User:DoctorMuerte/test2: Difference between revisions
m
→Graphics (GS) plugins
DoctorMuerte (talk | contribs) (Undo revision 28323 by DoctorMuerte (talk)) |
DoctorMuerte (talk | contribs) |
||
Line 89: | Line 89: | ||
First, you will want to check what version of pixel shaders and DirectX (on Windows) your graphic card supports. You can do that [http://www.gpureview.com/videocards.php here]. | First, you will want to check what version of pixel shaders and DirectX (on Windows) your graphic card supports. You can do that [http://www.gpureview.com/videocards.php here]. | ||
<br /> | <br /> | ||
You'll have | You'll have 2 GS plugins installed by default with PCSX2 1.2.1: | ||
<br /> | <br /> | ||
* | *ZZ Ogl PG 0.4.0 | ||
* | *GSdx 0.1.16 | ||
GSdx is an OpenGL '''Gabest''' which recently got greatly improved in both speed and image quality. It requires at least pixel shaders 2 and SSE2 to work and Vista/Windows 7/8 with a DirectX 10 compliant graphics card for the DirectX10/11 mode. ZeroGS is a very old plugin which has not been updated in years. Still a very small number of games works better with this plugin than with GSdx, you can try it as a '''last resort'''. GSnull is, as the name suggests, a null graphics plugin which will not output any kind of video. It is used for debugging purposes. | |||
GSdx | |||
====GSdx==== | ====GSdx==== |