Tom Clancy's Splinter Cell: Chaos Theory: Difference between revisions

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|genre            = Action, Adventure
|genre            = Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/Tom_Clancy%27s_Splinter_Cell:_Chaos_Theory Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tom_Clancy%27s_Splinter_Cell:_Chaos_Theory Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924556-tom-clancys-splinter-cell-chaos-theory Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tom-clancys-splinter-cell-chaos-theory Metacritic]|87/100}}
|gameinfo          = As Sam Fisher, Third Echelon's most skilled Splinter Cell operative, you are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. At your disposal is a lethal array of tactics ranging from Combat Knife techniques to experimental prototype weapons skills and more-radical hand-to-hand techniques such as the Inverted Chokehold. Experience the intensity of acting as a lone operative fighting tomorrow's threats in the field and of cooperating online with a partner to accomplish crucial missions.<br />
|gameinfo          = As Sam Fisher, Third Echelon's most skilled Splinter Cell operative, you are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. At your disposal is a lethal array of tactics ranging from Combat Knife techniques to experimental prototype weapons skills and more-radical hand-to-hand techniques such as the Inverted Chokehold. Experience the intensity of acting as a lone operative fighting tomorrow's threats in the field and of cooperating online with a partner to accomplish crucial missions.<br />
Chaos Theory is the third game in the Splinter Cell series endorsed by novelist Tom Clancy. As with previous entries in the franchise, Chaos Theory follows the activities of Sam Fisher, an agent working for a covert-ops branch within the NSA called "Third Echelon", this time assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. <br>
Chaos Theory is the third game in the Splinter Cell series endorsed by novelist Tom Clancy. As with previous entries in the franchise, Chaos Theory follows the activities of Sam Fisher, an agent working for a covert-ops branch within the NSA called "Third Echelon", this time assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. <br>
The game has a significantly darker tone than its predecessors, featuring more combat and the option for Fisher to kill people he interrogates as opposed to simply knocking them out.
The game has a significantly darker tone than its predecessors, featuring more combat and the option for Fisher to kill people he interrogates as opposed to simply knocking them out.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924556-tom-clancys-splinter-cell-chaos-theory Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tom-clancys-splinter-cell-chaos-theory Metacritic]|87/100}}
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|numberofonlineplayers = 4
|numberofonlineplayers = 4
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|french            = SLES-53007 & SLUS-21137
|french            = SLES-53007 & SLUS-21137
|german            = SLES-53007
|german            = SLES-53007
|english          = SLES-53007 & SLES-53287 & SLUS-21137
|english          = SLES-53007 & SLES-53287 & SLUS-21137 & SLUS-21137GH
|japanese          = SLPM-66130 & SLPM-66496
|japanese          = SLPM-66130 & SLPM-66496
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|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = April 1, 2005
|releasedatePAL    = April 1, 2005
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
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|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5517 [17 01 2013]
|Revision=1.1.0 (r5517)
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Graphics=GSdx SSE41 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0 [17 01 2013]
* SPU2-X 2.0.0 [17 01 2013]
*LilyPad 0.11.0 [28 12 2012]
* LilyPad 0.11.0 [28 12 2012]
|Comments=Runs near full speed.
|Comments=Runs near full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 750 Ti @ 2 GB
|Revision=1.5.0 (dev-1909)
|Graphics=GSdx SSE41
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.0
|Comments=Preset 2 - Safe (faster), Game runs great in Hardware modes by default setting. Thermal vision is working with "OpenGL (Hardware)" only by default setting. Darker gameplay requires brightness increments from “shader config” for better graphic looking. Freezing cutscenes in hardware mode only. Fixed by toggling (F9) each time starting to watch the cutscenes in Software Mode.
|Tester={{ForumUser|quick-sliver1}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 x64
|CPU=Intel Core i7 7700K
|GPU=NVIDIA GeForce GTX 1080
|Revision=1.5.0 2567
|Graphics=GSdx 1.1.0 AVX2
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments= OpenGL Software mode, runs above full speed. Had no perfomance problems with my older PC (Intel Core Q6600 and Nvidia GTX 260) on DX10 Hardware mode, software mode without any problems, hardware mode has buggy thermal vision but it isn´t really needed.
|Tester=LeRutY
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Solus, kernel 5.1.14
|CPU=?
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=?
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Graphics=?
|Graphics=GSdx 1.1.0 AVX2
|Sound=?
<spoiler show="Settings" hide="Hide">
|Comments=?
* Renderer: OpenGL (Hardware)
|Tester=?
* Internal resolution: 3x
* Post-Processing/Shade Boost: Enabled
* Post-Processing/Shade Boost Brightness: 75
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 1.3.0
|Comments=Playable without issues with the specified settings (unspecified settings at default value). Use the Post-Processing Shade Boost to increase the game's brightness without changing the brightness of your monitor.
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




== Trivia ==
== Trivia ==
* Original names: '''トム・クランシーシリーズ スプリンターセル カオスセオリー''' (SLPM-66130)
* Original names: '''トム・クランシーシリーズ スプリンターセル カオスセオリー''' (SLPM-66130)
* The PAL version of this game supports multiple languages through the BIOS configuration. Implementation requires Full boot - "Boot CDVD (full)".


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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=No video during cutscenes
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=During cutscenes there is no video, only audio when using hardware mode.
|Workaround=
|Workaround=Manually switch to software mode and then back to hardware mode using F9. The setting 'Switch to GSdx software rendering when an FMV plays' in Emulation Settings/Game Fixes does not seem to have any effect.
}}
}}
-->


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