Tom Clancy's Splinter Cell: Difference between revisions

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{{infobox game
{{infobox game
|image            =
|image            =  
|caption          =
|caption          =
|developer        =
|developer        = Ubisoft Montreal, Ubisoft Shanghai, Gameloft
|genre            =
|genre            = Stealth
|gameinfo          =
|gameinfo          = Tom Clancy's Splinter Cell is a stealth video game, developed by Ubisoft Montreal and built on the Unreal Engine 2. It is the first Splinter Cell game in the series. Endorsed (but not created) by author Tom Clancy, it follows the activities of NSA Black Ops agent Sam Fisher. The character of Sam Fisher is voiced by actor Michael Ironside. His boss, Irving Lambert, is voiced by actor Don Jordan.
|wikipedia        =
|wikipedia        = http://en.wikipedia.org/wiki/Tom_Clancy%27s_Splinter_Cell_(video_game)
|reviewlinks      =
|reviewlinks      = http://www.metacritic.com/game/playstation-2/tom-clancys-splinter-cell
|reviewscore      =
|reviewscore      = 89/100
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS_203.44
|CRCsNTSCU        =
|CRCsNTSCU        = 5207CCA3
|releasedateNTSCU  =
|releasedateNTSCU  = April 8, 2003 (PS2)
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          =  
|pcsx2ver          = 1.2.1. r5873
|gsname            =  
|gsname            = GSdx
|gsver            =  
|gsver            = 5875
|soundname        =  
|soundname        = SPU2-X
|soundver          =  
|soundver          = r5830 2.0.0
|padname          =  
|padname          = LilyPad
|padver            =  
|padver            = svn (r5282)
|dvdplugname      =  
|dvdplugname      =  
|dvdplugver        =  
|dvdplugver        =  
|biosver          =  
|biosver          = v01.60
|hacks            =  
|hacks            =  
|fpsinfo          =  
|fpsinfo          = Hovered at a stable 60fps
|comment          =  
|comment          = Direct3D 11 (Hardware). Only ran it with 1920x1080 resolution with full texture filtering enabled. Looks amazing. However, due to the known issues it is way too easy as the settings are off or something because you can see in the dark without the goggles!? The Thermal function works perfectly so no real complaints. The game is impossible to play in Software mode the FPS drops to 6fps even with the EE Cyclerate and VU Cycle Stealing at max with all the speed ups enabled.
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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|linuxcomment      =
|linuxcomment      =
<!-- Minimal PC specs -->
<!-- Minimal PC specs -->
|cputype          =  
|cputype          = AMD FX-8150
|gputype          =  
|gputype          = Radeon HD 7850x2 (crossfire)
|pccomment        =  
|pccomment        =  
}}
}}
==Known Issues==
===Incorrect Display of Dynamic Lighting and Shadows===
* '''Type:''' GFX Glitches
* '''Affected Game Versions:''' NTSC-U
* '''Description:''' When in total darkness, characters will show as if under direct light.
* '''Solution:''' Unknown
===Brightness Calibration===
* '''Type:''' GFX Glitches
* '''Affected Game Versions:''' NTSC-U
* '''Description:'''  The overall lighting is a little wonky, setting the TV to the brightness level does not work, even the Night Vision goggles are too dark. 
* '''Solution:''' Use the Shade Boost settings in GSD
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