Tom Clancy's Splinter Cell: Chaos Theory: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Chaos_Theory_Cover.jpeg
|image            = Chaos_Theory_Cover.jpeg
|caption          =
|caption          = NTSC-U cover
|developer        =
|developer        = [[Ubisoft|Ubisoft Montreal]]
|genre            =
|publisher        = [[Ubisoft]]
|gameinfo          =
|genre            = Action, Adventure
|wikipedia         =
|wikipedia        = [https://en.wikipedia.org/wiki/Tom_Clancy%27s_Splinter_Cell:_Chaos_Theory Link]
|reviewlinks      =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924556-tom-clancys-splinter-cell-chaos-theory Link]
|reviewscore      =
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tom-clancys-splinter-cell-chaos-theory Metacritic]|87/100}}
|gameinfo          = As Sam Fisher, Third Echelon's most skilled Splinter Cell operative, you are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. At your disposal is a lethal array of tactics ranging from Combat Knife techniques to experimental prototype weapons skills and more-radical hand-to-hand techniques such as the Inverted Chokehold. Experience the intensity of acting as a lone operative fighting tomorrow's threats in the field and of cooperating online with a partner to accomplish crucial missions.<br />
Chaos Theory is the third game in the Splinter Cell series endorsed by novelist Tom Clancy. As with previous entries in the franchise, Chaos Theory follows the activities of Sam Fisher, an agent working for a covert-ops branch within the NSA called "Third Echelon", this time assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. <br>
The game has a significantly darker tone than its predecessors, featuring more combat and the option for Fisher to kill people he interrogates as opposed to simply knocking them out.
<!-- General props -->
|numberofonlineplayers = 4
|numberofplayers  = 2
|widescreenpatch  = 1
|headset          = 1
|eu_rating        = 16+
|eu_rating_text    = Violence
|na_rating         = M
|na_rating_text    = Blood, Strong Language, Violence
|japan_rating      = D
<!-- Language props -->
|italian          = SLES-53287
|spanish          = SLES-53287 & SLUS-21137
|french            = SLES-53007 & SLUS-21137
|german            = SLES-53007
|english          = SLES-53007 & SLES-53287 & SLUS-21137 & SLUS-21137GH
|japanese          = SLPM-66130 & SLPM-66496
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21137<br />SLUS-21137GH <small>(Greatest Hits)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = March 28, 2005<br />2006 <small>(Greatest Hits)</small>
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-53007<br />SLES-53287
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = April 1, 2005
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-66130<br />SLPM-66496
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = November 17, 2005<br />August 24, 2006 <small>(Ubisoft Best)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
Line 39: Line 57:
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows
|CPU=?
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=?
|Revision=1.1.0 (r5517)
|Graphics=?
|Graphics=GSdx SSE41 (r5464)
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
* SPU2-X 2.0.0 [17 01 2013]
|Tester=?
* LilyPad 0.11.0 [28 12 2012]
|Comments=Runs near full speed.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 750 Ti @ 2 GB
|Revision=1.5.0 (dev-1909)
|Graphics=GSdx SSE41
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.0
|Comments=Preset 2 - Safe (faster), Game runs great in Hardware modes by default setting. Thermal vision is working with "OpenGL (Hardware)" only by default setting. Darker gameplay requires brightness increments from “shader config” for better graphic looking. Freezing cutscenes in hardware mode only. Fixed by toggling (F9) each time starting to watch the cutscenes in Software Mode.
|Tester={{ForumUser|quick-sliver1}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 x64
|CPU=Intel Core i7 7700K
|GPU=NVIDIA GeForce GTX 1080
|Revision=1.5.0 2567
|Graphics=GSdx 1.1.0 AVX2
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments= OpenGL Software mode, runs above full speed. Had no perfomance problems with my older PC (Intel Core Q6600 and Nvidia GTX 260) on DX10 Hardware mode, software mode without any problems, hardware mode has buggy thermal vision but it isn´t really needed.
|Tester=LeRutY
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Solus, kernel 5.1.14
|CPU=?
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=?
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Graphics=?
|Graphics=GSdx 1.1.0 AVX2
|Sound=?
<spoiler show="Settings" hide="Hide">
|Comments=?
* Renderer: OpenGL (Hardware)
|Tester=?
* Internal resolution: 3x
* Post-Processing/Shade Boost: Enabled
* Post-Processing/Shade Boost Brightness: 75
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 1.3.0
|Comments=Playable without issues with the specified settings (unspecified settings at default value). Use the Post-Processing Shade Boost to increase the game's brightness without changing the brightness of your monitor.
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




== Trivia ==
* Original names: '''トム・クランシーシリーズ スプリンターセル カオスセオリー''' (SLPM-66130)
* The PAL version of this game supports multiple languages through the BIOS configuration, requiring Full boot - "Boot CDVD (full)".


