Tom Clancy's Ghost Recon Advanced Warfighter: Difference between revisions

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|numberofonlineplayers = 8
|numberofonlineplayers = 8
|cpu-intensive    = 1
|cpu-intensive    = 1
|sw-rendering-only = 1
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tom-clancys-ghost-recon-advanced-warfighter Metacritic]|44/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tom-clancys-ghost-recon-advanced-warfighter Metacritic]|44/100}}
|japan_rating      = C
|japan_rating      = C
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53763
|serialsPAL        = SLES-53763
|CRCsPAL          =
|CRCsPAL          = 7084EF98
|releasedatePAL    = March 31, 2006<br />March 7, 2012 <small>(PS2 Classics)</small>
|releasedatePAL    = March 31, 2006<br />March 7, 2012 <small>(PS2 Classics)</small>
|statusPAL        =2
|statusPAL        =2
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|Comments=Hardware mode doesn´t work perfectly, right part of the screen is bugged (or black; you can´t see your ammo and the left bullets in the current magazine, and not the full video transmissions, maybe some enemies, too). No other problems noticed. Runs with fullspeed. Software mode has no bugs, but runs with ~35-60 fps (5 cores set)
|Comments=Hardware mode doesn´t work perfectly, right part of the screen is bugged (or black; you can´t see your ammo and the left bullets in the current magazine, and not the full video transmissions, maybe some enemies, too). No other problems noticed. Runs with fullspeed. Software mode has no bugs, but runs with ~35-60 fps (5 cores set)
|Tester=LeRutY
|Tester=LeRutY
}}
{{TestingEntry
|Status=2
|Region=PAL-M5
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
<spoiler show="Settings Emulator" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: -2
** VU Cycle Stealing: 1
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at full speed with 1080p 60 FPS blur, no bugs, lags or freezes.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
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==The gallery==
<gallery>
File:Tom Clancy's Ghost Recon Advanced Warfighter-chern40+7.jpg|v1.7.0 dev-1907, 3x Native Resolution (1080p), 16xAF, FXAA
File:Tom Clancy's Ghost Recon Advanced Warfighter-chern40+7(1).jpg|v1.7.0 dev-1907, 3x Native Resolution (1080p), 16xAF, FXAA
</gallery>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tom-Clancy-s-Ghost-Recon-Advanced-Warfighter-SLUS-21422-U Tom Clancy's Ghost Recon - Advanced Warfighter (SLUS 21422) (U)]}}
*[http://forums.pcsx2.net/Thread-Tom-Clancy-s-Ghost-Recon-Advanced-Warfighter-SLUS-21422-U Tom Clancy's Ghost Recon - Advanced Warfighter (SLUS 21422) (U)]}}
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