Tomb Raider: Legend: Difference between revisions

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|caption          =
|caption          =
|developer        = Crystal Dynamics
|developer        = Crystal Dynamics
|publisher        = [[Eidos Interactive]], [[Spike]]
|publisher        = [[Eidos Interactive]] (EU, US, AU), [[Spike]] (JP)
|genre            = Action Adventure
|genre            = Action, Adventure
|wikipedia        = [http://en.wikipedia.org/wiki/Tomb_Raider:_Legend Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tomb_Raider:_Legend Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/tomb-raider-legend Metacritic]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920215-tomb-raider-legend Link]
|reviewscore      = 82/100
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tomb-raider-legend Metacritic]|82/100}}
|gameinfo          = As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own.
|gameinfo          = Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience.
<spoiler show="Show plot (Contains spoilers)" hide="Hide plot">
As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own.
</spoiler>
 
<!-- General props -->
|progressive      = 1
|widescreen        = 1
|gpu-intensive    = 1
|gpu-intensive    = 1
|widescreen        = 2
|japan_rating      = B
|progressive      = 1
|au_rating        = M
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920215-tomb-raider-legend Link]
|au_rating_text    = Moderate Violence
|na_rating        = T
|na_rating_text    = Blood, Language, Suggestive Themes, Violence
|eu_rating        = 12+
|eu_rating_text    = Violence, Bad Language
<!-- Language props -->
|italian          = SLES-53908
|spanish          = SLES-53908
|french            = SLES-53908
|german            = SLES-53908
|japanese          = SLPM-66558 & SLPM-61155 & SLPS-25945
|english          = SLES-53908 & SLUS-21203 & SLUS-21203GH
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 23: Line 41:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53908<br />SLES-53908P <small>(Platinum)</small>
|serialsPAL        = SLES-53908<br />SLES-53908P <small>(Platinum)</small><br />SLED-54022 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = April 7, 2006<br />April 13, 2006<br />March 9, 2007 <small>(Platinum)</small>
|releasedatePAL    = April 7, 2006<br />April 13, 2006 <small>(Australia)</small><br />March 9, 2007 <small>(Platinum)</small>
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66558<br />SLPS-25945 <small>(Spike the Best)</small>
|serialsNTSCJ      = SLPM-66558<br />SLPS-25945 <small>(Spike the Best)</small><br />SLPM-61155 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = December 7, 2006<br />August 27, 2009 <small>(Spike the Best)</small>
|releasedateNTSCJ  = December 7, 2006<br />August 27, 2009 <small>(Spike the Best)</small>
Line 45: Line 63:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=08 01 2014 1.2.0 r5782
|Revision=1.2.0 (r5782)
|Graphics=GSdx 5801m SSE41 [09 01 2014]
|Graphics=GSdx SSE41 (r5801m)
|Sound=
|Sound=
*SPU2-X 5801 2.0.0 [09 01 2014]
*SPU2-X 2.0.0 (5801)
*LilyPad 5801 0.11.0 [09 01 2014]
*LilyPad 0.11.0 (5801)
|Comments=Runs at a good speed., Stuttery as all hell. KOSMOS effect with this one. Technically playable, but not enjoyable.
|Comments=Runs at a good speed. Stuttery as all hell. KOSMOS effect with this one. Technically playable, but not enjoyable.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
Line 59: Line 77:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 Ultimate x64 (SP1)
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=
|CPU=Intel Core i5-4670K @ 3.40 GHz
ASUS MAXIMUS VI HERO
|GPU=ATI Radeon R9 280 @ 3 GB
*Intel Core i5-4670K @ 3.40 GHz
|Revision=1.3.1 (r1578 g20e36f8)
|GPU=ATI Radeon R9 280 3GB
<spoiler show="Settings" hide="Hide">
*16GB (2x8GB) DDR3-1866 G.SKILL
* Speedhacks:
|Revision={{RyudoRevision}}
** EE Cyclerate: 0
|Graphics=
** VU Cycle Stealing: 0
GSdx 0.1.16 AVX2
** mVU Flag: ON
<small style="font-size:10px;">
** MTVU: ON
* D3D11 Hardware
</spoiler>
* Resolution: 2560x1440
|Graphics=GSdx 0.1.16 AVX2
* Enable FXAA: ON
<spoiler show="Settings" hide="Hide">
* FPS: 60/60
* Renderer: Direct3D11 (Hardware)
</small>
* Custom Resolution: 2560x1440
|Sound={{RyudoSoundPad}}
* Shader Configuration:
|Comments=BIOS: USA 2.30, Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant 60FPS in every area.
** Enable FXAA: ON
</spoiler>
|Sound=
<spoiler show="SPU2-X 1.3.1" hide="Hide">
Revision: r530
* Module: XAudio2
* Latency: 150ms
* Sync Mode: TimeStretch
</spoiler>
LilyPad 0.11.0
|Comments=BIOS: USA 2.30, ASUS MAXIMUS VI HERO, 16GB (2x8GB) DDR3-1866 G.SKILL. Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant 60 FPS in every area.
|Tester=Ryudo
|Tester=Ryudo
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Solus, Linux 5.3.7
|CPU=?
|CPU=Intel Core i5-4570 CPU @ 3.20 GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=?
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58])
|Graphics=?
|Graphics=GSdx 1.1.0 AVX2
|Sound=?
<spoiler show="Settings" hide="Hide">
|Comments=?
* Renderer: OpenGL (Hardware)
|Tester=?
* Internal resolution: 3x
* Mipmapping: Basic
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 2.0.0
|Comments=Playable at full speed with the specified settings (unspecified settings at default value).
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 
 
