Difference between revisions of "Tomb Raider: Underworld"

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m (Moved speedhacks around a bit... it broke the comments section of my entry due to the whole auto-collapse thing.)
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** MTVU: On
** MTVU: On
* GSdx 1.3.1-20 0.1.16 SSE4
* GSdx 0.1.16 SSE4
** Renderer: D3D11 HW
** D3D11 Hardware
** Internal Res: 2560x1440
** Resolution: 2560x1440
** Enable FXAA: ON
** Enable FXAA: ON
** FPS: 60/60
** FPS: 60/60

Revision as of 17:00, 11 March 2015

Tomb Raider: Underworld
PAL Game Cover
Region NTSC-U:
Serial numbers: SLUS-21858
Release date: March 3, 2009
CRCs: 618769D6
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55442
Release date: January 23, 2009
CRCs: 8E214549
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPS-25927
Release date: April 23, 2009
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Crystal Dynamics, Buzz Monkey
Publisher(s): Eidos, Spike (JP)
Genre: Action/Adventure
Wikipedia: Link
Game review links: IGN
Game review score: 4.0/10
Game description: Tomb Raider: Underworld is a single player, action-adventure video game. The game is presented in third person perspective, where the player takes control of Lara Croft. Lara's environment reproduces a more "interactive world that reacts and remembers", such that footprints left in the mud or mud transferred to Lara's knee from kneeling on the ground is washed away by rain, the bodies of the foes she encounters remain where she killed them, and any destruction to the environment she causes are permanent.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
08 01 2014 1.2.0 r5782 GSdx 5801m SSE41 [09 01 2014]
  • SPU2-X 5801 2.0.0 [09 01 2014]
  • LilyPad 5801 0.11.0 [09 01 2014]
Ingame is completely corrupt in hardware mode. Looks better in software mode, but still has graphics too distorted to be playable.
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Hardware mode have only minnor issues,software mode its good,but a little blurry,the real problçem its on the camera Flikering
  • AMD FX8350 4.33 GHz 8-core
  • AMD Radeon HD 7700 GSDX 5727 0.1.16
  • SPU2-X 5729 2.0.0
  • LilyPad 5403 0.11.0
BIOS: USA v2.30, HACKS: none, As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs. EddieHimself
Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670k @ 3.4 GHz
  • Radeon HD 7850
  • 6GB DDR3-1333
  • 1.3.1-20 (GIT)
  • Speedhacks:
    • EEC: 1
    • VUCS: 0
    • mVU Flag: On
    • MTVU: On
  • GSdx 0.1.16 SSE4
    • D3D11 Hardware
    • Resolution: 2560x1440
    • Enable FXAA: ON
    • FPS: 60/60
  • SPU2-X 1.3.1-20
    • Module: XAudio2
    • Latency: 150ms
    • Sync Mode: TimeStretch
  • LilyPad 0.11.0
BIOS: USA 2.30, Doesn't work in D3D Hardware Mode, graphics are completely broken. Even Software Mode has issues with graphics in some areas. Ryudo


Public compatibility forum links