Tony Hawk's Project 8: Difference between revisions
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m (lowered issue severity based on description (edit again if you disagree), (also not fixed until can be played with "more compatible" mode)) |
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Revision as of 08:09, 8 June 2015
Tony Hawk's Project 8 | |||||||||||||||||||||||||
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Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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17 01 2013 1.1.0 r5517- | GSdx 5464 SSE41 [09 12 2012] |
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Ingame is a mess. Using gsdx in software mode cleans it up, but still has many missing environment graphics. | |
NTSC-U | Windows |
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1.3 Git 5 of june | GSDX |
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USA v02.20(10/02/2006), EE/VU Clamp: Extra+Preserve Sign ,Completed.*, EE/VU Rounding: More nearbie+More nearbie*, Hardware and software looks fine,mainly hardware., Status | |
PAL | Windows |
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1.3 Git 28 of May | GSDX |
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USA v02.20(10/02/2006), EE/VU Rounding: Negatives*, Missing somethings and minor issues in hardware mode,Software mode fixes practilly all. |
Known Issues
Missing Textures
- Status: Active
- Type: Serious
- Description: Certain textures would not load correctly under regular gameplay.
- Workaround: Setting the "Round" mode to "Nearest" appears to fix the issue.