Tomb Raider: Underworld: Difference between revisions

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{{infobox
{{infobox
|image            = tru.jpg
|image            = tru.jpg
|caption          = PAL Game Cover
|caption          =  
|developer        = Crystal Dynamics
|developer        = [[Crystal Dynamics]]
|publisher        = [[Eidos Interactive]] (EU, AU, US), [[Spike]] (JP)
|publisher        = [[Eidos Interactive]] (EU, AU, US), [[Spike]] (JP)
|genre            = Action, Adventure
|genre            = Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/Tomb_Raider:_Underworld Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/944515-tomb-raider-underworld Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/tomb-raider-underworld/ps2-14256568 IGN]|4.0/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tomb-raider-underworld Metacritic]|53/100}}
|gameinfo          = Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore. Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more. Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved. New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment. All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.<br />
|gameinfo          = Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore. Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more. Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved. New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment. All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.<br />
Tomb Raider: Underworld is a single player, action-adventure video game. The game is presented in third person perspective, where the player takes control of Lara Croft. Lara's environment reproduces a more "interactive world that reacts and remembers", such that footprints left in the mud or mud transferred to Lara's knee from kneeling on the ground is washed away by rain, the bodies of the foes she encounters remain where she killed them, and any destruction to the environment she causes are permanent.
Tomb Raider: Underworld is a single player, action-adventure video game. The game is presented in third person perspective, where the player takes control of Lara Croft. Lara's environment reproduces a more "interactive world that reacts and remembers", such that footprints left in the mud or mud transferred to Lara's knee from kneeling on the ground is washed away by rain, the bodies of the foes she encounters remain where she killed them, and any destruction to the environment she causes are permanent.
|wikipedia        = [https://en.wikipedia.org/wiki/Tomb_Raider:_Underworld Link]
<!-- General props -->
|widescreen        = 1
|widescreen        = 1
|sw-rendering-only = 1
|progressive      = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/944515-tomb-raider-underworld Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/tomb-raider-underworld/ps2-14256568 IGN]|4.0/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tomb-raider-underworld Metacritic]|53/100}}
|japan_rating      = C
|japan_rating      = C
|na_rating        = T
|na_rating_text    = Animated Blood, Mild Language, Mild Suggestive Themes, Violence
|na_rating_text    = Animated Blood, Mild Language, Mild Suggestive Themes, Violence
|na_rating        = T
|au_rating        = M
|au_rating        = M
|eu_rating        = 16+
|eu_rating        = 16+
<!-- Language props -->
|italian          = SLES-55442
|italian          = SLES-55442
|spanish          = SLES-55442 & SLUS-21858
|spanish          = SLES-55442 & SLUS-21858
Line 25: Line 24:
|german            = SLES-55442
|german            = SLES-55442
|english          = SLES-55442 & SLUS-21858
|english          = SLES-55442 & SLUS-21858
|japanese          = SLPS-25927
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 30: Line 30:
|CRCsNTSCU        = 618769D6
|CRCsNTSCU        = 618769D6
|releasedateNTSCU  = March 3, 2009
|releasedateNTSCU  = March 3, 2009
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
|macstatusNTSCU    =
|macstatusNTSCU    =
Line 37: Line 37:
|serialsPAL        = SLES-55442
|serialsPAL        = SLES-55442
|CRCsPAL          = 8E214549
|CRCsPAL          = 8E214549
|releasedatePAL    = January 23, 2009<br />February 12, 2009
