User:DoctorMuerte/test2: Difference between revisions

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==EE/IOP==
==EE/IOP==
EE/IOP stands for ''Emotion Engine / Input Output Processor'' which are the core components of the Playstation 2. Below we'll describe the settings available to us:
EE/IOP stands for ''Emotion Engine / Input Output Processor'' which are the core components of the Playstation 2. Below we'll describe the settings available to us:
[[file:EE-IOP.png|300px|thumb|right]]
[[file:Emulation Settings - EE-IOP - Linux.png|300px|thumb|right]]
 


*''Emotion Engine'': Select "Recompiler" to enable the recompiler for the Emotion Engine, granting a really big speedup. It's extremely compatible, so you should always use it. By selecting "Interpreter" you will be using the really slow Interpreter mode, which in some cases is more compatible, '''but is mainly there for debugging purposes'''.
*''Emotion Engine'': Select "Recompiler" to enable the recompiler for the Emotion Engine, granting a really big speedup. It's extremely compatible, so you should always use it. By selecting "Interpreter" you will be using the really slow Interpreter mode, which in some cases is more compatible, '''but is mainly there for debugging purposes'''.
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{{Clear new paragraph}}
{{Clear new paragraph}}
==VUs==
==VUs==
VUs stands for Vector Units which are the co-processors of the Playstation 2 working in parallel with the EE and IOP. The Playstation 2 has 2 of these co-processors called ''VU0'' and ''VU1''. Below we'll describe the settings available to us:
VUs stands for Vector Units which are the co-processors of the Playstation 2 working in parallel with the EE and IOP. The Playstation 2 has 2 of these co-processors called ''VU0'' and ''VU1''. Below we'll describe the settings available to us:
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