True Crime: Streets of LA
Developer(s): Luxoflux, Inc.
Publisher(s): Activision (US, EU, JP), Capcom (JP)
Genre: Action, Adventure
Game review links: IGN: 9/10, Metacritic: 77/100
Game description: As Nick Kang, your brutal reputation and lethal skills have landed you a nasty job: heading up an undercover task force to stop the Chinese and Russian gangs from terrorizing Los Angeles. Drive, fight, and blast your way through a massive array of unpredictable missions, using stealth techniques, martial arts moves, and an ask-questions-later arsenal. True Crime features a branching storyline that gives you the freedom to complete missions as you choose and face the consequences later. The hardcore streets of L.A. have met their match.
True Crime's gameplay has been called "the GTA III clone where you play a cop," as the core mechanics are identical – the player can wreak havoc across the city, do whatever they want in the city and progress through the storyline at their own leisure. However, as the game focuses on the other side of the law.
Test configurations on Windows:
||Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, You need software mode to see intro screens. Needs superVU recompiler to be able to move on the menus or PCSX2 will freeze. Even if you are able to browse menus, game will freeze after like 5 or 6 seconds and console shows lots of (EEpc:00277D98) TBL Miss errors. You can eject the memcard on 1st slot skipping the profile creation and get to the loading screen, but it will crash PCSX2 before going ingame.|
||1.2.0 r5919||GSdx 5912 SSE41||
||Gets to menus and shortly afterward freezes with a flood of TLB miss errors.|
||1.3 Git 5 of june||GSDX||
||USA v02.20(10/02/2006), EE/VU Rounding: More nearbie, Change to Software renderazation when FVM its executed•, I created this patch for the game., Game now its In game,movies are fine with all theses settings,good speed and normal menus now,but grafichs still to much broken and game can hangs shortily.|
|NTSC-U||Windows 10 64-bit||
||PCSX2 1.5.0-dev-3343-gdf639970c||GSdx 32-AVX2||
||• BIOS: v02.20 USA I have not experienced any freezing yet,
EE/OP - EE/FPU Adv. Recompiler Options - Nearest, VUs - VU0/VU1 Adv. Recompiler Options Round Mode - Nearest
|PAL||Windows 10 Pro 64-bit||
||v1.7.0 (dev-13)||GSdx 1.2.0
||BIOS: USA v02.30, still freezes in the main menu after a few seconds while flooding the console with TLB miss errors. Most of the time, the PCSX2 process stops responding and needs to be killed via task manager. Multiple different settings (e.g. Round Mode - Nearest) and manual game fixes tested.||TomBoss|
|PAL||Windows 10 (20H2)||
||PCSX2 1.7.0-dev-1225-g56329273ce||GSdx 32-AVX2||
||• BIOS: v02.00 USA
No freezes or crashes experienced yet from short testing. No errors in log. Lens flares bleed through geometry (disable with skipdraw=3). Sky color layer behaves improperly with camera rotation instead of being static (disable with skipdraw=2). Road name signs and car plates suffer from glitchy textures, with the latter behaving like a camera view of the former. Cannot be fixed through any setting or hack, emulation error.
- Original names: トゥルークライム -STREETS OF L.A.- (SLPM-65729) & (SLPM-66098)
Random assertion errors/freezes
- Status: Active
- Type: Major
- Description: Game will randomly freeze or stop with assertion errors.
- Workaround: To complete the game from start to finish, you need to connect a second controller (whether there is one or not, the game will still work fine).
Graphical glitches from the distance
- Status: Active
- Type: Minor
- Description: A weird blueish overlay will be visible in the distance. Happens in both Hardware and Software rendering.
- Workaround: None.