|releasedatePAL    = January 23, 2009<br />February 12, 2009 <small>(Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
Line 43: Line 43:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25927
|serialsNTSCJ      = SLPS-25927<br />SLPS-25986 <small>(Spike The Best)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = April 23, 2009
|releasedateNTSCJ  = April 23, 2009<br />July 8, 2010 <small>(Spike The Best)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
Line 57: Line 57:
|Region=PAL
|Region=PAL
|OS=?
|OS=?
|CPU=AMD FX8350 4.33 GHz 8-core
|CPU=AMD FX-8350 @ 4.33 GHz
|GPU=AMD Radeon HD 7700  
|GPU=AMD Radeon HD 7700  
|Revision=1.1.0.5730
|Revision=1.1.0 (r5730)
|Graphics=GSDX 5727 0.1.16
|Graphics=GSdx 0.1.16 (r5727)
|Sound=
|Sound=
* SPU2-X 5729 2.0.0
* SPU2-X 2.0.0 (r5729)
* LilyPad 5403 0.11.0
* LilyPad 0.11.0 (r5403)
|Comments=BIOS: USA v2.30, HACKS: none, As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs.
|Comments=BIOS: USA v2.30, HACKS: none, As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs.
|Tester=EddieHimself
|Tester=EddieHimself
Line 71: Line 71:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.2.0 r5782
|Revision=1.2.0 (r5782)
|Graphics=GSdx 5801m SSE41
|Graphics=GSdx SSE41 (r5801m)
|Sound=
|Sound=
*SPU2-X 5801 2.0.0
* SPU2-X 2.0.0 (r5801)
*LilyPad 5801 0.11.0
* LilyPad 0.11.0 (r5801)
|Comments=Ingame is completely corrupt in hardware mode. Looks better in software mode, but still has graphics too distorted to be playable.
|Comments=Ingame is completely corrupt in hardware mode. Looks better in software mode, but still has graphics too distorted to be playable.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
Line 85: Line 85:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i5-3330
|GPU=HD radeon 6850
|GPU=AMD Radeon HD 6850
|Revision=1.3 Git 28 of May
|Revision=1.3.0 (git 28-May)
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.20(10/02/2006), Hardware mode have only minnor issues,software mode its good,but a little blurry,the real problçem its on the camera Flikering
|Comments=USA v02.20(10/02/2006), Hardware mode have only minnor issues,software mode its good,but a little blurry,the real problçem its on the camera Flikering
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
{{TestingEntry
{{TestingEntry
|Status=1
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 Ultimate x64 (SP1)
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=
|CPU=Intel Core i5-4670K @ 3.40 GHz
ASUS MAXIMUS VI HERO
|GPU=AMD Radeon R9 280 @ 3 GB
*Intel Core i5-4670k @ 3.4 GHz
|Revision=v1.5.0 (dev-2207 g4dee32f36)
|GPU=Radeon HD 7850
<spoiler show="Settings" hide="Hide">
*6GB DDR3-1333
|Revision=
* 1.3.1-20 (GIT)
* Speedhacks:
* Speedhacks:
** EEC: 1
** EE Cyclerate: 0
** VUCS: 0
** VU Cycle Stealing: 0
** mVU Flag: On
** mVU Flag Hack: Enabled
** MTVU: On
** MTVU: Enabled
|Graphics=
</spoiler>
* GSdx 0.1.16 SSE4
|Graphics=GSdx 1.1.0 AVX2
** D3D11 Hardware
<spoiler show="Settings" hide="Hide">
** Resolution: 2560x1440
* Renderer: Direct3D11 (Hardware)
** Enable FXAA: ON
* Internal Resolution: 4x Native
** FPS: 60/60
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic (Default)
* Shader Configuration:
** FXAA: Enabled
** Shadeboost: Enabled
</spoiler>
|Sound=
|Sound=
* SPU2-X 1.3.1-20
* SPU2-X 2.0.0
** Module: XAudio2
* LilyPad 0.11.0 SCP (r5875)
** Latency: 150ms
|Comments=BIOS: USA 2.30, Game works much better now thanks to the CRC hacks that were created for the game. Hardware mode is now completely 'playable'. As mentioned in the 'Known Issues' section, the game is not completely fixed, as a lot of graphic effects are being skipped right now, so some areas look a bit bland. But having a playable state is better than not being able to play it at all.
** Sync Mode: TimeStretch
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Doesn't work in D3D Hardware Mode, graphics are completely broken. Even Software Mode has issues with graphics in some areas.
|Tester=Ryudo
|Tester=Ryudo
}}
}}
Line 147: Line 147:
== Trivia ==
== Trivia ==
* Original names: '''トゥームレイダー アンダーワールド''' (SLPS-25927)
* Original names: '''トゥームレイダー アンダーワールド''' (SLPS-25927)
* The PAL version of this game supports multiple languages through the BIOS configuration. Implementation requires Full boot - "Boot CDVD (full)".




