Tomb Raider: Underworld: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
No edit summary
Line 158: Line 158:
|IssueLevel=2
|IssueLevel=2
|Description=Major graphic corruption occurs in both HW and SW modes of DX9, 11, and OGL. It looks a bit better in SW modes, but there's still artifacts and distortions occurring. Basically the game is unplayable because of this.
|Description=Major graphic corruption occurs in both HW and SW modes of DX9, 11, and OGL. It looks a bit better in SW modes, but there's still artifacts and distortions occurring. Basically the game is unplayable because of this.
|Workaround=N/A
|Workaround=In recent revisions of PCSX2 (at least v1.5.0), the CRC hacks have been updated where this effect is completely skipped, making the game playable while using Hardware renderers. To enable this, go to Config > Video (GS) > Plugin Settings > Set CRC Hack level to 'Automatic (Default)'. Keep in mind that this is not an actual fix but a workaround, it merely makes the game playable, and you're missing out on various graphic effects such as the reddish glow from the fire in the first level, etc.
}}
}}



Revision as of 19:32, 27 September 2017


Tomb Raider: Underworld

PAL Game Cover
Game general and emulation properties:
CERO rating: C
ESRB rating: T (Animated Blood, Mild Language, Mild Suggestive Themes, Violence)
PEGI rating: 16+
OFLC rating: M
Widescreen supported natively
Progressive scan supported
Software rendering only
Languages supported:
English: SLES-55442 & SLUS-21858
Japanese: SLPS-25927
German: SLES-55442
French: SLES-55442 & SLUS-21858
Spanish: SLES-55442 & SLUS-21858
Italian: SLES-55442
Region NTSC-U:
Serial numbers: SLUS-21858
Release date: March 3, 2009
CRCs: 618769D6
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55442
Release date: January 23, 2009
February 12, 2009 (Australia)
CRCs: 8E214549
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25927
Release date: April 23, 2009
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive (EU, AU, US), Spike (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN4.0/10, Metacritic53/100
Game description: Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore. Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more. Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved. New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment. All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.
Tomb Raider: Underworld is a single player, action-adventure video game. The game is presented in third person perspective, where the player takes control of Lara Croft. Lara's environment reproduces a more "interactive world that reacts and remembers", such that footprints left in the mud or mud transferred to Lara's knee from kneeling on the ground is washed away by rain, the bodies of the foes she encounters remain where she killed them, and any destruction to the environment she causes are permanent.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • AMD FX8350 4.33 GHz 8-core
  • AMD Radeon HD 7700
1.1.0.5730 GSDX 5727 0.1.16
  • SPU2-X 5729 2.0.0
  • LilyPad 5403 0.11.0
BIOS: USA v2.30, HACKS: none, As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs. EddieHimself
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.2.0 r5782 GSdx 5801m SSE41
  • SPU2-X 5801 2.0.0
  • LilyPad 5801 0.11.0
Ingame is completely corrupt in hardware mode. Looks better in software mode, but still has graphics too distorted to be playable.
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Hardware mode have only minnor issues,software mode its good,but a little blurry,the real problçem its on the camera Flikering
NTSC-U Windows 7 Ultimate x64 (SP1)
  • ASUS MAXIMUS VI HERO
  • Intel Core i5-4670k @ 3.4 GHz
  • Radeon HD 7850
  • 6GB DDR3-1333
  • 1.3.1-20 (GIT)
  • Speedhacks:
    • EEC: 1
    • VUCS: 0
    • mVU Flag: On
    • MTVU: On
  • GSdx 0.1.16 SSE4
    • D3D11 Hardware
    • Resolution: 2560x1440
    • Enable FXAA: ON
    • FPS: 60/60
  • SPU2-X 1.3.1-20
    • Module: XAudio2
    • Latency: 150ms
    • Sync Mode: TimeStretch
  • LilyPad 0.11.0
BIOS: USA 2.30, Doesn't work in D3D Hardware Mode, graphics are completely broken. Even Software Mode has issues with graphics in some areas. Ryudo


Trivia

  • Original names: トゥームレイダー アンダーワールド (SLPS-25927)


Known Issues

Graphics are broken

  • Status: Active
  • Type: Major
  • Description: Major graphic corruption occurs in both HW and SW modes of DX9, 11, and OGL. It looks a bit better in SW modes, but there's still artifacts and distortions occurring. Basically the game is unplayable because of this.
  • Workaround: In recent revisions of PCSX2 (at least v1.5.0), the CRC hacks have been updated where this effect is completely skipped, making the game playable while using Hardware renderers. To enable this, go to Config > Video (GS) > Plugin Settings > Set CRC Hack level to 'Automatic (Default)'. Keep in mind that this is not an actual fix but a workaround, it merely makes the game playable, and you're missing out on various graphic effects such as the reddish glow from the fire in the first level, etc.

Screenshots

Public compatibility forum links