus Direction on Path 3 Transfer'': Fixes '''Hotwheels'''.
*''Ignore Bus Direction on Path 3 Transfer'': Fixes '''Hotwheels'''.
*''Switch to GSdx software rendering when an FMV plays'': With this checked, ''GSdx'' will automatically switch to a software renderer when it detects a video playing and back to hardware when it's done. More of a convenience setting than a hack, it is very useful considering the number of games that have issues with videos on hardware renderers of GSdx.
*''Switch to GSdx software rendering when an FMV plays'': With this checked, ''GSdx'' will automatically switch to a software renderer when it detects a video playing and back to hardware when it's done. More of a convenience setting than a hack, it is very useful considering the number of games that have issues with videos on hardware renderers of GSdx.
{{Clear new paragraph}}


==Presets==
==Presets==
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'''Config menu'''
'''Config menu'''
*''Emulation Settings'': Will open the Emulation Settings screen which we described in the [[#Core_configuration|Core Settings]] section of this guide.
*''Emulation Settings'': Will open the Emulation Settings screen which we described in the [[#Core_configuration|Core Settings]] section of this guide.
*''Memory cards'': Will open the memcard manager:
[[image:MemoryCard Manager - Linux.png|300px|thumb|left|The Memory Card manager]]
*''Memory cards'': Will open the [[Memcard|memcard]] manager:
**By clicking browse you can specify a custom folder from which PCSX2 will try loading its memory cards.
**By clicking browse you can specify a custom folder from which PCSX2 will try loading its memory cards.
**Select any one memcard from the list to have the Duplicate,Rename,Delete and Eject buttons available. Duplicate creates a copy of the selected memcard, Rename changes its filename, delete deletes it and **Eject removes it from the assigned slot.
**Select any one memcard from the list to have the Duplicate,Rename,Delete and Eject buttons available. Duplicate creates a copy of the selected memcard, Rename changes its filename, delete deletes it and **Eject removes it from the assigned slot.
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**Select any memcard in the -Unused- list to enable the Insert button, which will bring out a dialog for you to choose in which port you want to insert the selected memcard.
**Select any memcard in the -Unused- list to enable the Insert button, which will bring out a dialog for you to choose in which port you want to insert the selected memcard.
**Auto-Eject Memcards when loading save states: Description is in the GUI, recommended to be checked.
**Auto-Eject Memcards when loading save states: Description is in the GUI, recommended to be checked.
[[image:MemcardManager.png|float|400px]]
{{Clear new paragraph}}
 
*''Plugin/BIOS selector'': Will open the Plugin/BIOS selector screen where you can change plugins, BIOS used and folders which we described at the start of this guide.
*''Plugin/BIOS selector'': Will open the Plugin/BIOS selector screen where you can change plugins, BIOS used and folders which we described at the start of this guide.
The follwing entries will open the configuration screen for the selected plugin, respectively (Video/Audio/Pad/Dev9/USB/Firewire).
The follwing entries will open the configuration screen for the selected plugin, respectively (Video/Audio/Pad/Dev9/USB/Firewire).
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For a full list of currently supported keyboard shortcuts, you can check page 4 of the PCSX2 readme.
For a full list of currently supported keyboard shortcuts, you can check page 4 of the PCSX2 readme.
<br />PCSX2 also supports overriding the hotkeys set by using a custom made ini file (''PCSX2_keys.ini''). For instructions on how to create it, visit this [https://code.google.com/p/pcsx2/source/detail?r=4917 link].
<br />PCSX2 also supports overriding the hotkeys set by using a custom made ini file (''PCSX2_keys.ini''). For instructions on how to create it, visit this [https://code.google.com/p/pcsx2/source/detail?r=4917 link].
<br />If you still have problems using the emulator, post your problem in the PCSX2 forums [http://forums.pcsx2.net/ here] '''after reading the rules carefully'''.
<br />If you still have problems using the emulator, post your problem in the PCSX2 forums [http://forums.pcsx2.net/Forum-General-Discussion-and-Support-Linux here] '''after reading the rules carefully'''.


=Further reading=
=Further reading=
Did you find a bug and want to report to the developers?
*Did you find a bug and want to report it to the developers? Your first step is following the instructions on the following [http://forums.pcsx2.net/Thread-Sticky-How-to-use-this-forum-read-BEFORE-posting forum thread].
<br />The first thing to do is reading the following forum [http://forums.pcsx2.net/Thread-Sticky-How-to-use-this-forum-read-BEFORE-posting post]. You're going to find the instructions on how to properly report bugs to the dev team.
<br />
<br />
<br />A list of other usefull guides on this wiki can be found [http://wiki.pcsx2.net/index.php/Category:Guides here]
*PCSX2 has command line support, you can find out more [[Commandline support|here]].
<br />
<br />
<br />Information about compiling and developement can be found [http://forums.pcsx2.net/Forum-Developer-Discussion here]  
*A list of other useful guides on this wiki can be found at [[:Category:Guides]]
<br />
*Information on compiling the sorce code and developement can be found [http://forums.pcsx2.net/Forum-Developer-Discussion here].
 
=Credits=
=Credits=
<br />Thanks to '''Gigaherz''' for pointing out how to make the index work with Firefox on the [http://pcsx2.net/config-guide/official-english-pcsx2-configuration-guide.html web version].
<br />This guide was originally written by '''Bositman''', you can find it [http://pcsx2.net/config-guide.html here].
<br />
<br />Thanks to '''Gigaherz''' for pointing out how to make the index guide work with Firefox on the [http://pcsx2.net/config-guide/official-english-pcsx2-configuration-guide.html web version].
<br />Many thanks to '''Regulus''' for the background and the smilies script on the [http://pcsx2.net/config-guide/official-english-pcsx2-configuration-guide.html web version] and for his help.
<br />Many thanks to '''Regulus''' for the background and the smilies script on the [http://pcsx2.net/config-guide/official-english-pcsx2-configuration-guide.html web version] and for his help.
<br />Thanks to '''Razor Blade''' for fixing the image borders.
<br />Thanks to '''Razor Blade''' for fixing the image borders.
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<br />Thanks to '''Falcon4ever''' for bugging me with XHTML validation.
<br />Thanks to '''Falcon4ever''' for bugging me with XHTML validation.
<br />Thanks to '''rama''' for helping me with some explanations.
<br />Thanks to '''rama''' for helping me with some explanations.
<br />Original guide mde by '''Bositman'''.
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