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It comes from here: [http://wiki.pcsx2.net/index.php/Talk:Hotkeys Hetkeys talk page]




'''WINDOWS GUIDE PROPOSAL'''<br />
10% - 90& and 70% total width?
http://pcsx2.net/config-guide/official-english-pcsx2-configuration-guide.html<br />
http://wiki.pcsx2.net/index.php/Setting_up_Windows_version<br />
http://forums.pcsx2.net/Thread-Official-English-PCSX2-configuration-guide-v1-2-1<br />
<br />


[[Image:minilogo.png]]<br /><br /><br /><br />
Centered table?
In this guide we will try to explain how to download, install and properly configure PCSX2 1.2.1 on a Windows environment, and also give some tips for running games.
<br />
You can also watch the video configuracion guide [https://www.youtube.com/embed/plo8rMytBNg?wmode=transparent&rel=0&autoplay=1&fs=1&start=0 here]. Part of this guide has been translated to many languages, you can find those translations [http://pcsx2.net/config-guide/guide-translations.html here]. Also the user [http://forums.pcsx2.net/User-avih avih] made a shorter version of the official guide [http://forums.pcsx2.net/Thread-Quick-Start-PCSX2-Configuration-Guide-v1-0-0 here]
<br />
=Overview=
PCSX2 is a [http://en.wikipedia.org/wiki/PlayStation_2 Playstation 2] emulator capable of running commercial games. It's an open source proyect and runs on Windos, Mac and Linux. Like its predecessor project PCSX (a PlayStation emulator), is based on a PSEmu Pro spec plug-in architecture, separating several functions from the core emulator. PCSX2 requires a copy of the PS2 BIOS, which is not available for download from the developers, due to the copyright concerns and legal issues associated with it.
<br /><br />
=Prerequisites=


===Bios===
Colors?
You will need the BIOS file from your Playstation 2 console. This is not included with PCSX2 since it is a Sony copyright so you have to get it from your console. Visit the [http://pcsx2.net/download/releases/tools/viewcategory/14-tools.html tools section] on the PCSX2 site to find out how to do this.


===Minimum settings===
Centered column headers?
These are the minimum system requirements tu run PCSX2, bear in mind most games will be unplayable slow:


*CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
*GPU: Any that supports Pixel Shader model 2.0, except Nvidia FX series (broken SM2.0, too slow anyway)
*512MB RAM (note Vista needs at least 2GB to run reliably)


===Recomended settings===
==[[GSdx]]-specific combinations 1==
These are the recommended system specifications to run PCSX2:
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 100%"
|-style="background: #f2f2f2"
|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|style="width: 10%"|'''F5'''
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}


