Tomb Raider: Legend: Difference between revisions

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|gamefaqslink      = [http://www.gamefaqs.com/ps2/920215-tomb-raider-legend Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920215-tomb-raider-legend Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tomb-raider-legend Metacritic]|82/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tomb-raider-legend Metacritic]|82/100}}
|gameinfo          = Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience.<br />
|gameinfo          = Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience.
<spoiler show="Show plot (Contains spoilers)" hide="Hide plot">
As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own.
As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own.
</spoiler>
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|releasedatePAL    = April 7, 2006<br />April 13, 2006 <small>(Australia)</small><br />March 9, 2007 <small>(Platinum)</small>
|releasedatePAL    = April 7, 2006<br />April 13, 2006 <small>(Australia)</small><br />March 9, 2007 <small>(Platinum)</small>
|statusPAL        =
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|linuxstatusPAL    = 2
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<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Solus, Linux 5.3.7
|CPU=?
|CPU=Intel Core i5-4570 CPU @ 3.20 GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=?
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58])
|Graphics=?
|Graphics=GSdx 1.1.0 AVX2
|Sound=?
<spoiler show="Settings" hide="Hide">
|Comments=?
* Renderer: OpenGL (Hardware)
|Tester=?
* Internal resolution: 3x
* Mipmapping: Basic
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 2.0.0
|Comments=Playable at full speed with the specified settings (unspecified settings at default value).
|Tester=Ratchet66
}}
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|Description=Distant textures are flickering/distorted.
|Description=Distant textures are flickering/distorted.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options make sure that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options make sure that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.
}}
{{Issue
|IssueName=Some location concepts are not visible
|IsFixed=0
|IssueLevel=0
|Description=Some of the Location Concepts (e.g. Bolivia) in the Extras section are not visible in hardware mode.
|Workaround=Switch to software mode (F9).
}}
{{Issue
|IssueName=Noise-like artifacts
|IsFixed=0
|IssueLevel=0
|Description=In some locations (e.g. Croft Manor, Ghana) there is a random noise-like semi-transparent screen overlay when looking in certain directions.
|Workaround=Switch to software mode (F9).
}}
}}



Revision as of 21:36, 6 November 2019

Tomb Raider: Legend

Game general and emulation properties:
CERO rating: B
ESRB rating: T (Blood, Language, Suggestive Themes, Violence)
PEGI rating: 12+ (Violence, Bad Language)
OFLC rating: M (Moderate Violence)
Widescreen supported natively
Progressive scan supported
GPU intensive game
Languages supported:
English: SLES-53908 & SLUS-21203 & SLUS-21203GH
Japanese: SLPM-66558 & SLPM-61155 & SLPS-25945
German: SLES-53908
French: SLES-53908
Spanish: SLES-53908
Italian: SLES-53908
Region NTSC-U:
Serial numbers: SLUS-21203
SLUS-21203GH (Greatest Hits)
Release date: April 11, 2006
2007 (Greatest Hits)
CRCs: BC8B3F50
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53908
SLES-53908P (Platinum)
SLED-54022 (Demo)
Release date: April 7, 2006
April 13, 2006 (Australia)
March 9, 2007 (Platinum)
Windows Status: ?
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66558
SLPS-25945 (Spike the Best)
SLPM-61155 (Trial)
Release date: December 7, 2006
August 27, 2009 (Spike the Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive (EU, US, AU), Spike (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic82/100
Game description: Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience. <spoiler show="Show plot (Contains spoilers)" hide="Hide plot"> As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own. </spoiler>


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.2.0 (r5782) GSdx SSE41 (r5801m)
  • SPU2-X 2.0.0 (5801)
  • LilyPad 0.11.0 (5801)
Runs at a good speed. Stuttery as all hell. KOSMOS effect with this one. Technically playable, but not enjoyable.
NTSC-U Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670K @ 3.40 GHz
  • ATI Radeon R9 280 @ 3 GB
1.3.1 (r1578 g20e36f8)

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: 0
    • VU Cycle Stealing: 0
    • mVU Flag: ON
    • MTVU: ON

</spoiler>

GSdx 0.1.16 AVX2

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Custom Resolution: 2560x1440
  • Shader Configuration:
    • Enable FXAA: ON

</spoiler>

<spoiler show="SPU2-X 1.3.1" hide="Hide">

Revision: r530

  • Module: XAudio2
  • Latency: 150ms
  • Sync Mode: TimeStretch

</spoiler> LilyPad 0.11.0

BIOS: USA 2.30, ASUS MAXIMUS VI HERO, 16GB (2x8GB) DDR3-1866 G.SKILL. Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant 60 FPS in every area. Ryudo


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Solus, Linux 5.3.7
  • Intel Core i5-4570 CPU @ 3.20 GHz
  • NVIDIA GeForce GTX 760 2 GB
1.5.0 (e7d1a58) GSdx 1.1.0 AVX2

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Internal resolution: 3x
  • Mipmapping: Basic

</spoiler>

  • SPU2-X 2.0.0
  • OnePAD 0 2.0.0
Playable at full speed with the specified settings (unspecified settings at default value). Ratchet66


Trivia

  • Original names: トゥームレイダー: レジェンド (SLPM-66558) & (SLPS-25945)
  • Also known as Lara Croft Tomb Raider: Legend
  • The PAL version of this game supports multiple languages through the BIOS configuration. Implementation requires Full boot - "Boot CDVD (full)".
  • The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu.
  • The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled.


Known Issues

Glitching textures

  • Status: Active
  • Type: Minor
  • Description: Distant textures are flickering/distorted.
  • Workaround: This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options make sure that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.

Some location concepts are not visible

  • Status: Active
  • Type: Minor
  • Description: Some of the Location Concepts (e.g. Bolivia) in the Extras section are not visible in hardware mode.
  • Workaround: Switch to software mode (F9).

Noise-like artifacts

  • Status: Active
  • Type: Minor
  • Description: In some locations (e.g. Croft Manor, Ghana) there is a random noise-like semi-transparent screen overlay when looking in certain directions.
  • Workaround: Switch to software mode (F9).


Gameplay Screenshots

<spoiler show="Show images" hide="Hide images">

</spoiler>


Public compatibility forum links