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=No video during cutscenes
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=During cutscenes there is no video, only audio when using hardware mode.
|Workaround=
|Workaround=Manually switch to software mode and then back to hardware mode using F9. The setting 'Switch to GSdx software rendering when an FMV plays' in Emulation Settings/Game Fixes does not seem to have any effect.
}}
{{Issue
|IssueName=Game is too dark
|IsFixed=0
|IssueLevel=-1
|Description=This isn't an issue to some, neither the emulators fault, it's the game itself that it's so dark.
|Workaround=Enable shadeboost and set Brightness=70 and Contrast=45. It'll brighten the game and now you can see without relying on the NVG so much. NOTE: This is not PCSX2's fault, the game is just dark, doing what I said above will solve the problem.
}}
}}
-->
 
==The gallery==
<gallery>
File:Tom_Clancys_Splinter_Cell_Chaos_Theory_Forum_1.jpg|Tom Clancy's Splinter Cell Chaos Theory (SLES 53007)
</gallery>
 
{{Splinter Cell series}}
 
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tom-Clancy-s-Splinter-Cell-Chaos-Theory-SLES-53007-E--28885 Tom Clancy's Splinter Cell - Chaos Theory (SLES 53007) (E)]
*[http://forums.pcsx2.net/Thread-Tom-Clancy-s-Splinter-Cell-Chaos-Theory-SLUS-21137-U--29813 Tom Clancy's Splinter Cell - Chaos Theory (SLUS 21137) (U)]}}

Revision as of 09:01, 18 August 2022

Tom Clancy's Splinter Cell: Chaos Theory

NTSC-U cover
Game general and emulation properties:
CERO rating: D
ESRB rating: M (Blood, Strong Language, Violence)
PEGI rating: 16+ (Violence)
Game supports headset
Widescreen patch available
Supports up to two local players
Supported up to four LAN/online players
Languages supported:
English: SLES-53007 & SLES-53287 & SLUS-21137 & SLUS-21137GH
Japanese: SLPM-66130 & SLPM-66496
German: SLES-53007
French: SLES-53007 & SLUS-21137
Spanish: SLES-53287 & SLUS-21137
Italian: SLES-53287
Region NTSC-U:
Serial numbers: SLUS-21137
SLUS-21137GH (Greatest Hits)
Release date: March 28, 2005
2006 (Greatest Hits)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53007
SLES-53287
Release date: April 1, 2005
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66130
SLPM-66496
Release date: November 17, 2005
August 24, 2006 (Ubisoft Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Ubisoft Montreal
Publisher(s): Ubisoft
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic87/100
Game description: As Sam Fisher, Third Echelon's most skilled Splinter Cell operative, you are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. At your disposal is a lethal array of tactics ranging from Combat Knife techniques to experimental prototype weapons skills and more-radical hand-to-hand techniques such as the Inverted Chokehold. Experience the intensity of acting as a lone operative fighting tomorrow's threats in the field and of cooperating online with a partner to accomplish crucial missions.
Chaos Theory is the third game in the Splinter Cell series endorsed by novelist Tom Clancy. As with previous entries in the franchise, Chaos Theory follows the activities of Sam Fisher, an agent working for a covert-ops branch within the NSA called "Third Echelon", this time assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea.
The game has a significantly darker tone than its predecessors, featuring more combat and the option for Fisher to kill people he interrogates as opposed to simply knocking them out.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5517) GSdx SSE41 (r5464)
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Runs near full speed.
NTSC-U Windows 10 x64
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 750 Ti @ 2 GB
1.5.0 (dev-1909) GSdx SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.12.0
Preset 2 - Safe (faster), Game runs great in Hardware modes by default setting. Thermal vision is working with "OpenGL (Hardware)" only by default setting. Darker gameplay requires brightness increments from “shader config” for better graphic looking. Freezing cutscenes in hardware mode only. Fixed by toggling (F9) each time starting to watch the cutscenes in Software Mode.
PAL Windows 10 x64
  • Intel Core i7 7700K
  • NVIDIA GeForce GTX 1080
1.5.0 2567 GSdx 1.1.0 AVX2
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
OpenGL Software mode, runs above full speed. Had no perfomance problems with my older PC (Intel Core Q6600 and Nvidia GTX 260) on DX10 Hardware mode, software mode without any problems, hardware mode has buggy thermal vision but it isn´t really needed. LeRutY


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Solus, kernel 5.1.14
  • Intel Core i5-4570 CPU @ 3.20GHz
  • NVIDIA GeForce GTX 760 2 GB
1.5.0 (075a9f3) GSdx 1.1.0 AVX2

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Internal resolution: 3x
  • Post-Processing/Shade Boost: Enabled
  • Post-Processing/Shade Boost Brightness: 75

</spoiler>

  • SPU2-X 2.0.0
  • OnePAD 0 1.3.0
Playable without issues with the specified settings (unspecified settings at default value). Use the Post-Processing Shade Boost to increase the game's brightness without changing the brightness of your monitor. Ratchet66


Trivia

  • Original names: トム・クランシーシリーズ スプリンターセル カオスセオリー (SLPM-66130)
  • The PAL version of this game supports multiple languages through the BIOS configuration, requiring Full boot - "Boot CDVD (full)".

Known Issues

No video during cutscenes

  • Status: Active
  • Type: Minor
  • Description: During cutscenes there is no video, only audio when using hardware mode.
  • Workaround: Manually switch to software mode and then back to hardware mode using F9. The setting 'Switch to GSdx software rendering when an FMV plays' in Emulation Settings/Game Fixes does not seem to have any effect.

Game is too dark

  • Type: Note (not an issue)
  • Description: This isn't an issue to some, neither the emulators fault, it's the game itself that it's so dark.
  • Workaround: Enable shadeboost and set Brightness=70 and Contrast=45. It'll brighten the game and now you can see without relying on the NVG so much. NOTE: This is not PCSX2's fault, the game is just dark, doing what I said above will solve the problem.

The gallery

Public compatibility forum links