Tomb Raider: Underworld: Difference between revisions

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{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tomb-Raider-Underworld-SLES-55442-E--29534 Tomb Raider - Underworld (SLES 55442) (E)]
*[http://forums.pcsx2.net/Thread-Tomb-Raider-Underworld-SLUS-21858-U--29741 Tomb Raider - Underworld (SLUS 21858) (U)]}}
*[http://forums.pcsx2.net/Thread-Tomb-Raider-Underworld-SLUS-21858-U--29741 Tomb Raider - Underworld (SLUS 21858) (U)]}}

Revision as of 07:47, 7 December 2014

Tomb Raider: Underworld

PAL Game Cover
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 554421
Release date: 23 Jan 2009
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Crystal Dynamics
Genre: Action/Adventure


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • AMD FX8350 4.33 GHz 8-core
  • AMD Radeon HD 7700
1.1.0.5730 GSDX 5727 0.1.16
  • SPU2-X 5729 2.0.0
  • LilyPad 5403 0.11.0
BIOS: USA v2.30, HACKS: none, As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs. EddieHimself



Public compatibility forum links