User:DoctorMuerte/test1: Difference between revisions

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(I'm addicted to testing.)
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__NOTOC__
==[[GSdx]]-specific combinations 1==
<!--       BEGIN OF ABOUT THIS WIKI    -->
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 100%"
[[image:PCSX2 Logo.png|150px|baseline]]This wiki is intended as the source of any kind of information about the PCSX2 emulator, including installing and setting up for Windows, GNU/Linux and Mac environments, and how to compile your own version. It also features a wide set of guides for you to take advantage of the advanced features of this emulator. Lastly, this Wiki has a database of the the games that can be run and their compatibility. This information can be easily updated by any PCSX2 user who wishes to contribute to this site, as the main purpose of the wiki is to keep track of the playability of games and provide users with tips on how to best configure PCSX2. We currenlty have '''{{NUMBEROFACTIVEUSERS}}''' active users, '''{{PAGESINCATEGORY:Games}}''' games listed and '''{{PAGESINCATEGORY:Guides}}''' guides are available.
|-style="background: #f2f2f2"
<!--       END OF ABOUT THIS WIKI      -->
|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|style="width: 10%"|'''F5'''
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}


==[[GSdx]]-specific combinations 2==
<center>
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
|-style="background: #f2f2f2"
|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|style="width: 10%"|'''F5'''
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
</center>


<!--        BEGIN OF BIG LINKS          -->
==[[GSdx]]-specific combinations 3==
<center>
<center>
{|style=" border: 0px; text-align: center; color: #000000"
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
|style="width: 15%; border: 0px solid #000000"|[[image:WebsiteMainIcon.png|100px|link=http://pcsx2.net/]]<br /> '''Website'''
|-style="background: #f2f2f2; text-align: center"
|style="width: 5%"|
|'''Hotkey'''
|style="width: 15%; border: 0px solid #000000"|[[image:DevBuildsMainIcon.png|100px|link=http://buildbot.orphis.net/pcsx2/]]<br /> '''Developer Builds'''
|'''Action'''
|style="width: 5%"|
|- style="vertical-align: top"
|style="width: 15%; border: 0px solid #000000"|[[image:YouTubeMainIcon.png|100px|link=https://www.youtube.com/user/PCSX2team]]<br /> '''YouTube Channel'''
|style="width: 10%"|'''F5'''
|style="width: 5%"|
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|style="width: 15%; border: 0px solid #000000"|[[image:ForumsMainIcon.png|100px|link=http://forums.pcsx2.net/]]<br /> '''Forums'''
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
|}
</center>
</center>
<!--        END OF BIG LINKS          -->


<!--        BEGIN OF GUIDES            -->
==[[GSdx]]-specific combinations 4==
{|style="width: 100%; border: 0px solid #000000; vertical-align: top"
<center>
|style="width: 33%"|'''Installing and setting up'''
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
|style="width: 34%"|'''Miscellaneous'''
|-style="background: #a7d7f9"
|style="width: 33%"|'''For developers'''
|'''Hotkey'''
|-
|'''Action'''
|style="vertical-align: top"|
|- style="vertical-align: top"
*[[image:Winlogo.png]] [http://wiki.pcsx2.net/index.php/Setting_up_Windows_version Setting up Windows version]
|style="width: 10%"|'''F5'''
*[[image:Linlogo.png]] [http://wiki.pcsx2.net/index.php/Setting_up_Linux_version Setting up Linux version]
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
*[[image:Maclogo.png]] [http://wiki.pcsx2.net/index.php/Setting_up_Mac_version Setting up Mac Version]
|- style="vertical-align: top"
|style="vertical-align: top"|
|'''F7'''
*[http://wiki.pcsx2.net/index.php/Command-line_support Command-line arguments]
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
*[http://wiki.pcsx2.net/index.php/GSdx Gsdx]
|- style="vertical-align: top"
*[http://wiki.pcsx2.net/index.php/Hotkeys Hotkeys]
|'''Insert'''
|style="vertical-align: top"|
|Toggles software mipmapping.
*[http://wiki.pcsx2.net/index.php/PCSX2_Documentation/Compiling_on_Windows Compiling for Windows]
|- style="vertical-align: top"
*[http://wiki.pcsx2.net/index.php/PCSX2_Documentation/Compiling_on_Linux Compiling for Linux]
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
|}
<!--        END OF GUIDES              -->
</center>


