Difference between revisions of "True Crime: Streets of LA"

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|progressive      = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561383-true-crime-streets-of-la Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561383-true-crime-streets-of-la Link]
|italian          = SLES-51754
|spanish          = SLES-51754
|french            = SLES-51754
|german            = SLES-51754
|english          = SLES-51754 & SLES-51753 & SLUS-20550
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1

Revision as of 07:43, 27 October 2015

True Crime: Streets of LA
True Crime-Streets of LA.jpg
Game general and emulation properties:
Progressive scan supported
Languages supported:
English: SLES-51754 & SLES-51753 & SLUS-20550
German: SLES-51754
French: SLES-51754
Spanish: SLES-51754
Italian: SLES-51754
Region NTSC-U:
Serial numbers: SLUS-20550
SLUS-20550GH (Greatest Hits)
Release date: November 3, 2003
2006 (Greatest Hits)
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51753
Release date: November 7, 2003
July 16, 2004 (Platinum)
Windows Status: Broken
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65729
SLPM-66098 (CapKore)
Release date: October 28, 2004
August 25, 2005 (CapKore)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): LuxoFlux
Publisher(s): Activision
Genre: Action Adventure
Wikipedia: Link
Game review links: IGN
Game review score: 9/10
Game description: True Crime's gameplay has been called "the GTA III clone where you play a cop," as the core mechanics are identical – the player can wreak havoc across the city, do whatever they want in the city and progress through the storyline at their own leisure. However, as the game focuses on the other side of the law.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i5-3470 3.20Ghz
  • Nvidia GeForce GTX 650 GSDX
  • SPU2-X
  • LilyPad svn 0.11.0
Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, You need software mode to see intro screens. Needs superVU recompiler to be able to move on the menus or PCSX2 will freeze. Even if you are able to browse menus, game will freeze after like 5 or 6 seconds and console shows lots of (EEpc:00277D98) TBL Miss errors. You can eject the memcard on 1st slot skipping the profile creation and get to the loading screen, but it will crash PCSX2 before going ingame.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.2.0 r5919 GSdx 5912 SSE41
  • SPU2-X 5893 2.0.0
  • LilyPad 5822 0.11.0
Gets to menus and shortly afterward freezes with a flood of TLB miss errors.
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 5 of june GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Rounding: More nearbie, Change to Software renderazation when FVM its executed•, I created this patch for the game., Game now its In game,movies are fine with all theses settings,good speed and normal menus now,but grafichs still to much broken and game can hangs shortily.


  • Original names: トゥルークライム -STREETS OF L.A.- (SLPM-65729), トゥルークライム -STREETS OF L.A.- (カプコレ) (SLPM-66098)

The gallery

Public compatibility forum links