Ultimate Spider-Man: Difference between revisions

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{{infobox
{{infobox
|image            = UltimateSpiderMan_PS2_BOX-USboxart_160w.jpg
|image            = UltimateSpiderMan_PS2_BOX-USboxart_160w.jpg
|caption          = Ultimate Spider-Man
|caption          =  
|developer        = Treyarch
|developer        = Treyarch
|publisher        = [[Activision]] (US, EU, AU), [[Taito Corporation]] (JP)
|publisher        = [[Activision]] (US, EU, AU), [[Taito Corporation]] (JP)
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{{Issue
{{Issue
|IssueName=Weird Textures
|IssueName=Broken textures
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description= Texture cache issues which makes things look awful.
|Description=There are texture cache issues which makes game look awful.
|Workaround= Use software mode.
|Workaround=Use "Software mode".
}}
}}


{{Issue
{{Issue
|IssueName=Slow Performance
|IssueName=Slow performance
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description= FPS takes a hit while playing.
|Description=FPS takes a hit while playing.
|Workaround= Use software mode and/or reduce upscaling.
|Workaround=Use "Software mode" and/or reduce upscaling.
}}
}}



Revision as of 21:22, 7 March 2023


Ultimate Spider-Man

Game general and emulation properties:
ESRB rating: T (Language, Violence)
PEGI rating: 12+
OFLC rating: M
Widescreen supported natively
Software rendering only
Languages supported:
English: SLES-53390 & SLES-53391 & SLUS-20870 & SLUS-21285 & SLUS-20870GH
Japanese: SLPM-66404 & TCPS-10158
German: SLES-53391
French: SLES-53391
Spanish: SLES-53391
Italian: SLES-53391
Region NTSC-U:
Serial numbers: SLUS-20870
SLUS-21285 (Limited Edition)
SLUS-20870GH (Greatest Hits)
Release date: September 22, 2005
September 26, 2005 (Limited Edition)
2006 (Greatest Hits)
CRCs: FDD12792
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53390
SLES-53672 (Limited Edition)
SLES-53391
Release date: October 14, 2005
2006 (Platinum)
2005 (Limited Edition; Australia)
CRCs: FDD12792
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66404
TCPS-10158
Release date: August 24, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Treyarch
Publisher(s): Activision (US, EU, AU), Taito Corporation (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN8.9/10, Metacritic74/100
Game description: Based on the comic book of the same name, Ultimate Spider-Man lets you play as either the hero Spider-Man or his arch-nemesis, Venom. Use the unique combat techniques of either Spider-Man or Venom to battle a host of Spider-Man characters. Artistic contributions by the creators of the series make for an authentic Spider-Man experience.
Stylistically, the game differs from its predecessor, Spider-Man 2, in that it employs what has been dubbed, "Comic Inking Animation technology," a form of cel shading intended to simulate the appearance of a comic-book.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD Phenom II X6 1065T @ 2.9Ghz
  • AMD Radeon HD 6670
1.1.0 (r5355) GSdx 5346
  • SPU2-X r5317 2.0.0
  • LilyPad 0.11.0 (r5258)
BIOS: 2.20 JasonBreen
PAL Windows
  • AMD Athlon II X3 440 @ 3.0 Ghz
  • Nvidia GeForce GTS 450 1024MB
1.1.0 (r5593) GSDX
  • SPU2-X
  • ?
Europe v02.00(14/06/2004), Recommended + MTVU, Automatic Game Fixes, Hardware mode is full of texture glitches and is even slower than software mode. So you have to play in software mode. Game initially works stable but after about 5-10 minutes the console starts showing lots of "GSdx: out-of-memory: texturing temporarily disabled" accompanied by the game screen shortly becoming darker and PCSX2 eventually crashes., Glitchy and slow hardware mode. GSdx runs out of memory after some time of gameplay and crashes.
NTSC-U Windows 8.1
  • Intel i5 4690k @ 4.5gHz
  • Geforce GTX 970
1.2.1 GSdx 0.1.16 (DX11 Software)
  • SPU2-x 2.0.0
  • LilyPad 0.11.0
When using hardware mode, there are missing and flickering textures, so software mode must be used. The game also uses up quite a bit of RAM, causing GSdx out of memory texturing issues leading to an eventual CTD. This will happen even if PCSX2 has been manually patched to utilize up to 4 GB of RAM. To fix this, I used Razer Cortex to shut down unneeded background processes to free up as much RAM as possible and I haven't had a crash since. There's also a minor glitch where the eyes on Spider-Man's mask are yellow or blue in color, which I haven't found a fix for. Other than that, the game ran at a consistent 60 FPS with mVU Flag Hack, MTVU, and EE Cylcerate at 2 along with the standard speedhacks. Zanzkebar
PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 5899 .svn GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), No Bugs.


Trivia

  • Original names: アルティメットスパイダーマン (SLPM-66404)
  • The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu (the game does not have a real built-in widescreen, the image will be stretched)

Known Issues

Broken textures

  • Status: Active
  • Type: Serious
  • Description: There are texture cache issues which makes game look awful.
  • Workaround: Use "Software mode".

Slow performance

  • Status: Active
  • Type: Serious
  • Description: FPS takes a hit while playing.
  • Workaround: Use "Software mode" and/or reduce upscaling.

Gallery

Public compatibility forum links