== Trivia ==
* Original names: '''トゥームレイダー: レジェンド''' (SLPM-66558) & (SLPS-25945)
* Also known as '''Lara Croft Tomb Raider: Legend'''
* The PAL version of this game supports multiple languages through the BIOS configuration. Implementation requires Full boot - "Boot CDVD (full)".
* The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu.
* The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled.
 


== Known Issues ==
== Known Issues ==
{{Issue
{{Issue
|IssueName=Minor graphic glitches in Hardware mode.
|IssueName=Glitching textures
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=While in Hardware Mode, distant textures appear glitched. As you approach the area nearer the normal texture will show up instead. Seems to be an issue with distant objects only.
|Description=Distant textures are flickering/distorted.
|Workaround=Use Software Mode to avoid it if you want.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options make sure that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.
}}
}}


{{Issue
|IssueName=Some location concepts are not visible
|IsFixed=0
|IssueLevel=0
|Description=Some of the Location Concepts (e.g. Bolivia) in the Extras section are not visible in hardware mode.
|Workaround=Switch to software mode (F9).
}}


 
{{Issue
 
|IssueName=Noise-like artifacts
 
|IsFixed=0
 
|IssueLevel=0
|Description=In some locations (e.g. Croft Manor, Ghana) there is a random noise-like semi-transparent screen overlay when looking in certain directions.
|Workaround=Switch to software mode (F9).
}}




== Gameplay Screenshots ==  
== Gameplay Screenshots ==  
<spoiler show="Show images" hide="Hide images">
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
TRL - Gameplay 001.jpg
TRL - Gameplay 001.jpg
Line 143: Line 196:
Tomb_Raider_Legend_Forum_2.jpg
Tomb_Raider_Legend_Forum_2.jpg
</gallery>
</gallery>
</spoiler>
{{Tomb Raider series}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLES-53908-E--29321 Tomb Raider - Legend (SLES 53908) (E)]
*[http://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLES-53908-E--29321 Tomb Raider - Legend (SLES 53908) (E)]
*[http://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLUS-21203-U--29742 Tomb Raider - Legend (SLUS 21203) (U)]}}
*[http://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLUS-21203-U--29742 Tomb Raider - Legend (SLUS 21203) (U)]}}

