Tony Hawk's Pro Skater 3: Difference between revisions

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{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=Intel® Xeon® Processor E5410
(12M Cache, 2.33 GHz, 1333 MHz FSB)
|GPU=ATI Radeon HD 5770
|Revision=PCSX2 0.9.8 r4600
|Graphics=GSdx  4600
|Sound=
* SPU2-X r4600m
* LilyPad r4510
|Comments=BIOS: SCPH39001, FPS: 60+, HACKS: All speedhacks are compatible except for high levels of VU Cycle Stealing, which causes a choppy framerate., Works perfectly fine except for the blocky shadows under models when anti-aliasing is not used on hardware mode. Software mode is perfect.
|Tester=MyDreamName
}}
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{{TestingEntry
|Status=2
|Status=2
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|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=17 01 2013 1.1.0 r5517-
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Graphics=GSdx 5464 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 [17 01 2013]
*SPU2-X 2.0.0
*LilyPad 0.11.0 [28 12 2012]
*LilyPad 0.11.0
|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
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|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed.
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed.
|Tester={{ForumUser|refraction}}
|Tester={{ForumUser|refraction}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=Intel® Xeon® Processor E5410
(12M Cache, 2.33 GHz, 1333 MHz FSB)
|GPU=ATI Radeon HD 5770
|Revision=PCSX2 0.9.8 r4600
|Graphics=GSdx  4600
|Sound=
* SPU2-X r4600m
* LilyPad r4510
|Comments=BIOS: SCPH39001, FPS: 60+, HACKS: All speedhacks are compatible except for high levels of VU Cycle Stealing, which causes a choppy framerate., Works perfectly fine except for the blocky shadows under models when anti-aliasing is not used on hardware mode. Software mode is perfect.
|Tester=MyDreamName
}}
}}
{{TestingFooter}}
{{TestingFooter}}

Revision as of 16:05, 7 June 2015

Tony Hawk's Pro Skater 3
File:Tony Hawk's Pro Skater 3.jpg
Tony Hawk's Pro Skater 3
Region NTSC-U:
Serial numbers: SLUS-20013
Release date: October 30, 2001
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 50435
Release date: November 30, 2001
CRCs: 31E90CCA
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Neversoft
Publisher(s): Activision
Genre: Sport
Wikipedia: Link
Game review links: Link
Game review score: 9.7/10 (IGN)
Game description: A skating game where you play as multiple famous skaters.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel® Xeon® Processor E5410

(12M Cache, 2.33 GHz, 1333 MHz FSB)

  • ATI Radeon HD 5770
PCSX2 0.9.8 r4600 GSdx 4600
  • SPU2-X r4600m
  • LilyPad r4510
BIOS: SCPH39001, FPS: 60+, HACKS: All speedhacks are compatible except for high levels of VU Cycle Stealing, which causes a choppy framerate., Works perfectly fine except for the blocky shadows under models when anti-aliasing is not used on hardware mode. Software mode is perfect. MyDreamName
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
PAL Windows
  • Intel Core i7 @ 3.8Ghz
  • Nvidia GTX 570 1368MB
1.1.0 r5829 GSDX
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed.



Public compatibility forum links