*Windows Vista / Windows 7 (32bit or 64bit) with the latest DirectX
==[[GSdx]]-specific combinations 2==
*CPU: Intel Core 2 Duo @ 3.2 GHz or better OR i3/i5/i7 @ 2,8 GHz or better OR AMD Phenom II @ 3,2 GHz or better
<center>
*GPU: 8800gt or better (for Direct3D10 support)
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
*RAM: 1GB on Linux/Windows XP, 2GB or more on Vista / Windows 7
|-style="background: #f2f2f2"
Warning: Because of the nature of emulation, even if you meet the recommended requirements there will be games that will NOT run at full speed, due to emulation bugs or other limitations.
|'''Hotkey'''
<br /><br />
|'''Action'''
=Getting PCSX2=
|- style="vertical-align: top"
You can get PCSX2 for Windows [http://pcsx2.net/download/releases/windows/viewcategory/6-windows.html here]. There are 3 versions available for download: standalone installer, web-installer and Windows binaries.
|style="width: 10%"|'''F5'''
===Standalone Installer===
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
This will download the installer for the latest stable version of PCSX2. After opening it, you will be able to select the installation options and the installation folder.
|- style="vertical-align: top"
<br />[[image:PSCX2 Installer.png]]
|'''F7'''
<br />
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
The installer is algo going to create the following folders (that can be set to a different path afterwards) under the user's My Documents folder:
|- style="vertical-align: top"
*bios: This is where you should store the bios file of your PS2, PCSX2 will look for it here by default.
|'''Insert'''
*cheats_ws: Cheats will be store and read from here.
|Toggles software mipmapping.
*inis: This folder is responsible to hold the configuration files for the emulator. You can make PSCX2 load different configurations for each game with [http://forums.pcsx2.net/Thread-blog-The-return-of-the-Commandline?pid=118520#pid118520 command line arguments].
|- style="vertical-align: top"
*logs: Emulator logs are going to be stored here
|'''Home'''
*snaps: Screenshots taken with the F? key are stored here.
|Toggles on and off [[external shaders]].
*sstates: Savestates here.
|- style="vertical-align: top"
===Web installer===
|'''Page Up'''
The web installer downloads the installation files during the installation process.
|Toggles FXAA mode.
===Windows binaries===
|- style="vertical-align: top"
This option download the folder containing the Windows binaries.
|'''Delete'''
<br />
|Toggles software anti-aliasing (AA1).
Ideal to keep the application portable, you will need 7-Zip to decompress the file, you can find it [http://www.7-zip.org/ here]. You need the Visual Studio 2013 redistributable for this version to work. Download it [http://download.microsoft.com/download/2/E/6/2E61CFA4-993B-4DD4-91DA-3737CD5CD6E3/vcredist_x86.exe here].
|}
<br />
</center>
The emulator is going to create the folders mentioned on [#Standalone_Installer '''Standalone Installer'''] at the first run.
==First Run==
<br />
=Plugin configuration=
===Graphics plugin configuration===
===Sound plugin configuration===
===Pad plugin configuration===
===CDVD plugin configuration===
===Dev9 plugin configuration===
===USB plugin configuration===
===Firewire plugin configuration===


=Bios configuration=
==[[GSdx]]-specific combinations 3==
=Core configuration=
<center>
=Section 5=
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
=Section 6=
|-style="background: #f2f2f2; text-align: center"
|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|style="width: 10%"|'''F5'''
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
</center>
 
==[[GSdx]]-specific combinations 4==
<center>
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
|-style="background: #a7d7f9"
|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|style="width: 10%"|'''F5'''
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
</center>
 
==[[GSdx]]-specific combinations 5==
<center>
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
|-style="background: #a7d7f9; text-align: center"
|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|style="width: 10%"|'''F5'''
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
</center>
 
==[[GSdx]]-specific combinations 6==
<center>
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
|-style="background: #000000; color: #fdfdfd"
|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|style="width: 10%"|'''F5'''
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
</center>
 
==[[GSdx]]-specific combinations 7==
<center>
{|class="wikitable" style="background: #fdfdfd; vertical-align: top; border-collapse: collapse; width: 70%"
|-style="background: #000000; color: #fdfdfd; text-align: center"
|'''Hotkey'''
|'''Action'''
|- style="vertical-align: top"
|style="width: 10%"|'''F5'''
|Cycles through GS plugin's [[Setting up Windows version#GSdx|de-interlacing]] modes.
|- style="vertical-align: top"
|'''F7'''
|Cycles through [[GSdx#List of ingame keys|"pixel geometry"]] modes activating different shaders (there are 4 different shaders and the default mode).
|- style="vertical-align: top"
|'''Insert'''
|Toggles software mipmapping.
|- style="vertical-align: top"
|'''Home'''
|Toggles on and off [[external shaders]].
|- style="vertical-align: top"
|'''Page Up'''
|Toggles FXAA mode.
|- style="vertical-align: top"
|'''Delete'''
|Toggles software anti-aliasing (AA1).
|}
</center>

Latest revision as of 08:32, 11 May 2015

It comes from here: Hetkeys talk page


10% - 90& and 70% total width?

Centered table?

Colors?

Centered column headers?


GSdx-specific combinations 1

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 2

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 3

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 4

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 5

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 6

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).

GSdx-specific combinations 7

Hotkey Action
F5 Cycles through GS plugin's de-interlacing modes.
F7 Cycles through "pixel geometry" modes activating different shaders (there are 4 different shaders and the default mode).
Insert Toggles software mipmapping.
Home Toggles on and off external shaders.
Page Up Toggles FXAA mode.
Delete Toggles software anti-aliasing (AA1).