==[[GSdx]]-specific combinations 5==
<center>
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
|-style="background: #a7d7f9; text-align: center"
|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|style="width: 10%"|'''F5'''
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
</center>


<!--       BEGIN OF GETTING INVOLVED  -->
==[[GSdx]]-specific combinations 6==
The contents on this site are added and maintained by the PSCX2 user's community from all over the world. Anybody can contribute to this Wiki whether he or she is a new or an advanced user.
<center>
 
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
If you want to help improve the Wiki you are more than welcome! We encourage you to expand the articles while you're viewing it, finding the page of a game you've played recently and create it if it doesn't exists (you can copy/paste from a complete article and then edit it), expand it if it's a stub or misses information, or update it if you see outdated info on it. You can also write a guide if you've found an external program that can be used in conjunction with PCSX2 (such as visual enhancements, controller support, cheating, external launchers).
|-style="background: #000000; color: #fdfdfd"
 
|'''Hotkey'''
Every contribution, no matter how large or small is, will help this wiki. Do not be afraid to make edits - you cannot break anything!
|'''Action'''
 
|- style="vertical-align: top"
'''Wikis are unbreakable but useless without your support'''.
|style="width: 10%"|'''F5'''
 
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
Your first step is the guide on [http://wiki.pcsx2.net/index.php/Help!_How_to_contribute_guide how to contribute to this Wiki].
|- style="vertical-align: top"
If it's your first time editing articles on a Wiki, the following links will guide you through your first steps on learning the MediaWiki markup language:
|'''F7'''
* [http://www.mediawiki.org/wiki/Help:Contents MediaWiki Handbook]
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
* [http://www.wikipedia.org/wiki/Wikipedia:Tutorial Wikipedia tutoral]
|- style="vertical-align: top"
In case you have any questions, you can:
|'''Insert'''
*Ask on the talk page of the [http://wiki.pcsx2.net/index.php/PCSX2_Wiki:Community_Portal Community portal]. Remember to sign your messages, [https://www.mediawiki.org/wiki/Help:Signatures click here to learn how to]
|Toggles software mipmapping.
*Visit the following [http://forums.pcsx2.net/Thread-PCSX2-Wiki-collaboration-thread forum thread] where your can introduce yourself and ask your questions to the community.
|- style="vertical-align: top"
 
|'''Home'''
 
|Toggles on and off [[external shaders]].
*[[:Category:Infobox stubs|This is a list of stub articles that need attention and expansion]]
|- style="vertical-align: top"
*[[:Category:Article stubs|General stub articles that need attention and expansion]]
|'''Page Up'''
<!--       END OF GETTING INVOLVED    -->
|Toggles FXAA mode.
 
|- style="vertical-align: top"
 
|'''Delete'''
 
|Toggles software anti-aliasing (AA1).
 
|}
 
</center>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
<!--       BEGIN OF GAME COMPAT        -->
 
''I'm leaving this section here in case Ngng wants to relocate it, change it, o whatever he sees nesesary''
 


==[[GSdx]]-specific combinations 7==
<center>
<center>
{|style=" border: 0px; text-align: center; color: #000000"
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
|style="width: 15%; border: 0px solid #000000"|[[image:GamepadWikipedia.png|Placeholder icon|100px|]]<br /> '''Browse all games'''
|-style="background: #000000; color: #fdfdfd; text-align: center"
|style="width: 5%"|
|'''Hotkey'''
|style="width: 15%; border: 0px solid #000000"|[[image:Gamepad_OK.png|Placeholder icon|100px|]]<br /> '''Games fully compatible'''
|'''Action'''
|style="width: 5%"|
|- style="vertical-align: top"
|style="width: 15%; border: 0px solid #000000"|[[image:Gamepad_Ingame.png|Placeholder icon|100px|]]<br /> '''Games that go ingame'''
|style="width: 10%"|'''F5'''
|style="width: 5%"|
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|style="width: 15%; border: 0px solid #000000"|[[image:Gamepad_Broken.png|Placeholder icon|100px|]]<br /> '''Unplayable games'''
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
|}
</center>
</center>
<!--        END OF GAME COMPAT          -->

Revision as of 08:27, 11 May 2015

GSdx-specific combinations 1

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 2

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 3

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 4

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 5

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 6

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 7

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).