Tourist Trophy: Difference between revisions

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|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=?
|OS=Windows
|CPU=Intel i5-4590
|CPU=Intel i5-4590
|GPU=AMD Radeon HD6000 @ 2GB
|GPU=AMD Radeon HD6000 @ 2GB
|Revision=pcsx2-v1.5.0-dev-735
|Revision=pcsx2-v1.5.0-dev-735
|Graphics=Gsdx
|Graphics=GSdx
|Sound=SPU2-X
|Sound=SPU2-X
|Comments=Game is more GPU intensive than CPU, but load isn't very high. OpenGL runs slow on AMD GPU, but 100% at 3x native with Intel integrated Graphics(not so on DX)
|Comments=Game is more GPU intensive than CPU, but load isn't very high. OpenGL runs slow on AMD GPU, but 100% at 3x native with Intel integrated Graphics(not so on DX).
Wild Arms Offset will obscure the 3D section of a scene.
Wild Arms Offset will obscure the 3D section of a scene.
Skipdraw creates more bugs, but solves none. In hardware mode, text ingame is slightly bugged. Set Emulation settings -> VUs -> Clamping Mode on Extra.
Skipdraw creates more bugs, but solves none. In hardware mode, text ingame is slightly bugged. Set Emulation settings -> VUs -> Clamping Mode on Extra.
Set OpenGL CRC Hack Level to "Partial(OpenGL Recommended)".
Set CRC Hack Level to "Partial(OpenGL Recommended)" when using "OpenGL (Hardware)" as a renderer. Set it to "Full (Safest)" for Direct3D renderers to stop graphical garbage from filling the screen.
|Tester={{ForumUser|FlatOut}}
|Tester={{ForumUser|FlatOut}}
}}
}}