Revision as of 21:36, 6 November 2019

Tomb Raider: Legend

Game general and emulation properties:
CERO rating: B
ESRB rating: T (Blood, Language, Suggestive Themes, Violence)
PEGI rating: 12+ (Violence, Bad Language)
OFLC rating: M (Moderate Violence)
Widescreen supported natively
Progressive scan supported
GPU intensive game
Languages supported:
English: SLES-53908 & SLUS-21203 & SLUS-21203GH
Japanese: SLPM-66558 & SLPM-61155 & SLPS-25945
German: SLES-53908
French: SLES-53908
Spanish: SLES-53908
Italian: SLES-53908
Region NTSC-U:
Serial numbers: SLUS-21203
SLUS-21203GH (Greatest Hits)
Release date: April 11, 2006
2007 (Greatest Hits)
CRCs: BC8B3F50
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53908
SLES-53908P (Platinum)
SLED-54022 (Demo)
Release date: April 7, 2006
April 13, 2006 (Australia)
March 9, 2007 (Platinum)
Windows Status: ?
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66558
SLPS-25945 (Spike the Best)
SLPM-61155 (Trial)
Release date: December 7, 2006
August 27, 2009 (Spike the Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive (EU, US, AU), Spike (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic82/100
Game description: Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience. <spoiler show="Show plot (Contains spoilers)" hide="Hide plot"> As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own. </spoiler>


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.2.0 (r5782) GSdx SSE41 (r5801m)
  • SPU2-X 2.0.0 (5801)
  • LilyPad 0.11.0 (5801)
Runs at a good speed. Stuttery as all hell. KOSMOS effect with this one. Technically playable, but not enjoyable.
NTSC-U Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670K @ 3.40 GHz
  • ATI Radeon R9 280 @ 3 GB
1.3.1 (r1578 g20e36f8)

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: 0
    • VU Cycle Stealing: 0
    • mVU Flag: ON
    • MTVU: ON

</spoiler>

GSdx 0.1.16 AVX2

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Custom Resolution: 2560x1440
  • Shader Configuration:
    • Enable FXAA: ON

</spoiler>

<spoiler show="SPU2-X 1.3.1" hide="Hide">

Revision: r530

  • Module: XAudio2
  • Latency: 150ms
  • Sync Mode: TimeStretch

</spoiler> LilyPad 0.11.0

BIOS: USA 2.30, ASUS MAXIMUS VI HERO, 16GB (2x8GB) DDR3-1866 G.SKILL. Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant 60 FPS in every area. Ryudo


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Solus, Linux 5.3.7
  • Intel Core i5-4570 CPU @ 3.20 GHz
  • NVIDIA GeForce GTX 760 2 GB
1.5.0 (e7d1a58) GSdx 1.1.0 AVX2

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Internal resolution: 3x
  • Mipmapping: Basic

</spoiler>

  • SPU2-X 2.0.0
  • OnePAD 0 2.0.0
Playable at full speed with the specified settings (unspecified settings at default value). Ratchet66


Trivia

  • Original names: トゥームレイダー: レジェンド (SLPM-66558) & (SLPS-25945)
  • Also known as Lara Croft Tomb Raider: Legend
  • The PAL version of this game supports multiple languages through the BIOS configuration. Implementation requires Full boot - "Boot CDVD (full)".
  • The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu.
  • The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled.


Known Issues

Glitching textures

  • Status: Active
  • Type: Minor
  • Description: Distant textures are flickering/distorted.
  • Workaround: This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options make sure that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.

Some location concepts are not visible

  • Status: Active
  • Type: Minor
  • Description: Some of the Location Concepts (e.g. Bolivia) in the Extras section are not visible in hardware mode.
  • Workaround: Switch to software mode (F9).

Noise-like artifacts

  • Status: Active
  • Type: Minor
  • Description: In some locations (e.g. Croft Manor, Ghana) there is a random noise-like semi-transparent screen overlay when looking in certain directions.
  • Workaround: Switch to software mode (F9).


Gameplay Screenshots

<spoiler show="Show images" hide="Hide images">

</spoiler>


Public compatibility forum links