UEFA Champions League 2006-2007: Difference between revisions

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(if mipmapping set to auto there is no problem with hw renderers anymore.)
m (→‎top: Upgrading links to HTTPS with AutoWikiBrowser in Bot mode)
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|wikipedia        = [https://en.wikipedia.org/wiki/UEFA_Champions_League_2006%E2%80%932007 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/UEFA_Champions_League_2006%E2%80%932007 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/937754-uefa-champions-league-2006-2007 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/937754-uefa-champions-league-2006-2007 Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/937754-uefa-champions-league-2006-2007/index.html GameRankings]|73/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/uefa-champions-league-2006-2007 Metacritic]|72/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/937754-uefa-champions-league-2006-2007/index.html GameRankings]|73/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/uefa-champions-league-2006-2007 Metacritic]|72/100}}
|cpu-intensive    = 1
|cpu-intensive    = 1
|sw-rendering-only = 0
|sw-rendering-only = 0

Revision as of 02:18, 21 August 2022

UEFA Champions League 2006-2007

Game general and emulation properties:
ESRB rating: E
PEGI rating: 3+
GRB rating: ALL
Game supports multi-tap
Game supports headset
Progressive scan supported
CPU intensive game
Hardware rendering is supported
Supports up to eight local players
Supported up to four LAN/online players
Languages supported:
English: SLES-54511 & SLUS-21581
German: SLES-54512
French: SLES-54512
Spanish: SLES-54513
Italian: SLES-54513
Region NTSC-U:
Serial numbers: SLUS-21581
Release date: March 20, 2007
CRCs: 327B8CD3
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54511
SLES-54512
SLES-54513
Release date: March 23, 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Canada
Publisher(s): EA Games (US), EA Sports (EU)
Genre: Sports
Wikipedia: Link
Game review links: GameRankings73/100, Metacritic72/100
Game description: Feel the weight of history as you walk out to a deafening roar and onto the biggest stage in club football. In the cauldron-like atmosphere of a stadium alive with the dreams of thousands and heaving with the pressure of expectation, kick off alongside the most formidably talented footballers in Europe - and outplay them.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
0.9.4 ZeroGS 0.96.4
  • P.E.Op.S 1.9.0
  • SSSPSX 1.7
BIOS: USA v02.00, Last tested in PCSX2 0.9.4 with complains of vertically sliced picture. Probably playable with GSdx software mode (F9) and a fast CPU. Machina
NTSC-U Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.1.svn5854 GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Full,nearest*-Edited, EE/VU Rounding: Extra preserv sign*-Edited, Nothing
NTSC-U Windows
  • Intel Core i7-6700K @ 4.5Ghz
  • Geforce GTX 1070
1.7.0-20220328065850 GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: Software
  • Auto Flush: On
  • Edge Antialiasing: On
  • Mipmapping: On
  • Extra Rendering threads: 3

</spoiler>

cubeb HW mode causing graphical problems (Vulkan and D3D11 with Full blending), SW mode: replay, camera zoom etc. causing slow emulation speed (LOD?): increase "extra rendering threads" (needs high IPC and ST performance CPU) Ahayri
NTSC-U Windows 10 Pro N 21H2
  • Intel Core i7-6700K @ 4.7Ghz
  • Geforce GTX 1070 @ 1950
1.7.2913-qtx64-AVX2 GS SW + GS HW

<spoiler show="Settings" hide="Hide">

  • Renderer: Software + Vulkan + D3D12
  • Blending Accuracy: Maximum
  • Auto Flush: On
  • Edge Antialiasing: On
  • Mipmapping: On
  • Extra Rendering threads: 3 or 1 with Cycle Skip: Maximum Underclock

</spoiler>

cubeb GS HW: light effects fixed, jersey texture problem still there, for fixing jersey texture problem set mipmapping to "Default" or "Off". GS SW: replay, camera zoom, cutscenes etc. causing slow emu speed so increase "extra rendering threads". You could increase "Cycle Skip" level without increasing "extra rendering threads" but even with this needs very high ST performance CPU for full emu speed. Ahayri


Trivia

  • Also known as UEFA 챔피언스리그 2006-2007 (KO)


The gallery

Public compatibility forum links