 
== Known Issues ==
==Known Issues==
 
{{Issue
{{Issue
|IssueName=Graphics are broken in both DX11 HW/SW and OGL HW/SW
|IssueName=Graphics are broken
|IsFixed=0
|IsFixed=0
|IssueLevel=2
|IssueLevel=2
|Description=Major graphic corruption occurs in both HW and SW modes of DX9, 11, and OGL. It looks a bit better in SW modes, but there's still artifacts and distortions occurring. Basically the game is unplayable because of this. Devs are still working on a possible fix for it.
|Description=Major graphic corruption occurs in both Hard- and Software renders. It looks a bit better in the Software renderers, but there's still artifacts and distortions occurring. Basically the game is unplayable because of this while using the Hardware renderers.
|Workaround=N/A
|Workaround=In recent revisions of PCSX2 (at least v1.5.0), the CRC hacks have been updated where this effect is completely skipped, making the game playable while using Hardware renderers. To enable this, go to Config > Video (GS) > Plugin Settings > Set CRC Hack level to 'Automatic (Default)'. Keep in mind that this is not an actual fix but a workaround, it merely makes the game playable, and you're missing out on various graphic effects such as the reddish glow from the fire in the first level, etc.
}}
}}




== Screenshots ==
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
Tomb_Raider_Underworld_Forum_3.jpg|<center><small>Tomb Raider: Underworld (SLUS 21858)</small></center>
TRUGP1.png
Tomb_Raider_Underworld_Forum_1.jpg|<center><small>Tomb Raider: Underworld (SLUS 21858)</small></center>
TRUGP2.png
Tomb_Raider_Underworld_Forum_2.jpg|<center><small>Tomb Raider: Underworld (SLUS 21858)</small></center>
Tomb_Raider_Underworld_Forum_1.jpg
 
Tomb_Raider_Underworld_Forum_2.jpg
Tomb_Raider_Underworld_Forum_3.jpg
</gallery>
</gallery>



Revision as of 17:05, 30 April 2018

Tomb Raider: Underworld

Game general and emulation properties:
CERO rating: C
ESRB rating: T (Animated Blood, Mild Language, Mild Suggestive Themes, Violence)
PEGI rating: 16+
OFLC rating: M
Widescreen supported natively
Progressive scan supported
Languages supported:
English: SLES-55442 & SLUS-21858
Japanese: SLPS-25927
German: SLES-55442
French: SLES-55442 & SLUS-21858
Spanish: SLES-55442 & SLUS-21858
Italian: SLES-55442
Region NTSC-U:
Serial numbers: SLUS-21858
Release date: March 3, 2009
CRCs: 618769D6
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55442
Release date: January 23, 2009
February 12, 2009 (Australia)
CRCs: 8E214549
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25927
SLPS-25986 (Spike The Best)
Release date: April 23, 2009
July 8, 2010 (Spike The Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive (EU, AU, US), Spike (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN4.0/10, Metacritic53/100
Game description: Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore. Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more. Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved. New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment. All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.
Tomb Raider: Underworld is a single player, action-adventure video game. The game is presented in third person perspective, where the player takes control of Lara Croft. Lara's environment reproduces a more "interactive world that reacts and remembers", such that footprints left in the mud or mud transferred to Lara's knee from kneeling on the ground is washed away by rain, the bodies of the foes she encounters remain where she killed them, and any destruction to the environment she causes are permanent.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • AMD FX-8350 @ 4.33 GHz
  • AMD Radeon HD 7700
1.1.0 (r5730) GSdx 0.1.16 (r5727)
  • SPU2-X 2.0.0 (r5729)
  • LilyPad 0.11.0 (r5403)
BIOS: USA v2.30, HACKS: none, As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs. EddieHimself
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.2.0 (r5782) GSdx SSE41 (r5801m)
  • SPU2-X 2.0.0 (r5801)
  • LilyPad 0.11.0 (r5801)
Ingame is completely corrupt in hardware mode. Looks better in software mode, but still has graphics too distorted to be playable.
NTSC-U Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.3.0 (git 28-May) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Hardware mode have only minnor issues,software mode its good,but a little blurry,the real problçem its on the camera Flikering
NTSC-U Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670K @ 3.40 GHz
  • AMD Radeon R9 280 @ 3 GB
v1.5.0 (dev-2207 g4dee32f36)

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: 0
    • VU Cycle Stealing: 0
    • mVU Flag Hack: Enabled
    • MTVU: Enabled

</spoiler>

GSdx 1.1.0 AVX2

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Internal Resolution: 4x Native
  • Texture Filtering: Bilinear (PS2)
  • Anisotropic Filtering: 16x
  • CRC Hack Level: Automatic (Default)
  • Shader Configuration:
    • FXAA: Enabled
    • Shadeboost: Enabled

</spoiler>

  • SPU2-X 2.0.0
  • LilyPad 0.11.0 SCP (r5875)
BIOS: USA 2.30, Game works much better now thanks to the CRC hacks that were created for the game. Hardware mode is now completely 'playable'. As mentioned in the 'Known Issues' section, the game is not completely fixed, as a lot of graphic effects are being skipped right now, so some areas look a bit bland. But having a playable state is better than not being able to play it at all. Ryudo


Trivia

  • Original names: トゥームレイダー アンダーワールド (SLPS-25927)
  • The PAL version of this game supports multiple languages through the BIOS configuration. Implementation requires Full boot - "Boot CDVD (full)".


Known Issues

Graphics are broken

  • Status: Active
  • Type: Major
  • Description: Major graphic corruption occurs in both Hard- and Software renders. It looks a bit better in the Software renderers, but there's still artifacts and distortions occurring. Basically the game is unplayable because of this while using the Hardware renderers.
  • Workaround: In recent revisions of PCSX2 (at least v1.5.0), the CRC hacks have been updated where this effect is completely skipped, making the game playable while using Hardware renderers. To enable this, go to Config > Video (GS) > Plugin Settings > Set CRC Hack level to 'Automatic (Default)'. Keep in mind that this is not an actual fix but a workaround, it merely makes the game playable, and you're missing out on various graphic effects such as the reddish glow from the fire in the first level, etc.


Gameplay Screenshots

Public compatibility forum links