Tom Clancy's Splinter Cell: Chaos Theory: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Tom_Clancy%27s_Splinter_Cell:_Chaos_Theory Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tom_Clancy%27s_Splinter_Cell:_Chaos_Theory Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924556-tom-clancys-splinter-cell-chaos-theory Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924556-tom-clancys-splinter-cell-chaos-theory Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tom-clancys-splinter-cell-chaos-theory Metacritic]|87/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tom-clancys-splinter-cell-chaos-theory Metacritic]|87/100}}
|gameinfo          = As Sam Fisher, Third Echelon's most skilled Splinter Cell operative, you are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. At your disposal is a lethal array of tactics ranging from Combat Knife techniques to experimental prototype weapons skills and more-radical hand-to-hand techniques such as the Inverted Chokehold. Experience the intensity of acting as a lone operative fighting tomorrow's threats in the field and of cooperating online with a partner to accomplish crucial missions.<br />
|gameinfo          = As Sam Fisher, Third Echelon's most skilled Splinter Cell operative, you are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. At your disposal is a lethal array of tactics ranging from Combat Knife techniques to experimental prototype weapons skills and more-radical hand-to-hand techniques such as the Inverted Chokehold. Experience the intensity of acting as a lone operative fighting tomorrow's threats in the field and of cooperating online with a partner to accomplish crucial missions.<br />
Chaos Theory is the third game in the Splinter Cell series endorsed by novelist Tom Clancy. As with previous entries in the franchise, Chaos Theory follows the activities of Sam Fisher, an agent working for a covert-ops branch within the NSA called "Third Echelon", this time assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. <br>
Chaos Theory is the third game in the Splinter Cell series endorsed by novelist Tom Clancy. As with previous entries in the franchise, Chaos Theory follows the activities of Sam Fisher, an agent working for a covert-ops branch within the NSA called "Third Echelon", this time assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks originating in North Korea. <br>
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== Trivia ==
== Trivia ==
* Original names: '''トム・クランシーシリーズ スプリンターセル カオスセオリー''' (SLPM-66130)
* Original names: '''トム・クランシーシリーズ スプリンターセル カオスセオリー''' (SLPM-66130)
* The PAL version of this game supports multiple languages through the BIOS configuration. Implementation requires Full boot - "Boot CDVD (full)".
* The PAL version of this game supports multiple languages through the BIOS configuration, requiring Full boot - "Boot CDVD (full)".


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|Description=During cutscenes there is no video, only audio when using hardware mode.
|Description=During cutscenes there is no video, only audio when using hardware mode.
|Workaround=Manually switch to software mode and then back to hardware mode using F9. The setting 'Switch to GSdx software rendering when an FMV plays' in Emulation Settings/Game Fixes does not seem to have any effect.
|Workaround=Manually switch to software mode and then back to hardware mode using F9. The setting 'Switch to GSdx software rendering when an FMV plays' in Emulation Settings/Game Fixes does not seem to have any effect.
}}
{{Issue
|IssueName=Game is too dark
|IsFixed=0
|IssueLevel=-1
|Description=This isn't an issue to some, neither the emulators fault, it's the game itself that it's so dark.
|Workaround=Enable shadeboost and set Brightness=70 and Contrast=45. It'll brighten the game and now you can see without relying on the NVG so much. NOTE: This is not PCSX2's fault, the game is just dark, doing what I said above will solve the problem.
}}
}}


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