Tony Hawk's Pro Skater 3: Difference between revisions
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-50432<br />SLES-50432/P <small>(Platinum)</small> | |serialsPAL = SLES-50432<br />SLES-50432/P <small>(Platinum)</small><br />SLES-50436<br />SLES-50435<br />SLES-50437 | ||
|CRCsPAL = 31E90CCA | |CRCsPAL = 31E90CCA | ||
|releasedatePAL = November 30, 2001<br />August 30, 2002 <small>(Platinum)</small> | |releasedatePAL = November 30, 2001<br />August 30, 2002 <small>(Platinum)</small> |
Revision as of 05:09, 13 August 2015
Tony Hawk's Pro Skater 3 | |||||||||||||||||||||||||||
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File:Tony Hawk's Pro Skater 3.jpg Tony Hawk's Pro Skater 3
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Developer(s): Neversoft
Publisher(s): Activision
Genre: Sport
Wikipedia: Link
Game review links: Link
Game review score: 9.7/10 (IGN)
Game description: A skating game where you play as multiple famous skaters.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
(12M Cache, 2.33 GHz, 1333 MHz FSB)
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PCSX2 0.9.8 r4600 | GSdx 4600 |
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BIOS: SCPH39001, FPS: 60+, HACKS: All speedhacks are compatible except for high levels of VU Cycle Stealing, which causes a choppy framerate., Works perfectly fine except for the blocky shadows under models when anti-aliasing is not used on hardware mode. Software mode is perfect. | MyDreamName |
NTSC-U | Windows |
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1.1.0 r5517 | GSdx 5464 SSE41 |
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Runs above full speed. | |
PAL | Windows |
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1.1.0 r5829 | GSDX |
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Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. |