Tony Hawk's Pro Skater 3: Difference between revisions

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(There is a test report on the forum, but it has not been added to the wiki yet.)
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|CRCsNTSCJ        = 6DDBE5E5
|CRCsNTSCJ        = 6DDBE5E5
|releasedateNTSCJ  = November 21, 2002
|releasedateNTSCJ  = November 21, 2002
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed.
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed.
|Tester={{ForumUser|refraction}}
|Tester={{ForumUser|refraction}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=AMD FX 6300
|GPU=AMD RX 570
|Revision=PCSX2 1.5.0-20180126230223
|Graphics=GSdx
|Sound=
|Comments=BIOS Japan v1.00(1/17/2000). Experiences fps dips randomly, whether you're in a busy area of the stage or not. Framerate is even worse at menu screen. But everything else is working fine, FMV's too. Some texture-flickering/warping in stage overview's, but nothing else too concerning.
|Tester={{ForumUser|boolin_not_coolin}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows XP (SP3)
|CPU=Intel Core2 Quad Q9650 @ 3.00 GHz
|GPU=NVIDIA GeForce GTX 560
|Revision=v1.5.0 (dev-2016-03-16)
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** Enable INTC Spin Detection
** Enable Wait Loop Detection
** mVU Flag Hack: Enabled
** MTVU: Enabled
</spoiler>
|Graphics=GSdx SSE4 (2016-03-16)
<spoiler show="Settings" hide="Hide">
* Interlacing: Auto
* Internal Resolution: Custom (1920x1080)
* Texture Filtering: Bilinear (Forced)
* CRC Hack Level: Full
* Logarithmic Z: Enabled
* Alpha correction: Disabled
</spoiler>
|Sound=
* SPU2-X WinXP VS2013
* LilyPad (2015-09-12) 0.11.0
|Comments=Runs above full speed in both single and multiplayer modes. Alpha correction must be disabled in order to get shadows rendered correctly in the single player mode.
|Tester=Titus03
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tony-Hawk-s-Pro-Skater-3-SLUS-20013-U--28798 Tony Hawk's Pro Skater 3 (SLUS 20013) (U)]
*[http://forums.pcsx2.net/Thread-Tony-Hawk-s-Pro-Skater-3-SLUS-20013-U--28798 Tony Hawk's Pro Skater 3 (SLUS 20013) (U)]
*[http://forums.pcsx2.net/Thread-Tony-Hawk-s-Pro-Skater-3-SLES-50435-E--29307 Tony Hawk's Pro Skater 3 (SLES 50435) (E)]}}
*[http://forums.pcsx2.net/Thread-Tony-Hawk-s-Pro-Skater-3-SLES-50435-E--29307 Tony Hawk's Pro Skater 3 (SLES 50435) (E)]
*[https://forums.pcsx2.net/Thread-Tony-Hawk-s-Pro-Skater-3-SLPM-65190-J Tony Hawk's Pro Skater 3 (SLPM 65190) (J)]}}
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