Difference between revisions of "Tony Hawk's Project 8"

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|progressive      = 1
 
|progressive      = 1
 
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932974-tony-hawks-project-8 Link]
 
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932974-tony-hawks-project-8 Link]
 +
|italian          = SLES-54390
 +
|spanish          = SLES-54390
 +
|french            = SLES-54390
 +
|german            = SLES-54390
 +
|english          = SLES-54389 & SLUS-21444
 
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<!-- NTSC-U props -->
 
|NTSCU            = 1
 
|NTSCU            = 1

Revision as of 07:35, 27 October 2015

Tony Hawk's Project 8
Game general and emulation properties:
Progressive scan supported
Languages supported:
English: SLES-54389 & SLUS-21444
German: SLES-54390
French: SLES-54390
Spanish: SLES-54390
Italian: SLES-54390
Region NTSC-U:
Serial numbers: SLUS-21444
SLUS-21444GH (Greatest Hits)
Release date: November 7, 2006
January 8, 2008 (Greatest Hits)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54389
SLES-54390
Release date: November 15, 2006
November 17, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Ingame is a mess. Using gsdx in software mode cleans it up, but still has many missing environment graphics.
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 5 of june GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Extra+Preserve Sign ,Completed.*, EE/VU Rounding: More nearbie+More nearbie*, Hardware and software looks fine,mainly hardware., Status
PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Rounding: Negatives*, Missing somethings and minor issues in hardware mode,Software mode fixes practilly all.



Known Issues

Missing Textures

  • Status: Active
  • Type: Serious
  • Description: Certain textures would not load correctly under regular gameplay.
  • Workaround: Setting the "Round" mode to "Nearest" appears to fix the issue.
Public compatibility forum links